Faction Name: Camelot Crusaders
Password: your password
Email address: your email address


TURN 1

Atlantis Report For:
Camelot Crusaders (3) (War 1, Trade 1, Magic 1)
January, Year 1

Atlantis Engine Version: 4.0.6 (beta)
Standard Atlantis, Version: 4.0.6 (beta)

Faction Status:
Tax Regions: 0 (10)
Trade Regions: 0 (10)
Mages: 0 (1)

Events during turn:
Unit (553): Claims 20 silver for maintenance.

Declared Attitudes (default Neutral):
Hostile : none.
Unfriendly : none.
Neutral : none.
Friendly : none.
Ally : none.

Unclaimed silver: 5050.

Nexus (0,0,nexus) in Unnamed.

The weather was clear last month; it will be clear next month.

Atlantis Nexus is a magical place; the entryway to the world of
Atlantis. Enjoy your stay, the city guards should keep you safe as
long as you should choose to stay. However, rumor has it that once
you have left the Nexus, you can never return.

Wages: $0.

Wanted: none.

For Sale: none.

Products: none.

Exits:
North : mountain (75,47) in Gerr, contains Oiloedale [city].
Northeast : tundra (5,3) in NephinBeg, contains Aman-dor [city].
Southeast : tundra (12,76) in Ancroft, contains Iarada [city].
South : forest (3,23) in Ustumi, contains Mundmeir [city].
Southwest : plain (45,9) in Llirad, contains Nugm [city].
Northwest : mountain (57,47) in Anran, contains Boseedale [city].

Orders Template (Long Format):

#atlantis 3 "your password"

;*** nexus (0,0,nexus) in Unnamed ***

unit 553
;Unit (553), revealing faction, leader [LEAD]. Skills: none.

#end


He would do this by one of several ways. He could check the players page on the game website, it has a list of the email address' of all the current players. Alternatively the player could use the DESCRIBE UNIT command to inform players that he is looking for information. There are no players present to communicate with, so he proceeds to one of the exits of the Nexus, as study here would prevent movement out of the Nexus (as MOVE and STUDY orders are month long orders). Each exit location looks pretty much the same, although tax rates and resources available may vary due to a regions terrain type.

#atlantis 3 "your password"

;*** nexus (0,0,nexus) in Unnamed ***

unit 553
;Unit (553), revealing faction, leader [LEAD]. Skills: none
NAME UNIT "King Arthur"
MOVE S

#end


Turn 2

Atlantis Report For:
Camelot Crusaders (3) (War 1, Trade 1, Magic 1)
January, Year 1

Atlantis Engine Version: 4.0.6 (beta)
Standard Atlantis, Version: 4.0.6 (beta)

Faction Status:
Tax Regions: 0 (10)
Trade Regions: 0 (10)
Mages: 0 (1)

Events during turn:
King Arthur (553): Walks from nexus (0,0,nexus) in Unnamed to forest
(3,23) in Ustumi.
King Arthur (553): Claims 20 silver for maintenance.

Declared Attitudes (default Neutral):

Hostile : none.
Unfriendly : none.
Neutral : none.
Friendly : none.
Ally : none.

Unclaimed silver: 5050.

forest (3,23) in Ustumi, contains Mundmeir [city], 5246 peasants (sea
elves), $36722.

------------------------------------------------------------

It was winter last month; it will be winter next month.

Wages: $17 (Max: $89182).

Wanted: none.

For Sale: unlimited iron [IRON] at $75, unlimited wood [WOOD] at
$75, unlimited stone [STON] at $75, unlimited furs [FUR] at $75,
unlimited herbs [HERB] at $75, unlimited horses [HORS] at $75,
unlimited swords [SWOR] at $150, unlimited crossbows [XBOW] at
$150, unlimited longbows [LBOW] at $150, unlimited chain armor
[CARM] at $150, unlimited plate armor [PARM] at $625, unlimited
wagons [WAGO] at $250, unlimited picks [PICK] at $150, unlimited
spears [SPEA] at $150, unlimited axes [AXE] at $150, unlimited
hammers [HAMM] at $150, unlimited nets [NET] at $150, unlimited
lassoes [LASS] at $150, unlimited bags [BAG] at $150, unlimited
spinning wheels [SPIN] at $150, unlimited leather armor [LARM] at
$112, unlimited cloth armor [CLAR] at $100, unlimited lances
[LANC] at $250, unlimited battle axes [BAXE] at $225, unlimited
sea elves [SELF] at $68, unlimited leaders [LEAD] at $136.

Entertainment available: $1836.

Products: 28 livestock [LIVE], 39 wood [WOOD], 10 furs [FUR], 10
herbs [HERB].

Exits:

North : ocean (3,21) in Atlantis Ocean.
Northeast : swamp (4,22) in Lipicuxe.
Southeast : swamp (4,24) in Lipicuxe.
South : forest (3,25) in Ustumi.
Southwest : forest (2,24) in Ustumi.
Northwest : swamp (2,22) in Lipicuxe.

-City Guard (52), on guard, 120 leaders [LEAD], 120 swords [SWOR],
120 plate armor [PARM].

-City Mage (53), leader [LEAD].

* King Arthur (553), Camelot Crusaders (3), revealing faction, leader
[LEAD]. Skills: none.

Orders Template (Long Format):

#atlantis 3 "your password"

;*** forest (3,23) in Ustumi, contains Mundmeir [city] ***

unit 553
;King Arthur (553), revealing faction, leader [LEAD]. Skills: none.

#end


#atlantis 3 "your password"

;*** forest (3,23) in Ustumi, contains Mundmeir [city] ***

unit 553
;King Arthur (553), revealing faction, leader [LEAD]. Skills: none.
CLAIM 100 (this silver is for study, he only claims what he needs, as once money is withdrawn from unclaimed silver, it can not be put back)
STUDY PATT (This is one of the Magic foundations described on the rules page)
FORM 1 (creates a new unit)
BUY 10 SELF (This orders 10 Sea Elf to be bought, SELF is the abbrivation for the race type)
CLAIM 780 (This is enough silver for the 10 SELF, plus 100 silver to pay for the study of entertainment)
STUDY ENTERTAINMENT (The newly created unit will study Entertainment. The abbriviation ENTE could have been entered instead, to ensure that the order is understood)
NAME UNIT "King's Jesters"
END
FORM 2 (creates second unit)
BUY 1 SELF
NAME UNIT "Scout"
BUY 1 HORS (HORS or Horse. These items help speed up units movement)
CLAIM 150 (Enough silver for the Sea Elf and a horse)
MOVE S
END

#end


TURN 3

Atlantis Report For:
Camelot Crusaders (3) (War 1, Trade 1, Magic 1)
February, Year 1

Atlantis Engine Version: 4.0.6 (beta)
Standard Atlantis, Version: 4.0.6 (beta)

Faction Status:
Tax Regions: 0 (10)
Trade Regions: 0 (10)
Mages: 1 (1)

Events during turn:
King Arthur (553): Claims $100.
Unit (164): Claims $780.
Unit (171): Claims $150.
Scout (171): Buys horse [HORS] at $75 each.
King's Jesters (164): Buys 10 sea elves [SELF] at $68 each.
Scout (171): Buys sea elf [SELF] at $68 each.
Scout (171): Rides from forest (3,23) in Ustumi to forest (3,25) in
Ustumi.
King Arthur (553): Studies pattern.
King's Jesters (164): Studies entertainment.
King Arthur (553): Claims 20 silver for maintenance.
King's Jesters (164): Claims 100 silver for maintenance.
Scout (171): Claims 3 silver for maintenance.

Skill reports:

pattern [PATT] 1: The Pattern skill is not directly useful to a mage,
but is rather one of the Foundation skills on which other magical
skills are based. A mage's Pattern skill indicates the ability to
handle complex magical patterns, and is important for complicated
tasks such as healing and controlling nature.

entertainment [ENTE] 1: A unit with this skill may use the ENTERTAIN
order to generate funds. The amount of silver gained will be 20 per
man, times the level of the entertainers. This amount is limited by
the region that the unit is in.

Declared Attitudes (default Neutral):

Hostile : none.
Unfriendly : none.
Neutral : none.
Friendly : none.
Ally : none.

Unclaimed silver: 3897.

forest (3,23) in Ustumi, contains Mundmeir [city], 5246 peasants (sea
elves), $36722.

------------------------------------------------------------

It was winter last month; it will be clear next month.

Wages: $17 (Max: $89182).

Wanted: none.

For Sale: unlimited iron [IRON] at $75, unlimited wood [WOOD] at
$75, unlimited stone [STON] at $75, unlimited furs [FUR] at $75,
unlimited herbs [HERB] at $75, unlimited horses [HORS] at $75,
unlimited swords [SWOR] at $150, unlimited crossbows [XBOW] at
$150, unlimited longbows [LBOW] at $150, unlimited chain armor
[CARM] at $150, unlimited plate armor [PARM] at $625, unlimited
wagons [WAGO] at $250, unlimited picks [PICK] at $150, unlimited
spears [SPEA] at $150, unlimited axes [AXE] at $150, unlimited
hammers [HAMM] at $150, unlimited nets [NET] at $150, unlimited
lassoes [LASS] at $150, unlimited bags [BAG] at $150, unlimited
spinning wheels [SPIN] at $150, unlimited leather armor [LARM] at
$112, unlimited cloth armor [CLAR] at $100, unlimited lances
[LANC] at $250, unlimited battle axes [BAXE] at $225, unlimited
sea elves [SELF] at $68, unlimited leaders [LEAD] at $136.

Entertainment available: $1836.

Products: 28 livestock [LIVE], 39 wood [WOOD], 10 furs [FUR], 10
herbs [HERB].

Exits:

North : ocean (3,21) in Atlantis Ocean.
Northeast : swamp (4,22) in Lipicuxe.
Southeast : swamp (4,24) in Lipicuxe.
South : forest (3,25) in Ustumi.
Southwest : forest (2,24) in Ustumi.
Northwest : swamp (2,22) in Lipicuxe.

- City Guard (52), on guard, 120 leaders [LEAD], 120 swords [SWOR],
120 plate armor [PARM].

- City Mage (53), leader [LEAD].

* King Arthur (553), Camelot Crusaders (3), revealing faction, leader
[LEAD]. Skills: pattern [PATT] 1 (30). Can Study: magical healing
[MHEA], mind reading [MIND], earth lore [EART].

* King's Jesters (164), Camelot Crusaders (3), revealing faction, 10
sea elves [SELF]. Skills: entertainment [ENTE] 1 (30).

forest (3,25) in Ustumi, 269 peasants (sea elves), $538.

------------------------------------------------------------

It was winter last month; it will be clear next month.

Wages: $12 (Max: $645).

Wanted: none.

For Sale: 53 sea elves [SELF] at $48, 10 leaders [LEAD] at $96.

Entertainment available: $26.

Products: 38 livestock [LIVE], 28 wood [WOOD], 13 furs [FUR], 12
herbs [HERB].

Exits:

North : forest (3,23) in Ustumi, contains Mundmeir [city].
Northeast : swamp (4,24) in Lipicuxe.
Southeast : ocean (4,26) in Atlantis Ocean.
South : forest (3,27) in Ustumi.
Southwest : forest (2,26) in Ustumi.
Northwest : forest (2,24) in Ustumi.

* Scout (171), Camelot Crusaders (3), revealing faction, horse [HORS],
sea elf [SELF]. Skills: none.

+ Lair [1] : Lair, closed to player units.
- Living Trees (472), 6 trents [TREN].

Orders Template (Long Format):

#atlantis 3 "your password"

;*** forest (3,23) in Ustumi, contains Mundmeir [city] ***

unit 553
;King Arthur (553), revealing faction, leader [LEAD]. Skills: pattern
; [PATT] 1 (30). Can Study: magical healing [MHEA], mind reading
; [MIND], earth lore [EART].

unit 164
;King's Jesters (164), revealing faction, 10 sea elves [SELF]. Skills:
; entertainment [ENTE] 1 (30).

;*** forest (3,25) in Ustumi ***

unit 171
; Scout (171), revealing faction, horse [HORS], sea elf [SELF]. Skills:
; none.

#end


#atlantis 3 "your password"

;*** forest (3,23) in Ustumi, contains Mundmeir [city] ***

unit 553
;King Arthur (553), revealing faction, leader [LEAD]. Skills: pattern
; [PATT] 1 (30). Can Study: magical healing [MHEA], mind reading
; [MIND], earth lore [EART].

STUDY SPIR (The player wants to see another of the foundation skills, so he studies Spirit or SPIR)
CLAIM 100 (Again he must claim 100 silver)
AVOID 1 (This order is called a flag, it orders the unit to avoid combat at all costs. It is useful for units who you do not wish to loose in combat)

unit 164
;King's Jesters (164), revealing faction, 10 sea elves [SELF]. Skills:
; entertainment [ENTE] 1 (30).

@ENTERTAIN (The @ symbol lets the program know that I want this order to carry over to the next month, this way it will cut out some work and ensure that I continue to entertain, incase I forget)
AVOID 1

;*** forest (3,25) in Ustumi ***

unit 171
;Scout (171), revealing faction, horse [HORS], sea elf [SELF]. Skills:
; none.

MOVE S (The scout will need to be lucky to sneak past the Trents)
AVOID 1

#end

__________________________________________________________________________________


TURN 4

Atlantis Report For:

Camelot Crusaders (3) (War 1, Trade 1, Magic 1)
March, Year 1

Atlantis Engine Version: 4.0.6 (beta)
Standard Atlantis, Version: 4.0.6 (beta)

Faction Status:

Tax Regions: 0 (10)
Trade Regions: 0 (10)
Mages: 1 (1)

Battles during turn:
Living Trees (472) attacks Scout (171) in forest (3,25) in Ustumi!

Attackers:
Living Trees (472), 6 trents [TREN] (Combat 2, Hits 10, Tactics 2).

Defenders:
Scout (171), horse [HORS], sea elf [SELF].

Living Trees (472) gets a free round of attacks.
Scout (171) loses 1.

Scout (171) is routed!
Total Casualties:
Scout (171) loses 1.
Damaged units: 171.
Living Trees (472) loses 0.

Spoils: horse [HORS].

Events during turn:

King Arthur (553): Claims $100.
King Arthur (553): Studies spirit.
King's Jesters (164): Earns 200 silver entertaining in forest (3,23)
in Ustumi.

Skill reports:

spirit [SPIR] 1: The Spirit skill is not directly useful to a mage,
but is rather one of the Foundation skills on which other magical
skills are based. Spirit skill indicates the mage's ability to
control and affect magic and other powers beyond the material world.

Declared Attitudes (default Neutral):

Hostile : none.
Unfriendly : none.
Neutral : none.
Friendly : none.
Ally : none.

Unclaimed silver: 3797.

forest (3,23) in Ustumi, contains Mundmeir [city], 5246 peasants (sea
elves), $36722.

------------------------------------------------------------

The weather was clear last month; it will be clear next month.

Wages: $17 (Max: $89182).

Wanted: none.

For Sale: unlimited iron [IRON] at $75, unlimited wood [WOOD] at
$75, unlimited stone [STON] at $75, unlimited furs [FUR] at $75,
unlimited herbs [HERB] at $75, unlimited horses [HORS] at $75,
unlimited swords [SWOR] at $150, unlimited crossbows [XBOW] at
$150, unlimited longbows [LBOW] at $150, unlimited chain armor
[CARM] at $150, unlimited plate armor [PARM] at $625, unlimited
wagons [WAGO] at $250, unlimited picks [PICK] at $150, unlimited
spears [SPEA] at $150, unlimited axes [AXE] at $150, unlimited
hammers [HAMM] at $150, unlimited nets [NET] at $150, unlimited
lassoes [LASS] at $150, unlimited bags [BAG] at $150, unlimited
spinning wheels [SPIN] at $150, unlimited leather armor [LARM] at
$112, unlimited cloth armor [CLAR] at $100, unlimited lances
[LANC] at $250, unlimited battle axes [BAXE] at $225, unlimited
sea elves [SELF] at $68, unlimited leaders [LEAD] at $136.

Entertainment available: $1836.

Products: 28 livestock [LIVE], 39 wood [WOOD], 10 furs [FUR], 10
herbs [HERB].

Exits:

North : ocean (3,21) in Atlantis Ocean.
Northeast : swamp (4,22) in Lipicuxe.
Southeast : swamp (4,24) in Lipicuxe.
South : forest (3,25) in Ustumi.
Southwest : forest (2,24) in Ustumi.
Northwest : swamp (2,22) in Lipicuxe.

- City Guard (52), on guard, 120 leaders [LEAD], 120 swords [SWOR],
120 plate armor [PARM].

- City Mage (53), leader [LEAD].

* King Arthur (553), Camelot Crusaders (3), avoiding, revealing
faction, leader [LEAD]. Skills: pattern [PATT] 1 (30), spirit [SPIR]
1 (30). Can Study: magical healing [MHEA], gate lore [GATE],
farsight [FARS], mind reading [MIND], earth lore [EART].

* King's Jesters (164), Camelot Crusaders (3), avoiding, revealing
faction, 10 sea elves [SELF], 80 silver [SILV]. Skills:
entertainment [ENTE] 1 (30).

Orders Template (Long Format):

#atlantis 3 "your password"

;*** forest (3,23) in Ustumi, contains Mundmeir [city] ***

unit 553
;King Arthur (553), avoiding, revealing faction, leader [LEAD]. Skills:
; pattern [PATT] 1 (30), spirit [SPIR] 1 (30). Can Study: magical
; healing [MHEA], gate lore [GATE], farsight [FARS], mind reading
; [MIND], earth lore [EART].

unit 164
;King's Jesters (164), avoiding, revealing faction, 10 sea elves
; [SELF], 80 silver [SILV]. Skills: entertainment [ENTE] 1 (30).
@ENTERTAIN

#end


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