=======================================================================
The Pit of Decay
=======================================================================
Title                   : The Pit of Decay
Author                  : Dave The Mouser
Homepage                : http://www.geocities.com/die_by_the_sword
Email Address           : die_by_the_sword@yahoo.com

Description             : New arena for Die By The Sword/Limb From Limb

Additional Credits to   : shay and King Nurgle, for their assistance in
			  getting me started in editing.  
			  shay for his ATDeditor, without which DBTS
			  editing wouldn't even be possible.
			  Treyarch and Tantrum/Interplay for developing
			  the single most incredible melee simulator
			  ever and for providing us with editing specs.
			  Finally, the gang on the DBTS messageboard at
			  Interplay.com for their encouraging words.

Build Time              : one evening plus a little bit more
Tools used		: ATDeditor, notepad, Paint Shop Pro

Contents		: decay.atd, scenes.atd, decay.txt
================================================================

NOTE:  You'll need Limb From Limb to run this arena.

NOTE:  The scenes.atd supplied in this package has support for the
Blood Pit as well.  If you do not have the Blood Pit, it will run fine
without it, but if you do, you're all set to run both now.


DESCRIPTION:

My second new arena for Die by the Sword.  This arena is basically a 
large sized room with a raised platform in the center, King of the 
Hill style.  It makes for plenty of diving "death from above" tactics.
With 4-player, the tiny platform can get quite insane.  The texture 
set is from the Temple in the LFL quest.


INSTALLATION:

Simply unzip the ZIP archive into your /data directory in your DBTS/LFL
install.  The arena will automatically appear in arena mode.  Always 
back up your existing files first before overwriting, of course.

Alternately, if you have any other custom arenas installed, you'll have
to set up DBTS/LFL to recognize the arena.  Using shay's ATDeditor
(available at http://www.gentlegiants.com/~hackedtobits/main.html), 
unpack the scenes.atd, create an empty file called "decay.evt" in 
the unpack dir, then repack the .atd.  DBTS/LFL will now find the new
arena.

Finally, if you want to simply replace an existing arena with this new
arena, you'll need to unpack the arena .atd, and rename every file 
containing the arena name to that of the arena you wish to replace.


DISCLAIMER:

The author takes no responsibility for what you might do to your 
machine with this package.  It is your responsibility to backup all 
files before overwriting them.  This modification was not created by 
Treyarch and they will not offer support for it.  For that matter, 
neither will I, aside from telling you to put the ATD files in your 
/data dir and backup up the original files first.


COPYRIGHT:

The work in modifying this level grants copyright to the author.  The 
artwork, original level design, and all other aspects of the game are 
copyright Interplay and Treyarch.  If you try to hock this level on a 
net-scraped CD for profit, they will sue your ass, and you deserve it. 
My express written permission is required if you wish to distribute 
this package in any form whatsoever.
