Lost Treasures of Infocom I neglects to include a piece of information needed
to solve Zork Zero...namely the "scrap of parchment" mentioned at the end of
the game. The torn scrap reads something like this:

"...(s)e cannot be halted
 ...(e)pt by two items belonging
 ...each of the accursed twelve!
 ...     *  * *  *  **   *
 ...(s)ing it into the cauldron...
 ...       * ** *   *  * *  *
 ...hen uttering the sacred word."

Letters in parentheses ( ) are "cut off" at the torn edge of the scrap.
