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The Shrine
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Title                   : The Shrine
Author                  : Dave The Mouser
Homepage                : http://www.geocities.com/die_by_the_sword
Email Address           : die_by_the_sword@yahoo.com

Description             : New arena for Die By The Sword/Limb From Limb

Additional Credits to   : shay and King Nurgle, for their assistance in
			  getting me started in editing.  
			  shay for his ATDeditor, without which DBTS
			  editing wouldn't even be possible, and for
			  helping me with the torches!
			  Treyarch and Tantrum/Interplay for developing
			  the single most incredible melee simulator
			  ever and for providing us with editing specs.
			  Finally, the gang on the DBTS messageboard at
			  Interplay.com for their encouraging words.

Build Time              : a few nights
Tools used		: ATDeditor, notepad, Paint Shop Pro

Contents		: Shrine.atd, Shrine.txt
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NOTE:  You'll need Limb From Limb to run this arena.

NOTE:  You'll also need a scenes.atd which supports this map.  If you
do not know the process of making one yourself, you can download a 
scenes.atd which supports all of my maps on the page where you found
this file.

DESCRIPTION:

My third new arena for Die by the Sword.  This arena was inspired by
the opening scene in Die by the Sword, where the Heroes are seen at 
a stone monument/shrine.  I wanted a semi-realistic, creepy, and 
identifiable setting for combat and hopefully this arena achieves that.
(now with Torches too, woohoo!)

INSTALLATION:

Simply unzip the ZIP archive into your /data directory in your DBTS/LFL
install.  The arena will automatically appear in arena mode.  Always 
back up your existing files first before overwriting, of course.

Since you'll also need a custom scenes.atd to use this arena, you can 
download one from the page where you got this file (which supports all 
of my custom arenas), or you can make one yourself if you know the 
process.

DISCLAIMER:

The author takes no responsibility for what you might do to your 
machine with this package.  It is your responsibility to BACKUP ALL 
FILES before overwriting them.  This modification was not created by 
Treyarch and they will not offer support for it.  For that matter, 
neither will I, aside from telling you to put the ATD files in your 
/data dir and backup up the original files first.


COPYRIGHT:

The work in modifying this level grants copyright to the author.  The 
artwork, original level design, and all other aspects of the game are 
copyright Interplay and Treyarch.  If you try to hock this level on a 
net-scraped CD for profit, they will sue your ass, and you deserve it. 
My express written permission is required if you wish to distribute 
this package in any form whatsoever.
