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Welcome to the League of Nations!
Now that this site is a super-semi-operational, hopefully you can use it more often; even if it is just to check the map again, or see the last moves, or whatever. (The Rule Book is cool too!) Uh, if you have questions about how to play, or what's going on, or anything, you should email me. I would be happy to hear your questions and suggestions.

Hey, do some of those crazy abbreviations confuse you? Do you wish you had a list of all the proper names with the corresponding abbreviation? If so, are you ever in luck, for I, Aaaaaaaaagamemaster©, have provided you with just such an abbreviation list! Go check it out...enjoy!



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22 Rules to Help You Reslove Orders

Following is a handy list of rules needed to reslove orders and game play issues. If you are unable to resolve an issue using this listing, refer to the instructions and examples within this booklet for more detailed explanations.

1. All units have the same strength.

2. There can only be one unit in a province at a time.

3. Equal strength units trying to occupy the same province cause all those units to remain in their original province.

4. A standoff does not disloge a unit already in the province where the standoff took place.

5. One unit not moving can stop a series of other units from moving.

6. Units cannot trade places wihtout the use of a convoy.

7. Three or more units can rotate provinces during a trun provided none directly trade places.

8. A unit not ordere to move can be supported by a support order that only mentions its province.

9. A unit ordered to move can only be supported by a support order that matches the move the unit is trying to make.

10. A dislodged unit can still cause a standoff in a province different from the one that dislodged it.

11. A dislodged unit, even with support, has no effect on the province that dislodged it.

12. A country cannot dislodge or support the dislodgement of one of its own units, even if that dislogement is unexpected.

13. Support is cut if the unit giving support is attacked from any province except the one where support is being given.

14. Support is cut if the supporting unit is dislodged.

15. A unit being dislodged by one procince can still cut support in another.

16. An attack by a country on one of its own units does not cut support.

17. A dislodgement of a Fleet necessary to a convoy causes that convoy to fail.

18. A convoy that causes the convoyed Army to Standoff at its destination results in that Army remaining in its original province.

19. Two units can exchange places if either or both are convoyed. (This is the exception to Rule 6.)

20. An Army convoyed using alternate convoy orders reaches its destination as long as at least one convoy route remains open.

21. A convoyed Army does not cut the support of a unit supporting an attack against one of the Fleets necessary for the Army to convoy. (This supersedes Rule 13.)

22. An Army with at least one successful convoy route will cut the support given by a unit in the destination province that is supporting an attack on a Fleet in an alternate route in that convoy. (This supersedes Rule 21.)

-Rules of Diplomacy™, Pg. 23.

Site Last Updated: Tuesday, March 12, 3:03pm


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