| SDY-001 Mystical Elf Monster ~ Common LIGHT - Spellcaster Level 4 ~ 800/2000 A delicate elf that lacks offense, but has a terrific defense backed by mystical power. SDY-002 Feral Imp Monster ~ Common DARK - Fiend Level 4 ~ 1300/1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. SDY-003 Winged Dragon, Guardian of the Fortress #1 Monster ~ Common WIND - Dragon Level 4 ~ 1400/1200 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. SDY-004 Summoned Skull Monster ~ Common DARK - Fiend Level 6 ~ 2500/1200 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. SDY-005 Beaver Warrior Monster ~ Common EARTH - Beast-Warrior Level 4 ~ 1200/1500 What this creature lacks in size it makes up for in defense when battling in the prairie. SDY-006 Dark Magician Monster ~ Ultra Rare DARK - Spellcaster Level 7 ~ 2500/2100 The ultimate wizard in terms of attack and defense. SDY-007 Gaia the Fierce Knight Monster ~ Common EARTH - Warrior Level 7 ~ 2300/2100 A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with. SDY-008 Curse of Dragon Monster ~ Common DARK - Dragon Level 6 ~ 2000/1500 A wicked dragon that taps into dark forces to execute a powerful attack. SDY-009 Celtic Guardian Monster ~ Common EARTH - Warrior Level 6 ~ 1400/1200 An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks. SDY-010 Mammoth Graveyard Monster ~ Common EARTH - Dinosaur Level 3 ~ 1200/800 A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers. SDY-011 Great White Monster ~ Common WATER - Fish Level 4 ~ 1600/800 A giant white shark with razor-sharp teeth. SDY-012 Silver Fang Monster ~ Common EARTH - Beast Level 3 ~ 1200/800 A snow wolf that's beautiful to the eye, but absolutely vicious in battle. SDY-013 Giant Soldier of Stone Monster ~ Common EARTH - Rock Level 3 ~ 1300/2000 A giant warrior made of stone. A punch from this creature has earth-shaking results. SDY-014 Dragon Zombie Monster ~ Common DARK - Zombie Level 3 ~ 1600/0 A dragon revived by sorcery. Its breath is highly corrosive. SDY-015 Doma the Angel of Silence Monster ~ Common DARK - Fairy Level 5 ~ 1600/1400 This fairy rules over death, and administers it when necessary. SDY-016 Ansatsu Monster ~ Common EARTH - Warrior Level 5 ~ 1700/1200 A silent and deadly warrior specializing in assassinations. SDY-017 Witty Phantom Monster ~ Common DARK - Fiend Level 4 ~ 1400/1300 Dressed in a night-black tuxedo, this creature presides over death. SDY-018 Claw Reacher Monster ~ Common DARK - Fiend Level 3 ~ 1000/800 Stretching arms and razor-sharp claws make this monster a formidable opponent. SDY-019 Mystic Clown Monster ~ Common DARK - Fiend Level 4 ~ 1500/1000 Nothing can stop the mad attack of this powerful creature. SDY-020 Sword of Dark Destruction Magic ~ Common MAGIC - Equip A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points. SDY-021 Book of Secret Arts Magic ~ Common MAGIC - Equip A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points. SDY-022 Dark Hole Magic ~ Common MAGIC - Normal Destroys all monsters on the field. SDY-023 Dian Keto the Cure Master Magic ~ Common MAGIC - Normal Increases your Life Points by 1000 points. SDY-024 Ancient Elf Monster ~ Common LIGHT - Spellcaster Level 4 ~ 1450/1200 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. SDY-025 Magical Ghost Monster ~ Common DARK - Zombie Level 4 ~ 1300/1400 This creature casts a spell of terror and confusion just before attacking its enemies. SDY-026 Fissure Magic ~ Common MAGIC - Normal Destroys 1 face-up monster with the lowest ATK. SDY-027 Trap Hole Trap ~ Common TRAP - Normal If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed. SDY-028 Two-Pronged Attack Trap ~ Common TRAP - Normal Select and destroy 2 of your monsters and 1 of your opponent's monsters. SDY-029 De-Spell Magic ~ Common MAGIC - Normal Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. SDY-030 Monster Reborn Magic ~ Common MAGIC - Normal Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon. SDY-031 Reinforcements Trap ~ Common TRAP - Normal Increase 1 selected monster's ATK by 500 points during the turn this card is activated. SDY-032 Change of Heart Magic ~ Common MAGIC - Normal Select and control 1 opposing monster (regardless of position) on the field until the end of your turn. SDY-033 The Stern Mystic Monster ~ Common LIGHT - Spellcaster/Effect Level 4 ~ 1500/1200 Effect: FLIP: All face-down cards on the field are turned face-up, and then returned to their original positions. No card effects are activated when cards are turned face-up. SDY-034 Wall of Illusion Monster ~ Common DARK - Fiend/Effect Level 4 ~ 1000/1850 Effect: The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally. SDY-035 Neo the Magic Swordsman Monster ~ Common LIGHT - Spellcaster Level 4 ~ 1700/1000 A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master. SDY-036 Baron of the Fiend Sword Monster ~ Common DARK - Fiend Level 4 ~ 1550/800 An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak. SDY-037 Man-Eating Treasure Chest Monster ~ Common DARK - Fiend Level 4 ~ 1600/1000 A monster disguised as a treasure chest that is known to attack the unwary adventurer. SDY-038 Sorcerer of the Doomed Monster ~ Common DARK - Spellcaster Level 4 ~ 1450/1200 A slave of the dark arts, this sorcerer is a master of death-dealing spells. SDY-039 Last Will Magic ~ Common MAGIC - Normal If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only. SDY-040 Waboku Trap ~ Common TRAP - Normal Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated. SDY-041 Soul Exchange Magic ~ Super Rare MAGIC - Normal Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated. SDY-042 Card Destruction Magic ~ Super Rare MAGIC - Normal Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks. SDY-043 Trap Master Monster ~ Common EARTH - Warrior/Effect Level 3 ~ 500/1100 Effect: FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated. SDY-044 Dragon Capture Jar Trap ~ Common TRAP - Continuous All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active. SDY-045 Yami Magic ~ Common MAGIC - Field Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points. SDY-046 Man-Eater Bug Monster ~ Common EARTH - Insect/Effect Level 2 ~ 450/600 Effect: FLIP: Destroys 1 monster on the field (regardless of position). SDY-047 Reverse Trap Trap ~ Common TRAP - Normal All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated. SDY-048 Remove Trap Magic ~ Common MAGIC - Normal Destroys 1 face-up Trap Card on the field. SDY-049 Castle Walls Trap ~ Common TRAP - Normal Increase a selected monster's DEF by 500 points during the turn this card is activated. SDY-050 Ultimate Offering Trap ~ Common TRAP - Continuous At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon, Tribute Summon, or Set. |