SDY-001 Mystical Elf
Monster ~ Common
LIGHT - Spellcaster
Level 4 ~ 800/2000
A delicate elf that lacks offense, but has a terrific defense backed by mystical power.

SDY-002 Feral Imp
Monster ~ Common
DARK - Fiend
Level 4 ~ 1300/1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

SDY-003 Winged Dragon, Guardian of the Fortress #1
Monster ~ Common
WIND - Dragon
Level 4 ~ 1400/1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

SDY-004 Summoned Skull
Monster ~ Common
DARK - Fiend
Level 6 ~ 2500/1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

SDY-005 Beaver Warrior
Monster ~ Common
EARTH - Beast-Warrior
Level 4 ~ 1200/1500
What this creature lacks in size it makes up for in defense when battling in the prairie.

SDY-006 Dark Magician
Monster ~ Ultra Rare
DARK - Spellcaster
Level 7 ~ 2500/2100
The ultimate wizard in terms of attack and defense.

SDY-007 Gaia the Fierce Knight
Monster ~ Common
EARTH - Warrior
Level 7 ~ 2300/2100
A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.

SDY-008 Curse of Dragon
Monster ~ Common
DARK - Dragon
Level 6 ~ 2000/1500
A wicked dragon that taps into dark forces to execute a powerful attack.

SDY-009 Celtic Guardian
Monster ~ Common
EARTH - Warrior
Level 6 ~ 1400/1200
An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.

SDY-010 Mammoth Graveyard
Monster ~ Common
EARTH - Dinosaur
Level 3 ~ 1200/800
A mammoth that protects the graves of its pack and is absolutely merciless when facing grave-robbers.

SDY-011 Great White
Monster ~ Common
WATER - Fish
Level 4 ~ 1600/800
A giant white shark with razor-sharp teeth.

SDY-012 Silver Fang
Monster ~ Common
EARTH - Beast
Level 3 ~ 1200/800
A snow wolf that's beautiful to the eye, but absolutely vicious in battle.

SDY-013 Giant Soldier of Stone
Monster ~ Common
EARTH - Rock
Level 3 ~ 1300/2000
A giant warrior made of stone. A punch from this creature has earth-shaking results.

SDY-014 Dragon Zombie
Monster ~ Common
DARK - Zombie
Level 3 ~ 1600/0
A dragon revived by sorcery. Its breath is highly corrosive.

SDY-015 Doma the Angel of Silence
Monster ~ Common
DARK - Fairy
Level 5 ~ 1600/1400
This fairy rules over death, and administers it when necessary.

SDY-016 Ansatsu
Monster ~ Common
EARTH - Warrior
Level 5 ~ 1700/1200
A silent and deadly warrior specializing in assassinations.

SDY-017 Witty Phantom
Monster ~ Common
DARK - Fiend
Level 4 ~ 1400/1300
Dressed in a night-black tuxedo, this creature presides over death.

SDY-018 Claw Reacher
Monster ~ Common
DARK - Fiend
Level 3 ~ 1000/800
Stretching arms and razor-sharp claws make this monster a formidable opponent.

SDY-019 Mystic Clown
Monster ~ Common
DARK - Fiend
Level 4 ~ 1500/1000
Nothing can stop the mad attack of this powerful creature.

SDY-020 Sword of Dark Destruction
Magic ~ Common
MAGIC - Equip
A DARK monster equipped with this card increases its ATK by 400 points and decreases its DEF by 200 points.

SDY-021 Book of Secret Arts
Magic ~ Common
MAGIC - Equip
A Spellcaster-Type monster equipped with this card increases its ATK and DEF by 300 points.

SDY-022 Dark Hole
Magic ~ Common
MAGIC - Normal
Destroys all monsters on the field.

SDY-023 Dian Keto the Cure Master
Magic ~ Common
MAGIC - Normal
Increases your Life Points by 1000 points.

SDY-024 Ancient Elf
Monster ~ Common
LIGHT - Spellcaster
Level 4 ~ 1450/1200
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.

SDY-025 Magical Ghost
Monster ~ Common
DARK - Zombie
Level 4 ~ 1300/1400
This creature casts a spell of terror and confusion just before attacking its enemies.

SDY-026 Fissure
Magic ~ Common
MAGIC - Normal
Destroys 1 face-up monster with the lowest ATK.

SDY-027 Trap Hole
Trap ~ Common
TRAP - Normal
If the ATK of a monster summoned by your opponent (excluding Special Summon) is 1000 points or more, the monster is destroyed.

SDY-028 Two-Pronged Attack
Trap ~ Common
TRAP - Normal
Select and destroy 2 of your monsters and 1 of your opponent's monsters.

SDY-029 De-Spell
Magic ~ Common
MAGIC - Normal
Destroys 1 Magic Card on the field. If this card's target is face-down, flip it face-up. If the card is a Magic Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.

SDY-030 Monster Reborn
Magic ~ Common
MAGIC - Normal
Select 1 Monster Card from either your opponent's or your own Graveyard and place it on the field under your control in Attack or Defense Position (face-up). This is considered a Special Summon.

SDY-031 Reinforcements
Trap ~ Common
TRAP - Normal
Increase 1 selected monster's ATK by 500 points during the turn this card is activated.

SDY-032 Change of Heart
Magic ~ Common
MAGIC - Normal
Select and control 1 opposing monster (regardless of position) on the field until the end of your turn.

SDY-033 The Stern Mystic
Monster ~ Common
LIGHT - Spellcaster/Effect
Level 4 ~ 1500/1200
Effect: FLIP: All face-down cards on the field are turned face-up, and then returned to their original positions. No card effects are activated when cards are turned face-up.

SDY-034 Wall of Illusion
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 1000/1850
Effect: The monster attacking this creature is returned to its owner's hand. Any damage resulting from the attack is calculated normally.

SDY-035 Neo the Magic Swordsman
Monster ~ Common
LIGHT - Spellcaster
Level 4 ~ 1700/1000
A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.

SDY-036 Baron of the Fiend Sword
Monster ~ Common
DARK - Fiend
Level 4 ~ 1550/800
An aristocrat who wields a sword possessed by a malicious spirit that preys on the weak.

SDY-037 Man-Eating Treasure Chest
Monster ~ Common
DARK - Fiend
Level 4 ~ 1600/1000
A monster disguised as a treasure chest that is known to attack the unwary adventurer.

SDY-038 Sorcerer of the Doomed
Monster ~ Common
DARK - Spellcaster
Level 4 ~ 1450/1200
A slave of the dark arts, this sorcerer is a master of death-dealing spells.

SDY-039 Last Will
Magic ~ Common
MAGIC - Normal
If a monster of yours is sent from the field to the Graveyard during the turn that you've played this card, you can select a monster with an ATK of 1500 points or less from your Deck and play it as a Special Summon. Shuffle the Deck after playing the card. This card is active for 1 turn only.

SDY-040 Waboku
Trap ~ Common
TRAP - Normal
Any damage inflicted by an opponent's monster is decreased to 0 during the turn this card is activated.

SDY-041 Soul Exchange
Magic ~ Super Rare
MAGIC - Normal
Select an opponent's monster and use it as a Tribute in place of one of your own. You must skip your Battle Phase for the turn in which this card is activated.

SDY-042 Card Destruction
Magic ~ Super Rare
MAGIC - Normal
Both players must discard their entire hands and draw the same number of cards that they discarded from their respective Decks.

SDY-043 Trap Master
Monster ~ Common
EARTH - Warrior/Effect
Level 3 ~ 500/1100
Effect: FLIP: Destroys 1 Trap Card on the field. If this card's target is face-down, flip it face-up. If the card is a Trap Card, it is destroyed. If not, it is returned to its face-down position. The flipped card is not activated.

SDY-044 Dragon Capture Jar
Trap ~ Common
TRAP - Continuous
All Dragon-Type monsters on the field are switched to Defense Position and remain in this position as long as this card is active.

SDY-045 Yami
Magic ~ Common
MAGIC - Field
Increases the ATK and DEF of all Fiend and Spellcaster-Type monsters by 200 points. Also decreases the ATK and DEF of all Fairy-Type monsters by 200 points.

SDY-046 Man-Eater Bug
Monster ~ Common
EARTH - Insect/Effect
Level 2 ~ 450/600
Effect: FLIP: Destroys 1 monster on the field (regardless of position).

SDY-047 Reverse Trap
Trap ~ Common
TRAP - Normal
All increases and decreases to ATK and DEF are reversed for the turn in which this card is activated.

SDY-048 Remove Trap
Magic ~ Common
MAGIC - Normal
Destroys 1 face-up Trap Card on the field.

SDY-049 Castle Walls
Trap ~ Common
TRAP - Normal
Increase a selected monster's DEF by 500 points during the turn this card is activated.

SDY-050 Ultimate Offering
Trap ~ Common
TRAP - Continuous
At the cost of 500 Life Points per monster, a player is allowed an extra Normal Summon, Tribute Summon, or Set.
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