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Diablo II: LoD Files
Act II |
Radament's Lair
In the sewers below Lut Gholein lurks a horrid creature
that hungers for human flesh. The creature has killed
many including Atma's son and husband. If you destroy it
she will reward you.
Given by Atma.
Tip: Search the Sewers below Lut Gholein.
The Horadric Staff
Cain tells you that The Horadric Mages, after binding
Baal within Tal Rasha, magically sealed off his Burial
Chamber from the mortal realm. Those same Mages also
crafted fearsome Horadric Staves and imbued them with
the special power to open the Chamber's hidden door.
After nearly losing one to the thievery of a rogue
sorcerer, they divided all the Horadric Staves into two
parts - wooden shaft and metal headpiece - hiding them
separately to safeguard them.
The Horadrim foresaw our current plight and designed the
hiding places to reveal themselves to worthy heroes like
you.
Collect both parts of a Horadric Staff and unite them
using a Horadric Cube. Then, you may enter Tal Rasha's
Burial Chamber.
Given by Cain after returning the Horadric Scroll that
is dropped by Radament.
Tip: Search the Halls of the Dead for the Horadric Cube,
search the Sand Maggot Lair for the Horadric Shaft,
search the Claw Viper Temple for the Horadric Amulet.
Find Tal Rasha's Burial Chamber.
The Tainted Sun
After entering the Lost City the sky turns dark. Drognan
has been researching this phenomenon and believes it to
be the work of the Claw Vipers. Find their temple
beneath the desert sands and find the source of this
curse.
Tip: Search the Lost City for a clue to the whereabouts
of the Claw Vipers.
The Arcane Sanctuary
Drognan has been researching the old records, trying to
find the location of Tal Rasha's Tomb. Though he has not
found the Tomb itself, he has a good lead for you. The
great Vizjerei Summoner, Horazon, built his Arcane
Sanctuary somewhere around here. He was a powerful
spellcaster and kept demons as slaves within the
Sanctuary. If you could find Horazon's Sanctuary,
Drognan is sure it will hold some clue as to the Tomb's
location. Drognan instructs you to talk to Lord Jerhyn
who may know if a secret entrance or the like. Lord
Jerhyn tells you that when the troubles began he allowed
the terrified Harem guilds to join him within the safety
of the palace. Once night screams echoed up the
stairwells from the harem. Jerhyn's guards found the
poor girls being slaughtered by a merciless band of
hell-spawned demons. His brave guardsman tried to push
the demons back into the mysterious rift from which they
came. However, they have been fighting a losing battle.
Demons continue to pour through the rift into the
palace. Jerhyn opens up the place for you to explore.
Find the Arcane Sanctuary.
Given by Drognan and Lord Jerhyn after The Seven Tombs
quest is activated.
Tip: Search the Palace for information about the Arcane
Sanctuary.
The Summoner
It seems the Summoner is impersonating Horazon in the
Arcane Sanctuary. Kill him.
Given when you encounter the Summoner.
The Seven Tombs
Your many deeds of skill and bravery have convinced
Jerhyn to trust you with something he has been hesitant
to speak of... Drognan and Jerhyn have concluded that
the Dark Wanderer who passed through here recently was
Diablo, himself! Drognan believes that Diablo is
searching the desert for the secret tomb where the great
Horadrim, Tal Rasha, keeps Baal imprisoned. Find the
True Tomb of Tal Rasha.
Given by Jerhyn after reaching level 20, or after having
completed The Radament's Lair Quest, The Horadric Staff
or the Tainted Sun Quest.
Tip: Find the Arcane Sanctuary and destroy the Summoner.
Find the True Tomb of Tal Rasha.