Healing Proficiency Information and Table
Healing – Proficiency that allows
the character to bind wounds, slow poisons and find herbs used to restore
health and treat all sorts of illness.
Just by gaining one rank in the skill allows anything in the players
handbook, with additional ranks giving access to being able to find and use
various healing herbs. All herbs can
only be found between Spring and Fall, no herbs can be found in the winter.
Ranks
1 Can find only some level
1 herbs, roll 1d3 on category table Make
Check against DC 10
Ranks
2 Can find any level 1
herb, roll full 1d4 on category table Make
Check against DC 12
Ranks
3 – 4 Can find all level 1 and
some level 2 herbs, roll 1d6 on table Make
Check against DC 15
Ranks
5 - 6 Can find any level 1 herb
without a roll, if looking can find any level 1 or 2 herb. Roll 1d8 Make
Check against DC 17
Ranks
7 – 8 Can find any level 1 herb
without a roll, can find all 1st and 2nd levels, and some
third levels. Roll 1d10 Make Check against DC 19
Ranks
9+ Can find any level 1 or
level 2 herb without rolling, can find all level 3 herbs. Roll 1d12 Make
Check against DC 21
Level 1 Herbs are found in 1d8 doses Level 2 Herbs are found in 1d6 doses Level
3 Herbs are found in 1d3 doses
|
# |
Herb Name |
Effect
|
Onset
|
Where found |
Rarity |
Method |
Duration |
Base Market Value |
|
1. |
Tapir Berries |
Heals 1 hp + stop bleeding |
Inst |
Light Oak Forest |
Common |
Ingested |
Perm. |
15gp |
|
2. |
Chalunga root |
Heals 1d3 hp |
1 round |
Lake weeds |
Common |
Ingested |
Perm. |
10gp |
|
3. |
Predwin Moss |
Heals 1d4 hp |
1d4 rounds |
Caverns |
Uncommon |
Ingested |
Perm. |
115gp |
|
4. |
Sapura Sap |
Heals 1d4 hp |
1 round |
Light Forest |
Uncommon |
Contact |
Perm. |
115gp |
|
5. |
Veliasis Berries |
Heals 1d6 hp |
1 round |
Sylvan Glens |
Rare |
Ingested |
Perm. |
820gp |
|
6. |
Nudgren Fruit |
Heals 1d10 hp |
1 hour |
Farmland bushes |
Very Rare |
Ingested |
Perm. |
1250gp |
|
# |
Herb Name |
Effect
|
Onset
|
Where found
|
Rarity |
Method |
Duration |
Base Market Value |
|
1. |
Brogin Weed |
Heals 1 point of Str or Dex ability damage |
1round |
Swamps |
Uncommon |
Ingested |
Perm. |
200gp |
|
2. |
Atlas Sap |
Heals 1 point of any Damage |
1 round |
Open fields |
Very rare |
Ingested |
Perm |
2000gp |
|
3. |
Phizer Plant Extract |
Heals 1 point of Constitution damage |
1 round |
Caverns |
Uncommon |
Ingested |
Perm |
200gp |
|
4. |
Irrigildis Root |
Heals 1 point of dexterity
damage |
1 round |
Sylvan glens |
Rare |
Ingested |
Perm |
1000gp |
|
5. |
Numbnull Pollen |
Heals 2 point of any damage |
1 round |
Underground |
Very rare |
Inhaled |
Perm |
1500gp |
|
6. |
Tempest Berries |
Heals 1 point of damage
from any ability |
1 round |
Rocky coastlines |
Rare |
Ingested |
Perm |
100gp |
Other Category
|
# |
Herb Name |
Effect
|
Onset
|
Where found |
Rarity |
Method |
Duration |
Base Market Value |
|
1. |
Strigul Weeds |
+1d4 HP total |
Inst. |
Swamps |
Common |
Ingested |
1 turn |
25gp |
|
2. |
Sadol Nuts |
+1 strength |
1 round |
Deciduous Forest |
Common |
Ingested |
1d8 rounds |
20gp |
|
3. |
Plateebo Berries |
+1 Intelligence |
1 round |
Deciduous Forest |
Common |
Ingested |
1d8 rounds |
20gp |
|
4. |
Nyatis Herbs |
+1 to charisma |
1 round |
Druid Gardens |
Common |
Ingested |
1d8 rounds |
20gp |
|
5. |
Kithorian Sap |
+1d8 HP total |
Inst. |
Pine Forest |
Uncommon |
Ingested |
1d12 rounds |
150gp |
|
6. |
Ungeal Pollen |
Adrenaline rush, +1 to str,
dex & con |
1 round |
Open fields |
Uncommon |
Inhaled |
1d8 rounds |
175gp |
|
7. |
Qriagon Root |
Increase resistance to
poisons, +4 fort save |
1 round |
Caverns |
uncommon |
Ingested |
1 hour |
140gp |
|
8. |
Osia Pollen |
Mass Rush, +1 to Dex, Int
and Wis |
1 round |
Open fields |
Rare |
Inhaled |
1d8 rounds |
750gp |
|
9. |
TimTrodil Leaves |
+1d12 hp total |
Inst. |
Sandy beaches |
Uncommon |
Ingested |
1 turn |
300gp |
|
10. |
Burker Berries |
Massive physical rush, +3
to str, dex, con When effect wears off,
character can do nothing but vomit for 2d4 rounds. |
1 round |
Rocky hillsides |
Very rare |
Ingested |
1d8 rounds |
2000gp |
|
11. |
Caplitol Fruit |
Impart intelligence, +3 int |
1 round |
Farmlands |
Very rare |
Ingested |
1 hour |
2000gp |
|
12. |
Worgar Root |
Resistance to Poisons, +8
Fort Save |
1 round |
Caverns |
Rare |
Ingested |
1d8 rounds |
1000gp |