| #1 EL |
Weapon: +50 AR, +1 Light Radius Armor/Helm/Shield: +1 Light Radius, +15 Defense Ilvl/Clvl Required: 11 |
| #2 ELD |
Weapon: +75% Damage vs. Undead, +50 Attack
Rating vs. Undead * Armor/Helm: Lowers Stamina drain by 15% Shield: +7% Blocking Ilvl/Clvl Required: 11 |
| #3 TIR |
Weapon: +2 To Mana After Each Kill Armor/Helm/Shield: +2 To Mana After Each Kill Ilvl/Clvl Required: 13 |
| #4 NEF |
Weapon: Knockback Armor/Helm/Shield: +30 Defense vs. Missile Ilvl/Clvl Required: 13 |
| #5 ETH |
Weapon: -25% Target Defense Armor/Helm/Shield: Regenerate Mana 15% Ilvl/Clvl Required: 15 |
| #6 ITH |
Weapon: +9 to Maximum Damage Armor/Helm/Shield: 15% Damage Taken Goes to Mana Ilvl/Clvl Required: 15 |
| #7 TAL |
Weapon: +75 Poison damage over 5 seconds Armor/Helm/Shield: +35% Poison Resistance Ilvl/Clvl Required: 17 |
| #8 RAL |
Weapon: +5-30 Fire Damage Armor/Helm/Shield: +35% Fire Resistance Ilvl/Clvl Required: 19 |
| #9 ORT |
Weapon: +1-50 Lightning Damage Armor/Helm/Shield: +35% Lightning Resistance Ilvl/Clvl Required: 21 |
| #10 THUL |
Weapon: +3-14 Cold Damage (Cold Length 3
seconds) Armor/Helm/Shield: +30% Cold Resistance Ilvl/Clvl Required: 23 |
| #11 AMN |
Weapon: 7% Life Stolen Per Hit Armor/Helm/Shield: Attacker takes 14 damage Ilvl/Clvl Required: 25 |
| #12 SOL |
Weapon: +9 to Minimum Damage Armor/Helm/Shield: -7 Damage Taken Ilvl/Clvl Required: 27 |
| #13 SHAEL |
Weapon: Faster Attack Rate (+20) Armor/Helm: Faster Hit Recovery (+20) Shields: Faster Block Rate (+20) Ilvl/Clvl Required: 29 |
| #14 DOL |
Weapon: 25% Chance that Hit Causes Monster
to Flee Armor/Helm/Shield: +7 Replenish Life Ilvl/Clvl Required: 31 |
| #15 HEL |
Weapon: -20% Requirements Armor/Helm/Shield: -15% Requirements Ilvl: 33 Clvl Required: 0 |
| #16 IO |
Weapon: +10 Vitality Armor/Helm/Shield: +10 Vitality Ilvl/Clvl Required: 35 |
| #17 LUM |
Weapon: +10 Energy Armor/Helm/Shield: +10 Energy Ilvl/Clvl Required: 37 |
| #18 KO |
Weapon: +10 Dexterity Armor/Helm/Shield: +10 Dex Ilvl/Clvl Required: 39 |
| #19 FAL |
Weapon: +10 Strength Armor/Helm/Shield: +10 Strength Ilvl/Clvl Required: 41 |
| #20 LEM |
Weapon: 75% Extra Gold From Monsters Armor/Helm/Shield: 50% Extra Gold From Monsters Ilvl/Clvl Required: 43 |
| #21 PUL |
Weapon: +75% Damage to Demons, +100 AR
against Demons Armor/Helm/Shield:+30% Defense Ilvl/Clvl Required: 45 |
|
#22 UM |
Weapon: 25% Chance of Open
Wounds Armor/Helm/Shield: All Resistances +15(Armor/Helms) +22(Shields) Ilvl/Clvl Required: 25 |
| #23 MAL |
Weapon: Prevent Monster Healing Armor/Helm/Shield: Reduce Magic Damage by 7 Ilvl/Clvl Required: 49 |
| #24 IST |
Weapon: +30% Better Chance of Finding
Magical Items Armor/Helm/Shield: +25% Better Chance of Finding Magical Items Ilvl/Clvl Required: 51 |
| #25 GUL |
Weapon: +20% AR Armor/Helm/Shield: +5 to Max Resist Poison Ilvl/Clvl Required: 53 |
| #26 VEX |
Weapon: 7% Mana Leech Armor/Helm/Shield: +5 to Max Fire Resist Ilvl/Clvl Required: 55 |
| #27 OHM |
Weapon: +50% Damage Armor/Helm/Shield: +5 to Max. Resist Cold Ilvl/Clvl Required: 57 |
| #28 LO |
Weapon: 20% Chance of Deadly Strike Armor/Helm/Shield: +5 to Max. Resist Lightning Ilvl/Clvl Required: 59 |
| #29 SUR |
Weapon: 20% Chance of Hit Blinds Target Armor/Helm: +5% total Mana Shields: +50 Mana Ilvl/Clvl Required: 61 |
| #30 BER |
Weapon: 20% Chance of Crushing
Blow Armor/Helm/Shield: Damage Reduced by 8% Ilvl/Clvl Required: 63 |
|
#31 JAH |
Weapon: Ignores Target Defense Armor/Helm: +5% of total Hit Points Shields: +50 Hit Points Ilvl/Clvl Required: 65 |
|
#32 CHAM |
Weapon: 32% Chance of Hit
Freezing Target for 3 seconds Armor/Helm/Shield: Can not be frozen. Ilvl/Clvl Required: 67 |
| #33 ZOD |
Weapon: Indestructible Armor/Helm/Shield: Indestructible Ilvl/Clvl Required: 69 |