Runes


#1 EL
Weapon: +50 AR, +1 Light Radius
Armor/Helm/Shield: +1 Light Radius, +15 Defense
Ilvl/Clvl Required: 11
#2 ELD
Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead *
Armor/Helm: Lowers Stamina drain by 15%
Shield: +7% Blocking
Ilvl/Clvl Required: 11
#3 TIR

Weapon: +2 To Mana After Each Kill
Armor/Helm/Shield: +2 To Mana After Each Kill
Ilvl/Clvl Required: 13
#4 NEF
Weapon: Knockback
Armor/Helm/Shield: +30 Defense vs. Missile
Ilvl/Clvl Required: 13
#5 ETH

Weapon: -25% Target Defense
Armor/Helm/Shield: Regenerate Mana 15%
Ilvl/Clvl Required: 15
#6 ITH

Weapon: +9 to Maximum Damage
Armor/Helm/Shield: 15% Damage Taken Goes to Mana
Ilvl/Clvl Required: 15
#7 TAL

Weapon: +75 Poison damage over 5 seconds
Armor/Helm/Shield: +35% Poison Resistance
Ilvl/Clvl Required: 17
#8 RAL

Weapon: +5-30 Fire Damage
Armor/Helm/Shield: +35% Fire Resistance
Ilvl/Clvl Required: 19
#9 ORT

Weapon: +1-50 Lightning Damage
Armor/Helm/Shield: +35% Lightning Resistance
Ilvl/Clvl Required: 21
#10 THUL
Weapon: +3-14 Cold Damage (Cold Length 3 seconds)
Armor/Helm/Shield: +30% Cold Resistance
Ilvl/Clvl Required: 23
#11 AMN

Weapon: 7% Life Stolen Per Hit
Armor/Helm/Shield: Attacker takes 14 damage
Ilvl/Clvl Required: 25
#12 SOL

Weapon: +9 to Minimum Damage
Armor/Helm/Shield: -7 Damage Taken
Ilvl/Clvl Required: 27
#13 SHAEL
Weapon: Faster Attack Rate (+20)
Armor/Helm: Faster Hit Recovery (+20)
Shields: Faster Block Rate (+20)
Ilvl/Clvl Required: 29
#14 DOL

Weapon: 25% Chance that Hit Causes Monster to Flee
Armor/Helm/Shield: +7 Replenish Life
Ilvl/Clvl Required: 31
#15 HEL
Weapon: -20% Requirements
Armor/Helm/Shield: -15% Requirements
Ilvl: 33 Clvl Required: 0
#16 IO

Weapon: +10 Vitality
Armor/Helm/Shield: +10 Vitality
Ilvl/Clvl Required: 35
#17 LUM

Weapon: +10 Energy
Armor/Helm/Shield: +10 Energy
Ilvl/Clvl Required: 37
#18 KO

Weapon: +10 Dexterity
Armor/Helm/Shield: +10 Dex
Ilvl/Clvl Required: 39
#19 FAL

Weapon: +10 Strength
Armor/Helm/Shield: +10 Strength
Ilvl/Clvl Required: 41
#20 LEM

Weapon: 75% Extra Gold From Monsters
Armor/Helm/Shield: 50% Extra Gold From Monsters
Ilvl/Clvl Required: 43
#21 PUL

Weapon: +75% Damage to Demons, +100 AR against Demons
Armor/Helm/Shield:+30% Defense
Ilvl/Clvl Required: 45

#22 UM

Weapon: 25% Chance of Open Wounds
Armor/Helm/Shield: All Resistances +15(Armor/Helms) +22(Shields)
Ilvl/Clvl Required: 25
#23 MAL

Weapon: Prevent Monster Healing
Armor/Helm/Shield: Reduce Magic Damage by 7
Ilvl/Clvl Required: 49
#24 IST

Weapon: +30% Better Chance of Finding Magical Items
Armor/Helm/Shield: +25% Better Chance of Finding Magical Items
Ilvl/Clvl Required: 51
#25 GUL
Weapon: +20% AR
Armor/Helm/Shield: +5 to Max Resist Poison
Ilvl/Clvl Required: 53
#26 VEX

Weapon: 7% Mana Leech
Armor/Helm/Shield: +5 to Max Fire Resist
Ilvl/Clvl Required: 55
#27 OHM
Weapon: +50% Damage
Armor/Helm/Shield: +5 to Max. Resist Cold
Ilvl/Clvl Required: 57
#28 LO

Weapon: 20% Chance of Deadly Strike
Armor/Helm/Shield: +5 to Max. Resist Lightning
Ilvl/Clvl Required: 59
#29 SUR

Weapon: 20% Chance of Hit Blinds Target
Armor/Helm: +5% total Mana
Shields: +50 Mana
Ilvl/Clvl Required: 61
#30 BER
Weapon: 20% Chance of Crushing Blow
Armor/Helm/Shield: Damage Reduced by 8%
Ilvl/Clvl Required: 63

#31 JAH

Weapon: Ignores Target Defense
Armor/Helm: +5% of total Hit Points
Shields: +50 Hit Points
Ilvl/Clvl Required: 65

#32 CHAM

Weapon: 32% Chance of Hit Freezing Target for 3 seconds
Armor/Helm/Shield: Can not be frozen.
Ilvl/Clvl Required: 67
#33 ZOD

Weapon: Indestructible
Armor/Helm/Shield: Indestructible
Ilvl/Clvl Required: 69
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