Science and Design
William A.
Dembski
Copyright (c) 1998 First
Things 86 (October 1998): 21-27.
When the physics of Galileo and Newton displaced the physics of
Aristotle, scientists
tried to explain the world by discovering its deterministic natural
laws. When the quantum
physics of Bohr and Heisenberg in turn displaced the physics of Galileo
and Newton,
scientists realized they needed to supplement their deterministic
natural laws by taking into
account chance processes in
their explanations of our universe. Chance and necessity, to
use a phrase made famous by Jacques Monod, thus set the boundaries of
scientific
explanation.
Today, however,
chance and necessity have proven insufficient to account for all scientific
phenomena. Without invoking the rightly discarded teleologies,
entelechies, and vitalisms
of the past, one can still see that a
third mode of explanation is required, namely, intelligent
design. Chance, necessity, and design—these three modes of
explanation—are needed to
explain the full range of scientific phenomena.
Not all scientists see that excluding intelligent design artificially
restricts science, however.
Richard Dawkins, an arch-Darwinist, begins his book The Blind Watchmaker
by stating,
"Biology is the study of complicated things that give the
appearance of having been
designed for a purpose." Statements like this echo throughout the
biological literature. In
What Mad Pursuit, Francis Crick, Nobel laureate and codiscoverer of the
structure of
DNA, writes, "Biologists must constantly keep in mind that what
they see was not
designed, but rather evolved."
The biological community thinks it has accounted for the apparent design
in nature through
the Darwinian mechanism of random mutation and natural selection. The
point to
appreciate, however,
is that in accounting for the apparent design in nature, biologists
regard themselves as having made a successful scientific argument
against actual design.
This is important, because for
a claim to be scientifically falsifiable, it must have the
possibility of being true. Scientific refutation is a double-edged
sword. Claims that are
refuted scientifically may be wrong, but they are not necessarily
wrong—they cannot
simply be dismissed out of hand.
To see this, consider what would happen if microscopic examination
revealed that every
cell was inscribed with the
phrase "Made by Yahweh." Of course cells don’t have "Made
by Yahweh" inscribed on them, but that’s not the point. The point
is that we wouldn’t
know this unless we actually looked at cells under the microscope. And
if they were so
inscribed, one would have to entertain the thought, as a scientist, that
they actually were
made by Yaweh. So even those who do not believe in it tacitly admit that
design always
remains a live option in biology. A priori prohibitions against design
are philosophically
unsophisticated and easily countered. Nonetheless, once we admit that
design cannot be
excluded from science without argument, a weightier question remains:
Why should we
want to admit design into science?
To answer this question, let us turn it around and ask instead, Why
shouldn’t we want to
admit design into science? What’s wrong with explaining something as
designed by an
intelligent agent? Certainly there are many everyday occurrences that we
explain by
appealing to design. Moreover, in our workaday lives it is absolutely
crucial to distinguish
accident from design. We demand answers to such questions as, Did she
fall or was she
pushed? Did someone die accidentally or commit suicide? Was this song
conceived
independently or was it plagiarized? Did someone just get lucky on the
stock market or
was there insider trading?
Not only do we demand answers to such questions, but entire industries
are devoted to
drawing the
distinction between accident and design. Here we can include forensic
science, intellectual property law, insurance claims investigation,
cryptography, and
random number generation—to name but a few. Science itself needs to draw
this
distinction to keep itself honest. Just last January there was a report
in Science that a
Medline websearch uncovered a "paper published in Zentralblatt für
Gynäkologie in
1991 [containing] text that is almost identical to text from a paper
published in 1979 in the
Journal of Maxillofacial Surgery." Plagiarism and data falsification
are far more
common in science than we would like to admit. What keeps these abuses
in check is our
ability to detect them.
If design is so readily detectable outside science, and if its
detectability is one of the key
factors keeping scientists honest, why should design be barred from the
content of
science? Why do Dawkins and Crick feel compelled to constantly remind us
that biology
studies things that only appear to be designed, but that in fact are not
designed? Why
couldn’t biology study things that are designed?
The biological community’s response to these questions has been to
resist design
absolutely. The worry is that for natural objects (unlike human
artifacts) the distinction
between design and non-design cannot be reliably drawn. Consider, for
instance, the
following remark by Darwin in the concluding chapter of his Origin of
Species: "Several
eminent naturalists have of late published their belief that a multitude
of reputed species in
each genus are not real species; but that other species are real, that
is, have been
independently created. . . . Nevertheless they do not pretend that they
can define, or even
conjecture, which are the created forms of life, and which are those
produced by
secondary laws. They admit
variation as a vera causa in one case, they arbitrarily reject it
in another, without assigning any distinction in the two cases."
Biologists worry about
attributing something to design (here identified with creation) only to
have it overturned
later; this widespread and legitimate concern has prevented them from
using intelligent
design as a valid scientific explanation.
Though perhaps justified in the past, this worry is no longer tenable.
There now exists a
rigorous criterion—complexity-specification—for distinguishing
intelligently caused
objects from unintelligently caused
ones. Many special sciences already use this criterion,
though in a pre-theoretic form (e.g., forensic science, artificial
intelligence, cryptography,
archeology, and the Search for Extra-Terrestrial Intelligence). The
great breakthrough in
philosophy of science and probability theory of recent years has been to
isolate and make
precise this criterion. Michael Behe’s criterion of irreducible
complexity for establishing
the design of biochemical systems is a special case of the
complexity-specification
criterion for detecting design (cf. Behe’s book Darwin’s Black Box).
What does this criterion look like? Although a detailed explanation and
justification is
fairly technical (for a full account see my book The Design Inference,
published by
Cambridge University
Press), the basic idea is straightforward and easily illustrated.
Consider how the radio astronomers in the movie Contact detected an
extraterrestrial
intelligence. This movie, which came out last year and was based on a
novel by Carl
Sagan, was an enjoyable piece of propaganda for the SETI research
program—the
Search for Extra-Terrestrial Intelligence. In the movie, the SETI
researchers found
extraterrestrial intelligence. (The nonfictional researchers have not
been so successful.)
How, then, did the SETI researchers in Contact find an extraterrestrial
intelligence? SETI
researchers monitor millions of radio signals from outer space. Many
natural objects in
space (e.g., pulsars) produce radio waves. Looking for signs of design
among all these
naturally produced radio signals is like looking for a needle in a
haystack. To sift through
the haystack, SETI researchers run the signals they monitor through
computers
programmed with pattern-matchers. As long as a signal doesn’t match one
of the pre-set
patterns, it will pass through the pattern-matching sieve (even if it
has an intelligent
source). If, on the other hand, it does match one of these patterns,
then, depending on the
pattern matched, the SETI researchers may have cause for celebration.
The SETI researchers in Contact found the following signal:
110111011111011111110111111111110111111111111101111111111111111101111111
111111111111011111111111111111111111011111111111111111111111111111011111
111111111111111111111111110111111111111111111111111111111111111101111111
111111111111111111111111111111111101111111111111111111111111111111111111
111111011111111111111111111111111111111111111111111111011111111111111111
111111111111111111111111111111111111011111111111111111111111111111111111
111111111111111111111111110111111111111111111111111111111111111111111111
111111111111111111111101111111111111111111111111111111111111111111111111
111111111111111111111101111111111111111111111111111111111111111111111111
111111111111111111111111011111111111111111111111111111111111111111111111
111111111111111111111111111111110111111111111111111111111111111111111111
111111111111111111111111111111111111111111110111111111111111111111111111
111111111111111111111111111111111111111111111111111111111111110111111111
111111111111111111111111111111111111111111111111111111111111111111111111
111111111111111101111111111111111111111111111111111111111111111111111111
1111111111111111111111111111111111111111111111
In this sequence of 1126 bits, 1’s correspond to beats and 0’s to
pauses. This sequence
represents the prime numbers from 2 to 101, where a given prime number
is represented
by the corresponding number of beats (i.e., 1’s), and the individual
prime numbers are
separated by pauses (i.e., 0’s).
The SETI researchers in Contact took this signal as decisive
confirmation of an
extraterrestrial intelligence. What is it about this signal that
decisively indicates design?
Whenever we infer design, we
must establish two things—complexity and specification.
Complexity ensures that the object in question is not so simple that it
can readily be
explained by chance. Specification ensures that this object exhibits the
type of pattern that
is the trademark of intelligence.
To see why complexity is crucial for inferring design, consider the
following sequence of
bits:
110111011111
These are the first twelve bits in the previous sequence representing
the prime numbers 2,
3, and 5 respectively. Now it is a sure bet that no SETI researcher, if
confronted with this
twelve-bit sequence, is going to contact the science editor at the New
York Times, hold a
press conference, and announce that an extraterrestrial intelligence has
been discovered.
No headline is going to read, "Aliens Master First Three Prime
Numbers!"
The problem is that this sequence is much too short (i.e., has too
little complexity) to
establish that an
extraterrestrial intelligence with knowledge of prime numbers produced it.
A randomly beating radio source might by chance just happen to put out
the sequence
"110111011111." A
sequence of 1126 bits representing the prime numbers from 2 to
101, however, is a different story. Here the sequence is sufficiently
long (i.e., has enough
complexity) to confirm that an extraterrestrial intelligence could have
produced it.
Even so, complexity by itself isn’t enough to eliminate chance and
indicate design. If I flip
a coin 1,000 times, I’ll participate in a highly complex (or what
amounts to the same thing,
highly improbable) event. Indeed, the sequence I end up flipping will be
one in a trillion
trillion trillion . . . , where
the ellipsis needs twenty-two more "trillions." This sequence of
coin tosses won’t, however, trigger a design inference. Though complex,
this sequence
won’t exhibit a suitable pattern. Contrast this with the sequence
representing the prime
numbers from 2 to 101. Not only is this sequence complex, it also
embodies a suitable
pattern. The SETI researcher who in the movie Contact discovered this
sequence put it
this way: "This isn’t noise, this has structure."
What is a suitable pattern for inferring design? Not just any pattern
will do. Some
patterns can legitimately
be employed to infer design whereas others cannot. It is easy to
see the basic intuition here. Suppose an archer stands fifty meters from
a large wall with
bow and arrow in hand. The
wall, let’s say, is sufficiently large that the archer can’t help
but hit it. Now suppose each time the archer shoots an arrow at the
wall, the archer paints
a target around the arrow so that the arrow sits squarely in the
bull’s-eye. What can be
concluded from this scenario? Absolutely nothing about the archer’s
ability as an archer.
Yes, a pattern is being matched; but it is a pattern fixed only after
the arrow has been
shot. The pattern is thus purely ad hoc.
But suppose instead the archer paints a fixed target on the wall and
then shoots at it.
Suppose the archer shoots a
hundred arrows, and each time hits a perfect bull’s-eye.
What can be concluded from this second scenario? Confronted with this
second scenario
we are obligated to infer that here is a world-class archer, one whose
shots cannot
legitimately be explained by luck, but rather must be explained by the
archer’s skill and
mastery. Skill and mastery are of course instances of design.
Like the archer who fixes the target first and then shoots at it,
statisticians set what is
known as a rejection region prior to an experiment. If the outcome of an
experiment falls
within a rejection region, the statistician rejects the hypothesis that
the outcome is due to
chance. The pattern doesn’t need to be given prior to an event to imply
design. Consider
the following cipher text:
nfuijolt ju jt mjlf b xfbtfm
Initially this looks like a random sequence of letters and
spaces—initially you lack any
pattern for rejecting chance
and inferring design.
But suppose next that someone comes along and tells you to treat this
sequence as a
Caesar cipher, moving each letter one notch down the alphabet. Behold,
the sequence
now reads,
methinks it is like a weasel
Even though the pattern is now given after the fact, it still is the
right sort of pattern for
eliminating chance and
inferring design. In contrast to statistics, which always tries to
identify its patterns before an experiment is performed, cryptanalysis
must discover its
patterns after the fact. In both instances, however, the patterns are
suitable for inferring
design.
Patterns divide into two types, those that in the presence of complexity
warrant a design
inference and those that
despite the presence of complexity do not warrant a design
inference. The first type of pattern is called a specification, the
second a fabrication.
Specifications are the non-ad hoc patterns that can legitimately be used
to eliminate
chance and warrant a design inference. In contrast, fabrications are the
ad hoc patterns
that cannot legitimately be used to warrant a design inference. This
distinction between
specifications and fabrications can be made with full statistical rigor
(cf. The Design
Inference).
Why does the complexity-specification criterion reliably detect design?
To answer this,
we need to understand what it is about intelligent agents that makes
them detectable in the
first place. The principal
characteristic of intelligent agency is choice. Whenever an
intelligent agent acts, it chooses from a range of competing
possibilities.
This is true not just of humans and extraterrestrial intelligences, but
of animals as well. A
rat navigating a maze must choose whether to go right or left at various
points in the maze.
When SETI researchers attempt to discover intelligence in the radio
transmissions they are
monitoring, they assume an extraterrestrial intelligence could have
chosen to transmit any
number of possible patterns, and then attempt to match the transmissions
they observe
with the patterns they seek. Whenever a human being utters meaningful
speech, he
chooses from a range of utterable sound-combinations. Intelligent agency
always entails
discrimination—choosing certain things,
ruling out others.
Given this characterization of intelligent agency, how do we recognize
that an intelligent
agent has made a choice? A bottle of ink spills accidentally onto a
sheet of paper;
someone takes a fountain pen and writes a message on a sheet of paper.
In both instances
ink is applied to paper. In both instances one among an almost infinite
set of possibilities is
realized. In both instances one contingency is actualized and others are
ruled out. Yet in
one instance we ascribe agency, in the other chance.
What is the relevant
difference? Not only do we need to observe that a contingency was
actualized, but we ourselves need also to be able to specify that
contingency. The
contingency must conform to an independently given pattern, and we must
be able
independently to formulate that pattern. A random ink blot is
unspecifiable; a message
written with ink on paper is specifiable. Wittgenstein in Culture and
Value made the same
point: "We tend to take the speech of a Chinese for inarticulate
gurgling. Someone who
understands Chinese will recognize language in what he hears."
In hearing a Chinese utterance, someone who understands Chinese not only
recognizes
that one from a range of all possible utterances was actualized, but he
is also able to
identify the utterance as coherent Chinese speech. Contrast this with
someone who does
not understand Chinese. He will also recognize that one from a range of
possible
utterances was actualized, but this time, because he lacks the ability
to understand
Chinese, he is unable to tell whether the utterance was coherent speech.
To someone who does not understand Chinese, the utterance will appear gibberish.
Gibberish—the utterance of nonsense syllables uninterpretable within any
natural
language—always actualizes one utterance from the range of possible
utterances.
Nevertheless, gibberish, by corresponding to nothing we can understand
in any language,
also cannot be specified. As a result, gibberish is never taken for
intelligent
communication, but always for what Wittgenstein calls "inarticulate
gurgling."
Experimental psychologists who study animal learning and behavior employ
a similar
method. To learn a task an animal must acquire the ability to actualize
behaviors suitable
for the task as well as the ability to rule out behaviors unsuitable for
the task. Moreover,
for a psychologist to recognize that an animal has learned a task, it is
necessary not only to
observe the animal making the appropriate discrimination, but also to
specify this
discrimination.
Thus to recognize whether a rat has successfully learned how to traverse
a maze, a
psychologist must first specify which sequence of right and left turns
conducts the rat out
of the maze. No doubt, a rat randomly wandering a maze also
discriminates a sequence of
right and left turns. But by randomly wandering the maze, the rat gives
no indication that it
can discriminate the appropriate sequence of right and left turns for
exiting the maze.
Consequently, the psychologist
studying the rat will have no reason to think the rat has
learned how to traverse the maze. Only if the rat executes the sequence
of right and left
turns specified by the psychologist will the psychologist recognize that
the rat has learned
how to traverse the maze.
Note that complexity is implicit here as well. To see this, consider
again a rat traversing a
maze, but now take a very simple maze in which two right turns conduct
the rat out of the
maze. How will a psychologist
studying the rat determine whether it has learned to exit the
maze? Just putting the rat in the maze will not be enough. Because the
maze is so simple,
the rat could by chance just happen to take two right turns, and thereby
exit the maze.
The psychologist will therefore be uncertain whether the rat actually
learned to exit this
maze, or whether the rat just got lucky.
But contrast this now with a complicated maze in which a rat must take
just the right
sequence of left and right turns to exit the maze. Suppose the rat must
take one hundred
appropriate right and left
turns, and that any mistake will prevent the rat from exiting the
maze. A psychologist who sees the rat take no erroneous turns and in
short order exit the
maze will be convinced that the
rat has indeed learned how to exit the maze, and that this
was not dumb luck.
This general scheme for recognizing intelligent agency is but a thinly
disguised form of the
complexity-specification criterion. In general, to recognize intelligent
agency we must
observe a choice among competing possibilities, note which possibilities
were not chosen,
and then be able to specify the
possibility that was chosen. What’s more, the competing
possibilities that were ruled out must be live possibilities, and
sufficiently numerous (hence
complex) so that specifying the possibility that was chosen cannot be
attributed to chance.
All the elements in this general scheme for recognizing intelligent
agency (i.e., choosing,
ruling out, and specifying) find their counterpart in the
complexity-specification criterion. It
follows that this criterion formalizes what we have been doing right
along when we
recognize intelligent agency. The complexity-specification criterion
pinpoints what we
need to be looking for when we detect design.
Perhaps the most compelling evidence for design in biology comes from
biochemistry. In a
recent issue of Cell (February 8, 1998), Bruce Alberts, president of the
National
Academy of Sciences, remarked, "The entire cell can be viewed as a
factory that contains
an elaborate network of interlocking assembly lines, each of which is
composed of large
protein machines. . . . Why do we call the large protein assemblies that
underlie cell
function machines? Precisely because, like the machines invented by
humans to deal
efficiently with the macroscopic world, these protein assemblies contain
highly
coordinated moving parts."
Even so, Alberts sides with the majority of biologists in regarding the
cell’s marvelous
complexity as only apparently designed. The Lehigh University biochemist
Michael Behe
disagrees. In Darwin’s Black Box (1996), Behe presents a powerful
argument for actual
design in the cell. Central to his argument is his notion of irreducible
complexity. A
system is irreducibly complex if it consists of several interrelated
parts so that removing
even one part completely destroys the system’s function. As an example
of irreducible
complexity Behe offers the standard mousetrap. A mousetrap consists of a
platform, a
hammer, a spring, a catch, and a holding bar. Remove any one of these
five components,
and it is impossible to construct a functional mousetrap.
Irreducible complexity needs to be contrasted with cumulative
complexity. A system is
cumulatively complex if the components of the system can be arranged
sequentially so that
the successive removal of components never leads to the complete loss of
function. An
example of a cumulatively complex system is a city. It is possible
successively to remove
people and services from a city until one is down to a tiny village—all
without losing the
sense of community, the city’s "function."
From this characterization of cumulative complexity, it is clear that
the Darwinian
mechanism of natural selection and random mutation can readily account
for cumulative
complexity. Darwin’s account of how organisms gradually become more
complex as
favorable adaptations accumulate is the flip side of the city in our
example from which
people and services are removed. In both cases, the simpler and more
complex versions
both work, only less or more
effectively.
But can the Darwinian mechanism account for irreducible complexity?
Certainly, if
selection acts with reference to a goal, it can produce irreducible
complexity. Take Behe’s
mousetrap. Given the goal of constructing a mousetrap, one can specify a
goal-directed
selection process that in turn selects a platform, a hammer, a spring, a
catch, and a holding
bar, and at the end puts all these components together to form a
functional mousetrap.
Given a pre-specified goal, selection has no difficulty producing
irreducibly complex
systems.
But the selection operating in biology is Darwinian natural selection.
And by definition this
form of selection operates without goals, has neither plan nor purpose,
and is wholly
undirected. The great
appeal of Darwin’s selection mechanism was, after all, that it would
eliminate teleology from biology. Yet by making selection an undirected
process, Darwin
drastically reduced the type of complexity biological systems could
manifest. Henceforth
biological systems could manifest only cumulative complexity, not
irreducible complexity.
As Behe explains in Darwin’s Black Box, "An irreducibly complex
system cannot be
produced . . . by slight, successive modifications of a precursor
system, because any
precursor to an irreducibly complex system that is missing a part is by
definition
nonfunctional. . . . Since natural selection can only choose systems
that are already
working, then if a bio logical system cannot be produced gradually it
would have to arise
as an integrated unit, in one fell swoop, for natural selection to have
anything to act on."
For an irreducibly complex system, function is attained only when all
components of the
system are in place
simultaneously. It follows that natural selection, if it is going to produce
an irreducibly complex system, has to produce it all at once or not at
all. This would not
be a problem if the systems in question were simple. But they’re not.
The irreducibly
complex biochemical systems Behe considers are protein machines
consisting of
numerous distinct proteins, each indispensable for function; together
they are beyond what
natural selection can muster in a single generation.
One such irreducibly complex biochemical system that Behe considers is
the bacterial
flagellum. The flagellum is a whip-like rotary motor that enables a
bacterium to navigate
through its environment. The flagellum includes an acid-powered rotary
engine, a stator,
O-rings, bushings, and a drive shaft. The intricate machinery of this
molecular motor
requires approximately fifty proteins. Yet the absence of any one of
these proteins results
in the complete loss of motor
function.
The irreducible complexity of such biochemical systems cannot be
explained by the
Darwinian mechanism, nor indeed by any naturalistic evolutionary mechanism
proposed to
date. Moreover, because irreducible complexity occurs at the biochemical
level, there is
no more fundamental level of biological analysis to which the
irreducible complexity of
biochemical systems
can be referred, and at which a Darwinian analysis in terms of
selection and mutation can still hope for success. Undergirding
biochemistry is ordinary
chemistry and physics, neither of which can account for biological
information. Also,
whether a biochemical system is irreducibly complex is a fully empirical
question:
Individually knock out each protein constituting a biochemical system to
determine
whether function is lost. If so, we are dealing with an irreducibly
complex system.
Experiments of this sort are routine in biology.
The connection between Behe’s
notion of irreducible complexity and my
complexity-specification criterion is now straightforward. The
irreducibly complex systems
Behe considers require numerous components specifically adapted to each
other and each
necessary for function. That means they are complex in the sense
required by the
complexity-specification criterion.
Specification in biology always makes reference in some way to an
organism’s function.
An organism is a functional system comprising many functional
subsystems. The
functionality of organisms can be specified in any number of ways. Arno
Wouters does so
in terms of the viability of whole organisms, Michael Behe in terms of
the minimal
function of biochemical systems. Even Richard Dawkins will admit that
life is specified
functionally, for him in terms of the reproduction of genes. Thus in The
Blind
Watchmaker Dawkins writes, "Complicated things have some quality,
specifiable in
advance, that is highly unlikely to have been acquired by random chance
alone. In the
case of living things, the quality that is specified in advance is . . .
the ability to propagate
genes in
reproduction."
So there exists a reliable criterion for detecting design strictly from
observational features
of the world. This criterion belongs to probability and complexity
theory, not to
metaphysics and theology. And although it cannot achieve logical
demonstration, it does
achieve a statistical justification so compelling as to demand assent.
This criterion is
relevant to biology. When applied to
the complex, information-rich structures of biology, it
detects design. In particular, we can say with the weight of science
behind us that the
complexity-specification
criterion shows Michael Behe’s irreducibly complexbiochemical
systems to be designed.
What are we to make of these developments? Many scientists remain
unconvinced. Even
if we have a reliable criterion for detecting design, and even if that
criterion tells us that
biological systems are designed, it seems that determining a biological
system to be
designed is akin to
shrugging our shoulders and saying God did it. The fear is that
admitting design as an explanation will stifle scientific inquiry, that
scientists will stop
investigating difficult problems because they have a sufficient
explanation already.
But design is not a science stopper. Indeed, design can foster inquiry
where traditional
evolutionary approaches obstruct it. Consider the term "junk
DNA." Implicit in this term is
the view that because the genome of an organism has been cobbled
together through a
long, undirected evolutionary
process, the genome is a patchwork of which only limited
portions are essential to the organism. Thus on an evolutionary view we
expect a lot of
useless DNA. If, on the other hand, organisms are designed, we expect
DNA, as much as
possible, to exhibit function. And indeed, the most recent findings suggest that designating
DNA as "junk" merely cloaks our current lack
of knowledge about function. For instance,
in a recent issue of the Journal of Theoretical Biology, John Bodnar
describes how
"non-coding DNA in eukaryotic genomes encodes a language which
programs organismal
growth and development." Design encourages scientists to look for
function where
evolution discourages it.
Or consider vestigial organs that later are found to have a function
after all. Evolutionary
biology texts often cite the human coccyx as a "vestigial
structure" that hearkens back to
vertebrate ancestors with tails. Yet if one looks at a recent edition of
Gray’s Anatomy,
one finds that the coccyx is a crucial point of contact with muscles
that attach to the pelvic
floor. The phrase "vestigial structure" often merely cloaks
our current lack of knowledge
about function. The human appendix, formerly thought to be vestigial, is
now known to be
a functioning component of the immune system.
Admitting design into science can only enrich the scientific enterprise.
All the tried and true
tools of science will remain intact. But design adds a new tool to the
scientist’s
explanatory tool chest. Moreover, design raises a whole new set of
research questions.
Once we know that something is designed, we will want to know how it was
produced,
to what extent the design is optimal, and what is its purpose. Note that
we can detect
design without knowing what something was designed for. There is a room
at the
Smithsonian filled with objects that are obviously designed but whose
specific purpose
anthropologists do not
understand.
Design also implies constraints. An object that is designed functions
within certain
constraints. Transgress those constraints and the object functions
poorly or breaks.
Moreover, we can discover those constraints empirically by seeing what
does and doesn’t
work. This simple insight has
tremendous implications not just for science but also for
ethics. If humans are in fact designed, then we can expect psychosocial
constraints to be
hardwired into us. Transgress those constraints, and we as well as our
society will suffer.
There is plenty of empirical evidence to suggest that many of the
attitudes and behaviors
our society promotes undermine human flourishing. Design promises to
reinvigorate that
ethical stream running from Aristotle through Aquinas known as natural
law.
By admitting design into science, we do much more than simply critique
scientific
reductionism. Scientific reductionism holds that everything is reducible
to scientific
categories. Scientific reductionism is self-refuting and easily seen to
be self-refuting. The
existence of the world, the
laws by which the world operates, the intelligibility of the
world, and the unreasonable effectiveness of mathematics for
comprehending the world
are just a few of the questions that science raises, but that science is
incapable of
answering.
Simply critiquing scientific reductionism, however, is not enough.
Critiquing reductionism
does nothing to change science. And it
is science that must change. By eschewing design,
science has for too long operated with an inadequate set of conceptual
categories. This
has led to a constricted vision of reality, skewing how science
understands not just the
world, but also human beings.
Martin Heidegger remarked in Being and Time that "a science’s level
of development is
determined by the extent to
which it is capable of a crisis in its basic concepts." The basic
concepts with which science has operated these last several hundred
years are no longer
adequate, certainly not in an
information age, certainly not in an age where design is
empirically detectable. Science faces a crisis of basic concepts. The
way out of this crisis
is to expand science to include design. To admit design into science is
to liberate science,
freeing it from restrictions that can no longer be justified.
William A. Dembski, a mathematician and philosopher, is a fellow of the
Center for the
Renewal of Science and Culture at the Seattle-based Discovery Institute.
His new book,
The Design Inference, has just been published by Cambridge University Press.