| -Again Firebats are important, but only against Zealots, so don't go crazy building them. Make just enough to keep Zelot groups at bay. -Build Ghosts for defence. They're a little too expensive to produce in bulk for offence. However, when an enemy Carrier or Reaver comes by, you can use the lockdown ability to neutralize them. -Use Science Vessels. Their EMP ability is especially effective against the protoss(it removes there shields). The EMP is as effeective for attack as it is for defense. -If the Protoss are employing Arbiters, use a Yamato Gun to take them out quickly and reveal cloaked units. -Whatch out for Observers. They cloak and locate your own cloaked units. Use a Comsat Sensor Sweep to check for Observers in areas where you plan to use cloaked units. -Keep Missile Turrets around your entire base as an early warning system. If this technique prevents just one shuttle from dropping a pair of Reavers, it's worth it. |
![]() |
| Important Notice:Most imformation on Starcraft came from "Prima's Official Strategy Guide." It has a copyright by Prima Publishing. All rights reserved. None of the imformation can be sold in any way. |
| Important Notice:Most imformation on Starcraft came from "Prima's Official Strategy Guide." It has a copyright by Prima Publishing. All rights reserved. None of the imformation can be sold in any way. |