Rogue Camp
This area is for those of you just entering the Diablo II realm, we would like to welcome you. Diablo II is one of the premier RPG games made today. The Rogue Camp is designed to give you a brief introduction to all characters int Diablo II. In addition, we have included some additional character information for the 2 expansion characters, the Assassin and Druid. If you would like more information from what's shown here, please visit our club or blizzard.com.
Amazon
This powerful woman warrior belongs to nomadic bands of fighters that roam the area near the South Sea. The Amazon is accustomed to fighting to defend her own, and her lifestyle has made her fiercely independent and able to endure severe hardships in her quest for survival. The Amazon is highly skilled in bowmanship, but is also adept in the use of spears and various throwing weapons. Despite the Amazon's skills at ranged fighting, she is still very dangerous in hand-to-hand combat, and can fend for herself impressively.
Assassin
Assassins are those who are only rumor. They are whispers in the night, faint noises in the woods just beyond your vision. They are trained in the art of killing with stealth and skill, and as such do not employ the magical arts directly, but rather use enchanted items that mimic elemental powers. As the folks at Blizzard put it, "to futher avoid potential corruption, the focus on the natural abilities of the mortal body--powers of the mind and unarmed combat." The Assassin's skills are broken up into Martial Arts, Shadow Disciplines, and Traps. It is especially important to employ all skill areas to be successful with the Assassin, but when the skills are combined properly, she is a formidable force in the fight against eternal evil. You can also check here for skill combonations for the Assassin.
Barbarian
The Barbarian is usually a member of any of several tribes living on the fringes of civilization. These tribes refuse the influence of those they see as soft and weak, and the Barbarian is no different. Ceaseless clan warfare and the constant struggle to survive in the hostile wilderness are reflected in the Barbarian's sturdy and powerful frame. Perhaps lacking the sophistication of the other characters, the Barbarian has an acute awareness of his surroundings. Because of his shamanistic belief in the animal powers with which he identifies, the Barbarian is sometimes associated with stories of lycanthropy. In fact, he believes he can call upon totemic animal spirits to infuse him with supernormal strengths and abilities, but these abilities only work to imporve his already superb battle tactics.
Druid
The Druid is the master of the natural worled and, as such, is able to change his form into that of an animal. His powers for transmogrification into animal form include the Werebear and Werewolf, both of which are powerful and formidable creatures. The Druid is also the master of Elemental and Primal magic, which gives him control over elemental forces such as fire and wind, but also allows him to utilize a myriad of plants and animals to secure himself when faced with mortal danger. Many a Druid has been saved by a Life-giving vine that sucks the health out of corpses while a giant cave bear stands at his side to defend him. You can also check here for skill combonations for the Druid.
Necromancer
The Necromancer is a dark spell-caster whose incantations are geared toward the raising of the dead and the summoning and control of various creatures for his purposes. Although his goals are often aligned with those of the forces of light, some believe that these ends cannot justify his foul means. Long hours of study in dank mausoleums have made his skin pale and corpselike, while his figure has more in common with a skeleton than a man. Some shun him for his peculiar looks and ways, but none doubts the power of the Necromancer, which is the stuff of nightmares.
Paladin
The Paladin is a battle-ready warrior for whom faith is a shield; he fights for what he believes to be right. Furthermore, his steadfastness gives him powers to do good upon friends, and wreak cruel justice upon foes. These are those who call the Paladin an overwrought zealot, but others recognize in him the strength and goodness of the Light. The Paladin is a crusading believer in all that is good, just, and holy. He stands tall and intimidates with a deep, commanding voice that sounds appropriate coming from either the pulpit or the battlefield.
Sorceress
One of the rebellious women who have wrested the secrets of magic use from the male-dominated Mage-Clans of the East, the Sorceress is an expert in mystical creation ex nihilo. Although she lacks hand-to-hand combat skills, she does have fierce combative magics for both offense and defense. Both solitary and reclusive, the Sorceress acts based on motives and ethics that often seem fickle and even spiteful. In reality, she understands the struggle between Order and Chaos all too clearly, and uses this to balance and fit into her role as a warrior in the battles of Diablo II.
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