-Again Firebats are important, but only against Zealots, so don't go crazy building them.  Make just enough to keep Zelot groups at bay.

   -Build Ghosts for defence.  They're a little too expensive to produce in bulk for offence.  However, when an enemy Carrier or Reaver comes by, you can use the lockdown ability to neutralize them.

   -Use Science Vessels.  Their EMP ability is especially effective against the protoss(it removes there shields).  The EMP is as effeective for attack as it is for defense.

   -If the Protoss are employing Arbiters, use a Yamato Gun to take them out quickly and reveal cloaked units.

   -Whatch out for Observers.  They cloak and locate your own cloaked units.  Use a Comsat Sensor Sweep to check for Observers in areas where you plan to use cloaked units.

   -Keep Missile Turrets around your entire base as an early warning system.  If this technique prevents just one shuttle from dropping a pair of Reavers, it's worth it.
Important Notice:Most imformation on Starcraft came from "Prima's Official Strategy Guide."
It has a copyright by Prima Publishing.  All rights reserved.  None of the imformation can be  sold in any way.
Important Notice:Most imformation on Starcraft came from "Prima's Official Strategy Guide."
It has a copyright by Prima Publishing.  All rights reserved.  None of the imformation can be  sold in any way.
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