Sutherland Sports Institute - 01 Basic Skills

Background Photo

2001 Winning Goal



Playing Style - Advanced Programme

At this point in time, we need to concentrate on ensuring that the players are competent at an Under 17 level.

NOTE: Today is the first day of Technical Aspects of Play - these technical aspects are based upon the understanding of the playing patterns.
  1. Offensive Pattern - GK-2-3-3-2;
  2. Defensive Pattern - GK-1-3-4-2.

Skills Progression - Under 17

Emphasis

  1. Fitness - The need for players to maintain a fitness routine should be introduced at this level;
  2. Decisions - Players should be given responsibility for setting individual and group goals. Emphasis should be placed on the importance of correct decision making during games;
  3. Tactics - Players should be able to play to a team tactic or set play;
  4. Skills - Emphasis should still be placed on the correct performance of skills with remedial skill sessions as and when required;
  5. Personal Development - Players should be able to balance their sporting, social and academic commitments. Emphasis should be placed on organization of time and setting goals and priorities;
  6. Mental Skills - Players should be able to prepare themselves mentally for the game.


Game Plan

Players should:

  1. Play to a team strategy;
  2. Control the tempo of the game;
  3. Be able to decide when to take the risk to attempt to score a goal;
  4. Be competent with both man-to-man and zonal defence.

Skills Standards

  1. Dribbling - Players should be able to pass to a signal (eyes, stick, body) while dribbling under pressure;
  2. Advanced Scanning - Players should be able to scan most of the ground in all directions (180o) while dribbling;
  3. Body Feinting - Players should be able to execute body feinting movements;
  4. Receiving when Marked - Players should be able to pass to a marked player or receive when marked;
  5. Anticipation - Players should be able to read the play and assess the threats and opportunities;
  6. Manufactured Free - Players should be able to avoid giving away frees when the opponent is playing for a free "manufactured free";
  7. Flicking / Scooping on the run - Players should be able to flick or scoop on the run;
  8. Deflections - Players should be able to perform deflections for both goal shots and passes.

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03.01.16 Reverse stick steal

Objective


  1. Used to steal the ball from beside the opponent on the reverse stick;

  2. Used mainly when you cannot get in front of a fast moving opponent.


Execution of Skill:

    1. BEFORE tackling CHANNEL opponent and get in front as much as possible;

    2. Look for ball control errors or when the opponents moves are limited;

    3. Hold stick in LEFT hand only and extend it out to reach the ball;

    4. Drag the ball towards you and / or behind the opponent;

    5. DO NOT touch the opponent's stick or body.


Watch For:

  1. Player attempts to get in from of the opponent as much as possible;
  2. Player DOES NOT touch the opponents stick or body at any time.


Practice Drills:

  1. Small game points for goal and reverse stick steal.

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03.01.17 Decision Making

Objective:


  1. To develop decision making in the various areas of the play.


Execution of Skills:

  1. Skills in Attack - Animated Skill Drills - Unit Play- Exercise 8;
  2. Skills in Defence - Animated Skill Drills - Unit Play- Exercise 9;
  3. Skills in Midfield - Animated Skill Drills - Unit Play- Exercise 10;
  4. Passing from Midfield - Animated Skill Drills - Unit Play- Exercise 12.


NOTE: These exercises should be run in the above order and utilize all players in each exercise. Develop variations for each exercise as we progress through the Skills.

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03.01.18 Ball Side / Help Side

NOTE: Ball Side / Help Side has been highlighted in 03.02 AdvancedSkills - Day Ten. The focus is now on changing the discussion into active progressions - include "Defence Line / Attack Line" into the practice.

Execution of Skills:

  1. Response (1) - Animated Skill Drills - Defending- Exercise 12;
  2. Response (2) - Animated Skill Drills - Defending - Exercise 13;
  3. Response (3) - Animated Skill Drills - Defending - Exercise 14.

Variations:

  1. Utilize "Zonal Players" to switch play from one box to the other box.


NOTE: These exercises should be run in the above order and utilize all players in each exercise. Develop variations for each exercise as we progress through the Skills.



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