CALLER OF THE HUNT
Forests are home to
fierce and cunning creatures, such as bloodthirsty olwbears and malicious
displacer beasts. But more cunning
and powerful is a Caller of the Hunt, a skilled hunter and stalker. He knows the woods as no other
creature and he help animals in need.
ADVENTURES
Caller of the Hunt
accepts the role of protector, aiding animals and those who travel through the
woods. Additionally Callers of the
Hunt may adventure to gain knowledge of animals and plants unfamiliar to them.
CHARACTERISTICS
Callers of the Hunt
are proficient with all simple weapons and bows whit which they are very skilled,
his skills allow him to survive in the willderness. An experienced Caller of the Hunt can get help for the animals he
protects.
ALIGNMENT
Callers of the Hunt
are mostly neutral in alignment gut they prefer neutral good because they protect
everiting that lives in their forest. Callers
of the Hunt also help adventurers lost in the forest serving as a guide through
the woods.
RELIGION
Surveing the woods
and animals Callers of the Hunt worship only Melikki.
BACKGROUND
Callers of the Hunt
train themselves in the forest and with some powerful animal friends, they have
no organization they prefer to be each for himself haveing his own forest to
protect.
RACES
Elves are commonly
Callers of the Hunt for their bondage with nature, Half-elves and Humans are
frequently Callers of the Hunt. All
other races are rarely.
OTHER CLASSES
Calleres of the
Hunt share with Rangers and Druids and they call Rangers their
"brothers". They dislike
the Paladins devotion to abstract ideas instead of "the real world",
and they find arcane and divine magic to be distasteful and not appropriate to
nature.
GAME RULE
INFORMATION
Alignment : Netural Good
Hit Dice : d12
CLASS SKILLS
Animal Emphaty
(Cha), Gather Information (Cha), Handle Animal (Cha), Intuit Direction (Wis),
Knowledge Nature (Wis), Ride (Dex), Search (Int), Spot (Wis), Willderness Lore
(Wis)
Skill Points 2 +
Int modifier per level
CLASS FEATURE
Weapon and Armor proficiency : Caller of the Hunt is proficient with all
simple weapons and with bows, and has light armor proficiency
Summon Nature's Ally : As Summon Nature's Ally spell (1/day all
spell levels)
Communicate With Nature : Caller of the Hunt may add his Cha modifier
to Knowledge Nature and Willderness Lore checks
Communicate With Animals : Caller of the Hunt may add his Wis modifier
to Animal Empathy and Handle Animal checks
Eagle Eye : Caller of the Hunt gets +5 natural attack
bonus with bows, for example if a Caller of the Hunt rolls 10 with a bow he
adds his ranged attack bonus and his natural bonus. (Example 10+13+5, 10 rolled, 13 ranged attack bonus and 5 natural
bonus)
CALLER OF THE HUNT
Level Attack Fort Ref Will
Special
Bonus Save Save Save
1 +1 +2 +2 +0
Summon Nature's Ally I
2 +2 +3 +3 +0
Communicate With Nature,
Communicate With Animals
3 +3 +3 +3 +1
Summon Nature's Ally II
4 +4 +4 +4 +1 ***
5 +5 +4 +4 +1
Summon Nature's Ally III
6 +6/+1 +5 +5 +2 ***
7 +7/+2 +5 +5 +2
Summon Nature's Ally IV
8 +8/+3 +6
+6 +2 ***
9 +9/+4 +6 +6 +3
Summon Nature's Ally V
10 +10/+5 +7 +7 +3
Eagle Eye
11 +11/+6/+1 +7 +7 +3 Summon Nature's Ally VI
12 +12/+7/+2 +8 +8 +3 ***
13 +13/+8/+3 +8 +8 +4 Summon Nature's Ally VII
14 +14/+9/+4 +9 +9 +4 ***
15 +15/+10/+5 +9 +9 +4 Summon Nature's Ally VIII
16 +16/+11/+6/+1 +10 +10
+5 ***
17 +17/+12/+7/+2 +10 +10
+5 Summon Nature's Ally
IX
18 +18/+13/+8/+3 +11 +11
+5 ***
19 +19/+14/+9/+4 +11
+11 +6 ***
20 +20/+15/+10/+5 +12 +12
+6 ***
...by Fa