| MRD-000 Gate Guardian Monster ~ Secret Rare DARK - Warrior/Effect Level 11 ~ 3750/3400 Effect: This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin", and "Suijin" on your side of the Field as a Tribute. MRD-001 Feral Imp Monster ~ Common DARK - Fiend Level 4 ~ 1300/1400 A playful little fiend that lurks in the dark, waiting to attack an unwary enemy. MRD-002 Winged Dragon, Guardian of the Fortress #1 Monster ~ Common WIND - Dragon Level 4 ~ 1400/1200 A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue. MRD-003 Summoned Skull Monster ~ Ultra Rare DARK - Fiend Level 6 ~ 2500/1200 A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force. MRD-004 Rock Ogre Grotto #1 Monster ~ Common EARTH - Rock Level 3 ~ 800/1200 Protected by a solid body of rock, this monster throws a bone-shattering punch. MRD-005 Armored Lizard Monster ~ Common EARTH - Reptile Level 4 ~ 1500/1200 A lizard with a very tough hide and a vicious bite. MRD-006 Killer Needle Monster ~ Common WIND - Insect Level 4 ~ 1200/1000 A huge bee with exceptional strength that's particularly dangerous in a swarm. MRD-007 Larvae Moth Monster ~ Common EARTH - Insect/Effect Level 2 ~ 500/400 Effect: This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution". MRD-008 Harpie Lady Monster ~ Common WIND - Winged Beast Level 4 ~ 1300/1400 This human-shaped animal with wings is beautiful to watch but deadly in battle. MRD-009 Harpie Lady Sisters Monster ~ Super Rare WIND - Winged Beast/Effect Level 6 ~ 1950/2100 Effect: This monster can only be Special Summoned with the Magic Card "Elegant Egotist". MRD-010 Kojikocy Monster ~ Common EARTH - Warrior Level 4 ~ 1500/1200 A man-hunter with powerful arms that can crush boulders. MRD-011 Cocoon of Evolution Monster ~ Common EARTH - Insect/Effect Level 3 ~ 0/2000 Effect: You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the Field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as "Cocoon of Evolution". MRD-012 Crawling Dragon Monster ~ Common EARTH - Dragon Level 5 ~ 1600/1400 This weakened dragon can no longer fly, but is still a deadly force to be reckoned with. MRD-013 Armored Zombie Monster ~ Common DARK - Zombie Level 3 ~ 1500/0 This warrior blindly swings a deadly blade with devastating force. MRD-014 Mask of Darkness Monster ~ Rare DARK - Fiend/Effect Level 2 ~ 900/400 Effect: FLIP: Select 1 Trap Card from your Graveyard and return it to your hand. MRD-015 Doma The Angel of Silence Monster ~ Common DARK - Fairy Level 5 - 1600/1400 This fairy rules over death, and administers it when necessary. MRD-016 White Magical Hat Monster ~ Rare LIGHT - Spellcaster/Effect Level 3 ~ 1000/700 Effect: When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard. MRD-017 Big Eye Monster ~ Common DARK - Fiend/Effect Level 4 ~ 1200/1000 Effect: FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck. MRD-018 B. Skull Dragon Monster ~ Ultra Rare DARK - Dragon/Fusion Level 9 ~ 3200/2500 "Summoned Skull" + "Red-Eyes B. Dragon" MRD-019 Masked Sorcerer Monster ~ Rare DARK - Spellcaster/Effect Level 4 ~ 900/1400 Effect: When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck. MRD-020 Roaring Ocean Snake Monster ~ Common WATER - Aqua/Fusion Level 6 ~ 2100/1800 "Mystic Lamp" + "Hyosube" MRD-021 Water Omotics Monster ~ Common WATER - Aqua Level 4 ~ 1400/1200 Transforms the water overflowing from a jar into attacking dragons. MRD-022 Ground Attacker Bugroth Monster ~ Common EARTH - Machine Level 4 ~ 1500/1000 A surface battle robot that was once used for sea warfare. MRD-023 Petit Moth Monster ~ Common EARTH - Insect Level 1 ~ 300/200 This small but deadly creature is better off avoided. MRD-024 Elegant Egotist Magic ~ Rare MAGIC - Normal When you have 1 or more "Harpie Lady" cards on the field, you can Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your Deck. MRD-025 Sanga of the Thunder Monster ~ Super Rare LIGHT - Thunder/Effect Level 7 ~ 2600/2200 Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. MRD-026 Kazejin Monster ~ Super Rare WIND - Spellcaster/Effect Level 7 ~ 2400/2200 Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. MRD-027 Suijin Monster ~ Super Rare WATER - Aqua/Effect Level 7 ~ 2500/2400 Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect. MRD-028 Mystic Lamp Monster ~ Common DARK - Spellcaster/Effect Level 1 ~ 400/300 Effect: This monster may attack your opponent's Life Points directly. MRD-029 Steel Scorpion Monster ~ Common EARTH - Machine/Effect Level 1 ~ 250/300 Effect: A non Machine-type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack. MRD-030 Ocubeam Monster ~ Common LIGHT - Fairy Level 5 ~ 1550/1650 Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement. MRD-031 Leghul Monster ~ Common EARTH - Insect/Effect Level 1 ~ 300/350 Effect: This monster may attack your opponent's Life Points directly. MRD-032 Ooguchi Monster ~ Common WATER - Aqua/Effect Level 1 ~ 300/250 Effect: This monster may attack your opponent's Life Points directly. MRD-033 Leogun Monster ~ Common EARTH - Beast Level 5 ~ 1750/1550 Huge monster with a lion's mane similar to the King of Beasts. MRD-034 Blast Juggler Monster ~ Common FIRE - Machine/Effect Level 3 ~ 800/900 Effect: Offer this card as a Tribute during your Standby Phase if face-up to destroy two face-up monsters with an ATK of 1000 or less. MRD-035 Jinzo #7 Monster ~ Common DARK - Machine/Effect Level 2 ~ 500/400 Effect: This monster may attack your opponent's Life Points directly. MRD-036 Magician of Faith Monster ~ Rare LIGHT - Spellcaster/Effect Level 1 ~ 300/400 Effect: FLIP: Select 1 Magic Card from your Graveyard and return it to your hand. MRD-037 Ancient Elf Monster ~ Common LIGHT - Spellcaster Level 4 ~ 1450/1200 This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies. MRD-038 Deepsea Shark Monster ~ Common WATER - Fish/Fusion Level 5 ~ 1900/1600 "Bottom Dweller" + "Tongyo" MRD-039 Bottom Dweller Monster ~ Common WATER - Fish Level 5 ~ 1650/1700 This is one sea creature whose wrath is something monsters fear to face. MRD-040 Destroyer Golem Monster ~ Common EARTH - Rock Level 4 ~ 1500/1000 A golem with a massive right hand for crushing its victims. MRD-041 Kaminari Attack Monster ~ Common WIND - Thunder/Fusion Level 5 ~ 1900/1400 "Ocubeam" + "Mega Thunderball" MRD-042 Rainbow Flower Monster ~ Common EARTH - Plant/Effect Level 2 ~ 400/500 Effect: This monster may attack your opponent's Life Points directly. MRD-043 Morinphen Monster ~ Common DARK - Fiend Level 5 ~ 1550/1300 A strange fiend with long arms and razor-sharp talons. MRD-044 Mega Thunderball Monster ~ Common WIND - Thunder Level 2 ~ 750/600 Rolls along the ground releasing bolts of electricity to attack its enemies. MRD-045 Tongyo Monster ~ Common WATER - Fish Level 4 ~ 1350/800 This monsters captures other fish with its long tongue and sucks the energy out of them. MRD-046 Empress Judge Monster ~ Common EARTH - Warrior/Fusion Level 6 ~ 2100/1700 "Queen's Double" + "Hibikime" MRD-047 Pale Beast Monster ~ Common EARTH - Beast Level 4 ~ 1500/1200 With skin tinged a bluish-white, this strange creature is a fearsome sight to behold. MRD-048 Electric Lizard Monster ~ Common EARTH - Thunder/Effect Level 3 ~ 850/800 Effect: A non Zombie-type monster attacking "Electric Lizard" cannot attack on its following turn. MRD-049 Hunter Spider Monster ~ Common EARTH - Insect Level 5 ~ 1600/1400 This monster feeds on whatever it catches in its web. MRD-050 Ancient Lizard Warrior Monster ~ Common EARTH - Reptile Level 4 ~ 1400/1100 Before the dawn of man, this lizard warrior ruled supreme. MRD-051 Queen's Double Monster ~ Common EARTH - Warrior/Effect Level 1 ~ 350/300 Effect: This monster may attack your opponent's Life Points directly. MRD-052 Trent Monster ~ Common EARTH - Plant Level 5 ~ 1500/1800 A guardian of the woods, this massive tree is believed to be immortal. MRD-053 Disk Magician Monster ~ Common DARK - Machine Level 4 ~ 1350/1000 This devister hides in a saucer and only appears when executing an effect. MRD-054 Hyosube Monster ~ Common WATER - Aqua Level 4 ~ 1500/900 This amphibian is strong on the attack, but leaves much to be desired when defending. MRD-055 Hibikime Monster ~ Common EARTH - Warrior Level 4 ~ 1450/1000 Confuses enemy monsters with a noise that is harsh to the ears. MRD-056 Fake Trap Trap ~ Rare TRAP - Normal When your opponent uses a Magic, Trap, or Effect Monster Card to destroy one of your Trap Card(s), this card can be destroyed as a substitute for your Trap Card(s) MRD-057 Tribute to The Doomed Magic ~ Super Rare MAGIC - Normal Discard 1 card from your hand to the Graveyard to destroy 1 Monster Card on the Field (regardless of position). MRD-058 Soul Release Magic ~ Common MAGIC - Normal Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current duel. MRD-059 The Cheerful Coffin Magic ~ Common MAGIC - Normal You can discard up to three Monster Cards from your hand to the Graveyard. MRD-060 Change of Heart Magic ~ Ultra Rare MAGIC - Normal Select and control 1 opposing monster (regardless of position) on the Field until the end of your turn. MRD-061 Baby Dragon Monster ~ Common WIND - Dragon Level 3 ~ 1200/700 Much more than just a child, this dragon is gifted with untapped power. MRD-062 Blackland Fire Dragon Monster ~ Common DARK - Dragon Level 4 ~ 1500/800 A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight. MRD-063 Swamp Battleguard Monster ~ Common EARTH - Warrior/Effect Level 5 ~ 1800/1500 Effect: Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the Field. MRD-064 Battle Steer Monster ~ Common EARTH - Beast-Warrior Level 5 ~ 1800/1300 A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns. MRD-065 Time Wizard Monster ~ Ultra Rare LIGHT - Spellcaster/Effect Level 2 ~ 500/400 Effect: Toss a coin and call Heads or Tails. If you call it right, your opponent's monsters on the Field are destroyed. If you call it wrong, your own monsters on the Field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only during your own turn, once per turn. MRD-066 Saggi the Dark Clown Monster ~ Common DARK - Spellcaster Level 3 ~ 600/1500 This clown appears from nowhere and executes very strange moves to avoid enemy attacks. MRD-067 Dragon Piper Monster ~ Common FIRE - Pyro/Effect Level 3 ~ 200/1800 Effect: FLIP: Destroys "Dragon Capture Jar", and turns all face-up Dragon-type monsters to attack position. MRD-068 Illusionist Faceless Mage Monster ~ Common DARK - Spellcaster Level 5 ~ 1200/2200 Manipulates enemy attacks with the power of illusion. MRD-069 Sangan Monster ~ Rare DARK - Fiend/Effect Level 3 ~ 1000/600 Effect: When this card is sent from the Field to the Graveyard, move 1 monster with an ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled. MRD-070 Great Moth Monster ~ Rare EARTH - Insect/Effect Level 8 ~ 2600/2500 Effect: This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 4th of your turns after "Petit Moth" is equipped with "Cocoon of Evolution". MRD-071 Kuriboh Monster ~ Super Rare DARK - Fiend/Effect Level 1 ~ 300/200 Effect: Discard this card from your hand to the Graveyard to make the damage inflicted to your Life Points by 1 opponent's monster 0. This effect must be activated during your opponent's Battle Phase. MRD-072 Jellyfish Monster ~ Common WATER - Aqua Level 4 ~ 1200/1500 An almost invisible, semi-transparent jellyfish that drifts in the sea. MRD-073 Castle of Dark Illusions Monster ~ Common DARK - Fiend/Effect Level 4 ~ 920/1930 Effect: FLIP: Increases the ATK and DEF of all Zombie-type monsters by 200 points. As long as this card remains face-up on the Field, the ATK and DEF of Zombie-type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated. MRD-074 King of Yamimakai Monster ~ Common DARK - Fiend Level 5 ~ 2000/1530 Wields the power of darkness to destroy its enemies. MRD-075 Catapult Turtle Monster ~ Super Rare WATER - Aqua/Effect Level 5 ~ 1000/2000 Effect: Offer 1 monster on your side of the Field as a Tribute in order to inflict Direct Damage equal to half of the Tribute monster's ATK to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. MRD-076 Mystic Horseman Monster ~ Common EARTH - Beast Level 4 ~ 1300/1550 Half man and half horse, this monster is known for its extreme speed. MRD-077 Rabid Horseman Monster ~ Common EARTH - Beast-Warrior/Fusion Level 6 ~ 2000/1700 "Battle Ox" + "Mystic Horseman" MRD-078 Crass Clown Monster ~ Common DARK - Fiend/Effect Level 4 ~ 1350/1400 Effect: When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the Field to the owner's hand. MRD-079 Pumpking the King of Ghosts Monster ~ Common DARK - Zombie/Effect Level 6 ~ 1800/2000 Effect: If "Castle of Dark Illusions" is face-up on the Field, increase the ATK and DEF of this card by 100 points. As long as "Castle of Dark Illusions" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated. MRD-080 Dream Clown Monster ~ Common EARTH - Warrior/Effect Level 3 ~ 1200/900 Effect: When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the Field. MRD-081 Tainted Wisdom Monster ~ Common DARK - Fiend/Effect Level 3 ~ 1250/800 Effect: When this card is changed from Attack Position to Defense Position, shuffle your own deck. MRD-082 Ancient Brain Monster ~ Common DARK - Fiend Level 3 ~ 1000/700 A fallen fairy that is powerful in the dark. MRD-083 Guardian of the Labyrinth Monster ~ Common EARTH - Warrior Level 4 ~ 1000/1200 A monster that guards the entrance to the Netherworld. MRD-084 Prevent Rat Monster ~ Common EARTH - Beast Level 4 ~ 500/2000 This creature is shielded with a tough hide of hair and is excellent at defending itself. MRD-085 The Little Swordsman of Aile Monster ~ Common WATER - Warrior/Effect Level 3 ~ 800/1300 Effect: Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn. MRD-086 Princess of Tsurugi Monster ~ Rare WIND - Warrior/Effect Level 3 ~ 900/700 Effect: FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap card your opponent has on the Field. MRD-087 Protector of the Throne Monster ~ Common EARTH - Warrior Level 4 ~ 800/1500 While the king is away, this queen protects his throne with a mighty defense. MRD-088 Tremendous Fire Magic ~ Common MAGIC - Normal Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points. MRD-089 Jirai Gumo Monster ~ Common EARTH - Insect/Effect Level 4 ~ 2200/100 Effect: When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking. MRD-090 Shadow Ghoul Monster ~ Rare DARK - Zombie/Effect Level 5 ~ 1600/1300 Effect: Increase the ATK of this monster by 100 for each monster in your own Graveyard. MRD-091 Labyrinth Tank Monster ~ Common DARK - Machine/Fusion Level 7 ~ 2400/2400 "Giga-Tech Wolf" + "Cannon Soldier" MRD-092 Ryu-Kishin Powered Monster ~ Common DARK - Fiend Level 4 ~ 1600/1200 A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent. MRD-093 Bickuribox Monster ~ Common DARK - Fiend/Fusion Level 7 ~ 2300/2000 "Crass Clown" + "Dream Clown" MRD-094 Giltia the D. Knight Monster ~ Common LIGHT - Warrior/Fusion Level 5 ~ 1850/1500 "Guardian of the Labyrinth" + "Protector of the Throne" MRD-095 Launcher Spider Monster ~ Common FIRE - Machine Level 7 ~ 2200/2500 A mechanical spider with rocket launchers capable of random fire. MRD-096 Giga-Tech Wolf Monster ~ Common FIRE - Machine Level 4 ~ 1200/1400 An iron wolf with razor-sharp fangs that can penetrate any armor. MRD-097 Thunder Dragon Monster ~ Common LIGHT - Thunder/Effect Level 5 ~ 1600/1500 Effect: Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Your Deck is then shuffled. This card can only be used during a Main Phase. MRD-098 7 Colored Fish Monster ~ Common WATER - Fish Level 4 ~ 1800/800 A rare rainbow fish that has never been caught by mortal man. MRD-099 The Immortal of Thunder Monster ~ Common LIGHT - Thunder/Effect Level 4 ~ 1500/1300 Effect: FLIP: You gain 3000 Life Points. After this card is flipped, you lose 5000 Life Points when it is sent from the Field to the Graveyard. MRD-100 Punished Eagle Monster ~ Common WIND - Winged Beast/Fusion Level 6 ~ 2100/1800 "Blue-Winged Crown" + "Niwatori" MRD-101 Insect Soldiers of the Sky Monster ~ Common WIND - Insect/Effect Level 3 ~ 1000/800 Effect: The ATK of this card increases by 1000 points whenever it attacks a WIND monster. MRD-102 Hoshiningen Monster ~ Rare LIGHT - Fairy/Effect Level 2 ~ 500/700 Effect: As long as this card remains face-up on the Field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points. MRD-103 Musician King Monster ~ Common LIGHT - Spellcaster/Fusion Level 5 ~ 1750/1500 "Witch of the Black Forest" + "Lady of Faith" MRD-104 Yado Karu Monster ~ Common WATER - Aqua/Effect Level 4 ~ 900/1700 Effect: When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire. MRD-105 Cyber Saurus Monster ~ Common EARTH - Machine/Fusion Level 5 ~ 1800/1400 "Blast Juggler" + "Two-Headed King Rex" MRD-106 Cannon Soldier Monster ~ Rare DARK - Machine/Effect Level 4 ~ 1400/1300 Effect: Offer 1 monster on your side of the Field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded. MRD-107 Muka Muka Monster ~ Rare EARTH - Rock/Effect Level 2 ~ 600/300 Effect: Increase the ATK and DEF of this card by 300 points for every card in your hand. MRD-108 The Bistro Butcher Monster ~ Common DARK - Fiend/Effect Level 4 ~ 1800/1000 Effect: When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her Deck. MRD-109 Star Boy Monster ~ Rare WATER - Aqua/Effect Level 2 ~ 550/500 Effect: As long as this card remains face-up on the Field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points. MRD-110 Milus Radiant Monster ~ Rare EARTH - Beast/Effect Level 1 ~ 300/250 Effect: As long as this card remains face-up on the Field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points. MRD-111 Flame Cerebrus Monster ~ Common FIRE - Pyro Level 6 ~ 2100/1800 Known to many as the "Burning Executioner", this monster is capable of buring enemies to cinders. MRD-112 Niwatori Monster ~ Common EARTH - Winged Beast Level 3 ~ 900/800 Swallows enemies whole and uses their essence as energy. MRD-113 Dark Elf Monster ~ Rare DARK - Spellcaster/Effect Level 4 ~ 2000/800 Effect: This card requires a cost of 1000 of your own Life Points to attack. MRD-114 Mushroom Man #2 Monster ~ Common EARTH - Warrior/Effect Level 3 ~ 1250/800 Effect: A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted your opponent by paying 500 Life Points at your own End Phase. MRD-115 Lava Battleguard Monster ~ Common EARTH - Warrior/Effect Level 5 ~ 1550/1800 Effect: Raise the ATK of this card by 500 Points for each face-up "Swamp Battleguard" on your side of the Field. MRD-116 Witch of the Black Forest Monster ~ Rare DARK - Spellcaster/Effect Level 4 ~ 1100/1200 Effect: When this card is sent from the Field to the Graveyard, move 1 monster with a DEF of 1500 or less from your Deck to your hand. Your Deck is then shuffled. MRD-117 Little Chimera Monster ~ Rare FIRE - Beast/Effect Level 2 ~ 600/550 Effect: As long as this card remains face-up on the Field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points. MRD-118 Bladefly Monster ~ Rare WIND - Insect/Effect Level 2 ~ 600/700 Effect: As long as this card remains face-up on the Field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points. MRD-119 Lady of Faith Monster ~ Common LIGHT - Spellcaster Level 3 ~ 1100/800 Soothes the souls of others by chanting a mysterious spell. MRD-120 Twin-Headed Thunder Dragon Monster ~ Super Rare LIGHT - Thunder/Fusion Level 7 ~ 2800/2100 "Thunder Dragon" + "Thunder Dragon" MRD-121 Witch's Apprentice Monster ~ Rare DARK - Spellcaster/Effect Level 2 ~ 550/500 Effect: As long as this card remains face-up on the Field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points. MRD-122 Blue-Winged Crown Monster ~ Common WIND - Winged Beast Level 4 ~ 1600/1200 With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight. MRD-123 Skull Knight Monster ~ Common DARK - Spellcaster/Fusion Level 7 ~ 2650/2250 "Tainted Wisdom" + "Ancient Brain" MRD-124 Gazelle the King of Mythical Beasts Monster ~ Common EARTH - Beast Level 4 ~ 1500/1200 This monster moves so fast that it looks like an illusion to mortal eyes. MRD-125 Garnecia Elefantis Monster ~ Super Rare EARTH - Beast Warrior Level 7 ~ 2400/2000 A monster so heavy that each step rocks the earth. MRD-126 Barrel Dragon Monster ~ Ultra Rare DARK - Machine/Effect Level 7 ~ 2600/2200 Effect: Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the Field. This card can only be used during your turn, once per turn. MRD-127 Solemn Judgment Trap ~ Ultra Rare TRAP - Counter Pay half of your Life Points when your opponent either activates a Magic or Trap or summons a monster (including Special Summon) to negate the action and destroy all the cards involved. MRD-128 Magic Jammer Trap ~ Ultra Rare TRAP - Counter Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it. MRD-129 Seven Tools of the Bandit Trap ~ Ultra Rare TRAP - Counter Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it. MRD-130 Horn of Heaven Trap ~ Ultra Rare TRAP - Counter Offer 1 of your own monsters on the field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it. MRD-131 Shield & Sword Magic ~ Rare MAGIC - Normal For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Monsters summoned after this card's activation are excluded. MRD-132 Sword of Deep-Seated Magic ~ Common MAGIC - Equip A Monster Card equipped with this card increases it's ATK and DEF by 500 points. When this card is sent to your Graveyard, place it on top of your deck. MRD-133 Block Attack Magic ~ Common MAGIC - Normal Select 1 of your opponent's monsters and shift it to Defense Position. MRD-134 The Unhappy Maiden Monster ~ Common LIGHT - Spellcaster/Effect Level 1 ~ 0/100 Effect: When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately. MRD-135 Robbin' Goblin Trap ~ Rare TRAP - Continuous Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard. MRD-136 Germ Infection Magic ~ Common MAGIC - Equip The ATK of a non Machine-type monster equipped with this card is decreased by 300 points at each of it's Standby Phases. MRD-137 Paralyzing Potion Magic ~ Common MAGIC - Equip A non Machine-type monster equipped with this card cannot attack. MRD-138 Mirror Force Trap ~ Ultra Rare TRAP - Normal When an opponent's monster attacks, negate the attack and destroy all opponent's monsters in Attack position. MRD-139 Ring of Magnetism Magic ~ Common MAGIC - Equip A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card. MRD-140 Share the Pain Magic ~ Common MAGIC - Normal Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute. MRD-141 Stim-Pack Magic ~ Common MAGIC - Equip A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of it's Standby Phases. MRD-142 Heavy Storm Magic ~ Super Rare MAGIC - Normal Destroys all Magic and Trap Cards on the Field. MRD-143 Thousand Dragon Monster ~ Secret Rare WIND - Dragon/Fusion Level 7 ~ 2400/2000 "Time Wizard" + "Baby Dragon" |