To simulate this action, I selected Mission 1, Cautious Advance. The log files for the entire game, from pregame CG setup all the way through refit, are at www.geocities.com/digit_asl
Mission 1 AAR
Pregame rolls go well for the ENEMY. Map 20 is activated, and about 90 S? are placed. With an AC#4, it is going to be a stiff fight. Bldg 20H3 is the only VPO location rolled up, on the north edge of the map.
With 2d line Americans, a mad dash across the board is out. To win, I need some VPO luck. I figure with the 3 points for activating a 2d map, plus VPO points for 20H3, I'll win unless the 2d map activates 3 VPO locations, as long as I lose no more than 2 CVP. Therefore, I plan a very deliberate assault, coming in along the Northern edge of the map, using the rowhouses opposite 20H3 as a firebase before launching the final assault.
The action goes pretty much as planned. In the end, I suffer no CVP losses, and my luck holds out as I capture 20H3 and secure the building. The only enemy RE is an immense help to me, as Overcast conditions quickly become rain and then heavy rain. With the additional +1 mist LV hindrance, and the high TEM of the stone buildings, I am able to seriously limit activation checks until pulling adjacent.