SM Walkthrough #2 

 

WARNING: This DOES have a few spoilers in it. If you don’t mind, read on. 

 

Walkthrough

By: Sean

1. So it starts

 

When you start a new game you will end up on the way back from School with an F. Serena daydreams her mum screaming at her because she got an F again and she is grounded for 5 months. Then she stops daydreaming and some Nega enemy take you and all the scouts to the Nega Dimension.

 

 

2. Mercury and the river maze

 

You find yourself in a little place with flowers. Then go out after Serena stops talking. Then “????” will fight you. Fight her and defeat her (EASY!). Then walk on the path and go west. You will see a house walk past it then go to the 2nd top house. Talk to the lady, she will say she saw another girl like you and offer you an ether for a really cool price. (Ethers are items that give you Magic Power so you can use magic). Take it, then go out back to where you started. Then go down until you see a maze. Its called The River Maze go through it. Don’t slip into the water. Then go around until you see a monster. Talk to the monster and fight him. Then when you beat him go up and talk to Sailor Mercury. She will join you.

 

 

3. Cave to Vega section 1

 

Pull the lever behind Mercury. Then go and slip in the water or you can walk all the way back. Then go east to the cave. Meanwhile...... A little scene happens of Jasmine and she is sending Nega enemies and the Queen is telling her to go and train. Then you go in the cave, then go up until you see another enemy and a lever behind it attack it, then when you defeat it pull the lever. Go through the passage that was blocked. Explore whatever is accessible and find another lever. That lever clears the northern passage. Go north and find Luna. Attack the Nega-witch and rescue Luna. There is another lever behind Luna, pull it. Go around the path until you come to the crossroads in the area. Go right down the path that was just cleared. Explore the area, there is a potion hidden somewhere in the area. After exploring, go up and through the passage at the top, which leads you to Section 2.

 

 

4. Cave to Vega Section 2

 

There is an intersection almost immediately after you enter this section. Go south and follow the path around to an intersection. Follow the path to the right for some good items and experience. Then go back to the intersection and go up. Follow the path through the spider webs to a lever. When you fight spiders, attack the four spidyes first, and then attack the spider. After you pull the lever, go back to the beginning of the section. This time, go east and through the passage at the end. This takes you to Section 3.

 

 

5. Cave To Vega Section 3

 

Go right until you find an intersection. Go north at the intersection and fight the shell in front of the lever. Then go back to the intersection and right. Then take the path that leads down. You will see Raye trapped by an enemy behind a boulder. Go into the water. Find Amy's boots and go down to find a lever to clear the boulder. Watch out for the shark by the lever. Defeat the shark and clear the path. Fight the enemy that has trapped Raye. Talk to Raye after defeating the enemy. Jasmine will appear and challenge you to a fight. She will restore your hit points and magic points before you fight her. Defeat Jasmine and leave the cave by the passage to the right.

    

 

6. Vega

 

  Stay on the paths unless you want to get attacked by birds. Talk to people in the village, and find out about the hag in the mountains. Go into the southern passage between the ghost's house and the building to the right of it. Find a path through the mountains to the hag. Defeat the hag, and get a lot of experience points. Next, stray off the path and fight the birds. If you defeat a Hawk Leader, you get a hawk feather. Trade feathers for tornado spells at the ghost's house. If you get all the tornado spells, you can sell feathers in town for 4 gold. Once you get the tornado spells, head toward the old man's house southwest of the ghost's house. Defeat the Tough Hawks with the tornado spell. Fight the raven and two hawk leaders outside the man's house. Defeat them and talk to the old man. Lita is in his house, dangerously ill. He tells you to go get the medicine that is in the Ice Cave east of town. Don't forget to pull the lever in his house. Before you go to the cave, buy weapons, armor, and various potions in town. When you're ready, go into the cave

 

 

7. Ice Cavern

 

Go through the snow to the actual ice. Follow the path, and explore offshoots. Find Rini outside the invisible maze. Replace Luna with Rini in your party, as Rini's spells are very effective against the monsters in the cave. Go through the invisible maze and fight the monster guarding a female villager. The monster must be hit by Rini's star crash spell a few times before it becomes visible. The Sailor Scouts cannot hit the monster when it is invisible. When the monster is defeated, the villager gives you lenses to see most of the walls in the maze. Search the cave more after you meet the villager, and remember to save at the save points. Continue through the cave, after the second save point, there is a monster to defeat. After you defeat him, he sends zombies out after you. Flee from the zombies and go east through the passage to another save point. Follow the passage to a room where the arrows guide you an area next to snow. In the snow is the medicine for Lita. Jasmine will be waiting for you once you get the medicine, tougher than ever. Get Sailor Moon, Mercury, and Mars up to at least level 13 before attacking her.  When you fight Jasmine, attack the Nega-Crystals first so she can't heal herself. After Jasmine is defeated, take the medicine back to the old man's house and give it to Lita.

 

 

8. Dragons Lair

 

The old man will tell you how to leave the dimension. Go to the Dragon Lair in the Ice Cave. The Dragon Lair is fairly close to the beginning of the cave. Follow the blue path until you find a dragon. Fight the dragon, and defeat it.

 

 

9. Old Mans House

 

After the story scenes after the fight, the game takes you back to the old man's house, where Luna and Rini are. Fight the Nega-Witch that comes to kidnap Rini. After the witch is defeated, Jasmine comes and kidnaps Rini.

 

 

10. Inside the Dragon

 

When Rini gets kidnapped you end up as Sailor Moon and her friends. You find a letter and it is Mina's handwriting. Mercury says it's still wet. Go and talk to the letter, and it says “I have been eaten by a dragon” and more, then it says “S.O.S (Save Our Scout)” Then it says “Mina.” Then you walk south then east and then you see a door. (Well a passage) Go through then you see yellow stuff (Mina's energy to heal you) Then walk through it. Then follow the passage until you find another passage go through it then follow the passage until you see Mina and a zombie guarding her. Fight the Zombie and defeat it then you get Mina now go through the passage then you see another door passage way thing. Then go through it then go down save it on the signal that says “| S |” and then go through then you see another passage way door then go through it follow the passage then you find a Magic Orb! Then fight the Skeleton Birds and Zombies then a huge skeleton bird will take you to where all the water is and there is a little bit of clearance in the water, the scouts attack the bird all at once then it drops you, it will drop you on the clearance. Mercury will make a bubble raft...

  

End of Sailor Moon Another Dimension

 

Written By: Sean

 ~Thanks a lot Sean!

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