// GBAMTest by Don-Duong Quach

This demonstrates animation of Animation:Master .ply files using their .kfm (Key Frame Motion) files.  Animation blending occurs when more than one is set to play simultaneously.  There are no constraints, or weights, at the moment so the additive blending can produce some really contorted positions.  I'll have to either find out how to export weighting from Animation:Master or write an editor to create weights for the animations.

I didn't implement a timing system with the animation system, so you will experience sped up animationk on a fast machine.

The user controls:
1 through 7 plays a different animation.  It's possible to play more than on animation at once.  Try pressing 4 and 7.  