At a festival of the Sable Moon many contests were being held. One such contest was the item judging contest. Here, contestants were asked to find items in the City, and the one with the best item would win the contest. Now the Judge of the contest was a Master Dreamsmith of Insight, Cybele. She examined each item. Then the contest was narrowed down to two who both brought in a Tan Earth shield, being unable to decide which was better, Cybele reached into her pack and pulled out several elements and begin mixing tehm together till she formed and created the art of Identify. When she re-examined the shields, she found one several points higher in durabilty and declared the winner.So valued was this art, it was soon taught to many others of the dream.
*Tidbits*
* The art of Identify is not the only way to identify a talisman. Simply learning the colors and what focus they are associated with not only can help you to know whether and item will be a good one but also enables you to predict the certain statistics as well.

*A shield's color determines its absorbtion                     * A chakram's color determines its user
and duration.                                                               (1st color) and effect (2nd color)  it gives off.
Absorbtion (1st color)        Duration (2nd color)             Dreamseer:         Teal, Cyan, & Night    
Chalk         2-4%               Chalk     10-13                 
Fatesender:        Earth, Tan, & Abyss
Blood          5-9%               Blood      14-17                    Gatekeeper:         Blood, Fire, Gold
Fire           10-14%             Fire        18-23                    Soulmaster :         Plum, Berry, & Sand
Gold           15-19%            Gold       24-29                    ~ Chakram~       *2nd Color         Effect
Jade          20-24%             Jade       30-35                                                 Azure             Stagger
Teal           25-29%             Teal       36-40                                                  Beige              Blind
Cyan          30-35%            Cyan      41-45                                                  Berry              Poison
Night          36-40%            Night     46-50                                                  Chalk          No effect
Azure         41-45%            Azure     51-55                                                 Night             Deafen
Plum          46-50%             Plum      56-60                                                  Plum             Scare
Berry         51-55%             Berry      61-65                                                  Sand              Curse
Sand           56-60%            Sand        66-70                                                  
Tan              Paralyze
Beige          61- 65%           Beige       71-78*
Tan            66-70%              Tan        79-85                        
Earth         71-74%            Earth        86-92                  
Abyss             75%             Abyss       93-99

*An Alteror's colors can determine its duration             *An Elemen's colors can determine the focus
(1st color) and effect (2nd color). Alterors work for          it restores (1st color) and amount it restores
all foci. The durations of the alterors vary but if the        (2nd color). The amounts vary except if the
1st color is
Sand, Tan, or Beige you can be sure that        2nd color is Abyss, Earth, Tan, or Beige,
the duration will be at least 1 minute or more.
Beige        which restore a flat amount.
being the best with up to 20-40 minutes alterors.

Color                           Effect                                               Focus                            Colors
Blood                           Vision                                              Insight               Azure, Cyan, Night
Fire                          Resist Fear                                          Lucidity             Beige, Earth, Tan
Gold                           Protection                                          Resillience        Berry, Plum, Sand
Jade                         Free Action                                            Will                 Gold, Jade, Teal
Teal                           Chamele                                 
         Dreamsoul         Blood, Chalk, Fire
                                                                                           
2nd Color               Amount
                                                                                            
Abyss                      +25
* A Charm cannot be curse and works like a chak but              
Earth                      +25
does not do damage it instead evokes a defensive art on            
Tan                      +30
the target. The color of a charm determines its user (1st            
Beige                    +35
color) and the effect it gives (2nd color).
Use
r                              1st color                                        *Note: The only elems that have these
Dreamseer                      Jade                                               "flat rates" have the first colors as
Fatesender                     Beige                                              follows: Night, Tan, Berry, Jade, &
Gatekeeper                    Chalk                                               Blood.
Resillience                       Azure

*Note: The effects of Charms follow the same color scheme
as the effects of alterors, to find the effect color of charms please
refer to the Alteror effect chart. Also note, that it is also the
2nd color of the Charms.
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