White Wolf Games
White Wolf games have a simple base system, which all of their games use. These rules are explained in a seperate site, and some of their major games are listed below. Note: this is NOT the new White Wolf system. I confess to have never played in it, so when I have experience enough to add pages about the newer White Wolf games, I will do thus.
Werewolf: The Apocolypse
Werewolf: the Apocolypse is, in White Wolf's words, a 'Storytelling Game of Savage Horror.' The characters are Garou, are Werewolves, who are trapped in a hellish world that is partly their own making. Alienated from friends, surrounded by enemies, they make their last, most desperate stand for Gaia.
Vampire: the Masquerade
Vampire: the Masquerade is, a 'Storytelling game of Personal Horror.' This game is centered around the unlives of the Vampires, who stalk the shadows of night to feed on the blood of men. Mortal enemies of the Garou, or the Lupines, to use the Vampiric word, these tortured creatures are trapped between oncoming Gehenna, and the haunts of the past.
Mage: the Ascension
Mage: the Ascension is not a game of horror. The characters are mages, humans who were born with the extrordinary power to warp reality to suit their whims. However, with this power comes terrible foes, terrible consequences, and a world of danger.
Rules
These are the basic rules shared by all White Wolf games. They are posted here for your convinience.