| Ladders | ||||
| Ladders add a big element to doom. They add a new possibilties to add more realism. This is also quite an easy-to-add element. First, select the line that will be a ladder. Make sure its something the player would climb, such as a cliff(ROCK4) or a ladder (STEPLAD). Now, set up the line type as so: Thing: >Thrustthingz You can pretty much ingnore all the other arguments, EXECPT zthrust. 25-50 are good setting, as they climb at a relativly fast rate, but not ridicusly fast. |
||||