Sparrow Gallery
- WarBots and CoreBots -
The only original Sparrow Warbot, the HeavyBot carries 6 'Thunder' missile spots, and each arm has a rotary cannon which fires 75mm depleted uranium slugs at high rate, over a long time, but has a tendancy to jam, so bursts are the norm.  The unit itself is well armoured, and carries a large engine, which means it has a faster speed and heat dissipation, though it is rather big.  The pilot sits in the front canopy area, completely outside the Body of the unit itself (told you the engine was big!), but is well protected nonetheless.
The fastest and the smallest of the CoreBots, but also one of the most heavily armed.  Unfortunately, it lacks armour, which is it's downfall.  The large dorsal cannon (a heavy Gauss cannon) pops up, over the top of the unit onto the rollers on the top of the body, and fires, sending itself back down into its position to reload.  The small rockets it carries are mainly anti-infantry or anti-power armour, btu are effective against most armour plating.  The small sonic cannons fire off a wave of high powered sonic noise both semi-sidabling the target's HUD display and causing moderate dammage, but are high on the heat.  This unit is most often used in quick and easy raids.
The first and only CoreBot to carry it's own mini jumper jet system, enabling it to 'fly' over objects.  This let' the Rhino get a great shot, espescially against ennemy WarBots.  The single heavy missile on the top of the body is a heavy dammage weapon, but is slow to reload and limited in ammo.  The arm mounted light rotary cannons fire 32.5mm depleteed uranium slugs, at a slower rate than it's larger brotherin.  The Rhino is also a fast unit, and with the most armour out of all the CoreBots, the best equipped as a siege support unit.
The most balanced of the CoreBots, the Sprite carries 2 small pulse lasers, 2 medium missile packs and 2 machine guns,  It's quick speed and moderate armour make it the perfect accompanyment to any small vehicle, CoreBot, or WarBot squad, and make great patrol units.  Most often seen patrolling a few clicks outside most bases or on scout missions alongside 'Cheetah's.
Carrying a blistering 8 autocannons, and a 10-pack of light rockets, the Strafe is the best for heavy armament, or escort.  It has very good armour, and a slow speed, but enough tp still keep up with almost all vehicles and many of its 'Bot mates.  The legs are specially made for this unit, since it needed a solid footing, but without sacrificing what speed it had.  Were this CoreBot made into a full blown WarBot, it would reign terror over all it can see!
The Grunt is the only roboticly controlled CoreBot, and thus is the smallest.  This means in no way that it is the weakest!  Carrying 5 Medium rockets, a small pulse laser, one flechette cannon and 2 small machine guns, this speedy-but-light-armoured robot is a true fighter.  It uses reflexes it learns from a 'Bot pilot's previous encounters, and deals with the ennemy.  Though small, it's lethal, and is usually in packs.  Forces usually take these with caution.
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