| Princess Peach In The Magic Mushroom Gathering Competition This is my very first game that I actually worked hard on, and spent a lot of time making. It was made with Mark Overmars's platform tutorial, in gamemaker 4.1. You gather coins and mushrooms, and stomp on goombas, etc... 1.17 Mb. |
| Dune Buggy Racing This is a fast paced game of one or two-player racing, against one computer. It isn't finished, and I still have to make car choices, and different amounts of computer cars, more tracks, and, well, you get the point. I have released the demo. **UPDATE** I have released the demo, as I haven't got the time for all of these games. Enjoy. |
| Jamis Bonding This is sort of a rip of James Bond, but it is a top-down shooting game, much like metal gear solid. There will be a two-player mode, where you fight each other, or another where you work together, all from the same computer on a split screen. The one-player mode in it will be more like having to go on certain missions, and you will start with your fists, and then get guns. This game is stil far in the making, so expect it in a couple months, unless I scrap it. |
| All these games are zipped executables, unless I specify otherwise. |
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| These games below are in the .gmd fomat, and need to be opened withg GM 4.2. You have to right click them, and select "Save Target As" button. |
| Sightcone This is a sightcone example, and it shows how to do *very* simple computer A.I. The graphics ARE NOT the point of this example. |
| Two-Player Mario This is an unfinished demo of a game that I made, and shows some basic GM functions. It is mario versus luigi, and it's very basic. |