MRD-000 Gate Guardian
Monster ~ Secret Rare
DARK - Warrior/Effect
Level 11 ~ 3750/3400
Effect: This card can only be Special Summoned by offering "Sanga of the Thunder", "Kazejin", and "Suijin" on your side of the Field as a Tribute.

MRD-001 Feral Imp
Monster ~ Common
DARK - Fiend
Level 4 ~ 1300/1400
A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.

MRD-002 Winged Dragon, Guardian of the Fortress #1
Monster ~ Common
WIND - Dragon
Level 4 ~ 1400/1200
A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.

MRD-003 Summoned Skull
Monster ~ Ultra Rare
DARK - Fiend
Level 6 ~ 2500/1200
A fiend with dark powers for confusing the enemy. Among the Fiend-Type monsters, this monster boasts considerable force.

MRD-004 Rock Ogre Grotto #1
Monster ~ Common
EARTH - Rock
Level 3 ~ 800/1200
Protected by a solid body of rock, this monster throws a bone-shattering punch.

MRD-005 Armored Lizard
Monster ~ Common
EARTH - Reptile
Level 4 ~ 1500/1200
A lizard with a very tough hide and a vicious bite.

MRD-006 Killer Needle
Monster ~ Common
WIND - Insect
Level 4 ~ 1200/1000
A huge bee with exceptional strength that's particularly dangerous in a swarm.

MRD-007 Larvae Moth
Monster ~ Common
EARTH - Insect/Effect
Level 2 ~ 500/400
Effect: This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 2nd of your turns after "Petit Moth" has been equipped with "Cocoon of Evolution".

MRD-008 Harpie Lady
Monster ~ Common
WIND - Winged Beast
Level 4 ~ 1300/1400
This human-shaped animal with wings is beautiful to watch but deadly in battle.

MRD-009 Harpie Lady Sisters
Monster ~ Super Rare
WIND - Winged Beast/Effect
Level 6 ~ 1950/2100
Effect: This monster can only be Special Summoned with the Magic Card "Elegant Egotist".

MRD-010 Kojikocy
Monster ~ Common
EARTH - Warrior
Level 4 ~ 1500/1200
A man-hunter with powerful arms that can crush boulders.

MRD-011 Cocoon of Evolution
Monster ~ Common
EARTH - Insect/Effect
Level 3 ~ 0/2000
Effect: You may treat this card as an Equip Magic Card on a face-up "Petit Moth" on the Field. When equipped, the ATK and DEF of "Petit Moth" becomes the same as "Cocoon of Evolution".

MRD-012 Crawling Dragon
Monster ~ Common
EARTH - Dragon
Level 5 ~ 1600/1400
This weakened dragon can no longer fly, but is still a deadly force to be reckoned with.

MRD-013 Armored Zombie
Monster ~ Common
DARK - Zombie
Level 3 ~ 1500/0
This warrior blindly swings a deadly blade with devastating force.

MRD-014 Mask of Darkness
Monster ~ Rare
DARK - Fiend/Effect
Level 2 ~ 900/400
Effect: FLIP: Select 1 Trap Card from your Graveyard and return it to your hand.

MRD-015 Doma The Angel of Silence
Monster ~ Common
DARK - Fairy
Level 5 - 1600/1400
This fairy rules over death, and administers it when necessary.

MRD-016 White Magical Hat
Monster ~ Rare
LIGHT - Spellcaster/Effect
Level 3 ~ 1000/700
Effect: When this card inflicts damage to your opponent's Life Points, 1 card must be discarded randomly from your opponent's hand to the Graveyard.

MRD-017 Big Eye
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 1200/1000
Effect: FLIP: See the 5 cards from the top of your Deck, arrange them in any order desired, and replace them on the top of the Deck.

MRD-018 B. Skull Dragon
Monster ~ Ultra Rare
DARK - Dragon/Fusion
Level 9 ~ 3200/2500
"Summoned Skull" + "Red-Eyes B. Dragon"

MRD-019 Masked Sorcerer
Monster ~ Rare
DARK - Spellcaster/Effect
Level 4 ~ 900/1400
Effect: When you inflict damage to your opponent's Life Points with this card, draw 1 card from your Deck.

MRD-020 Roaring Ocean Snake
Monster ~ Common
WATER - Aqua/Fusion
Level 6 ~ 2100/1800
"Mystic Lamp" + "Hyosube"

MRD-021 Water Omotics
Monster ~ Common
WATER - Aqua
Level 4 ~ 1400/1200
Transforms the water overflowing from a jar into attacking dragons.

MRD-022 Ground Attacker Bugroth
Monster ~ Common
EARTH - Machine
Level 4 ~ 1500/1000
A surface battle robot that was once used for sea warfare.

MRD-023 Petit Moth
Monster ~ Common
EARTH - Insect
Level 1 ~ 300/200
This small but deadly creature is better off avoided.

MRD-024 Elegant Egotist
Magic ~ Rare
MAGIC - Normal
When you have 1 or more "Harpie Lady" cards on the field, you can Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" card from your hand or your Deck.

MRD-025 Sanga of the Thunder
Monster ~ Super Rare
LIGHT - Thunder/Effect
Level 7 ~ 2600/2200
Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect.

MRD-026 Kazejin
Monster ~ Super Rare
WIND - Spellcaster/Effect
Level 7 ~ 2400/2200
Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect.

MRD-027 Suijin
Monster ~ Super Rare
WATER - Aqua/Effect
Level 7 ~ 2500/2400
Effect: Reduce the ATK of an opponent's monster attacking this card to 0. This effect can be used only once. The card's owner chooses when to activate this effect.

MRD-028 Mystic Lamp
Monster ~ Common
DARK - Spellcaster/Effect
Level 1 ~ 400/300
Effect: This monster may attack your opponent's Life Points directly.

MRD-029 Steel Scorpion
Monster ~ Common
EARTH - Machine/Effect
Level 1 ~ 250/300
Effect: A non Machine-type Monster attacking "Steel Scorpion" will be destroyed at the End Phase of your opponent's 3rd turn after the attack.

MRD-030 Ocubeam
Monster ~ Common
LIGHT - Fairy
Level 5 ~ 1550/1650
Frightening in appearance, this creature uses its large eyes and ears to keep track of any movement.

MRD-031 Leghul
Monster ~ Common
EARTH - Insect/Effect
Level 1 ~ 300/350
Effect: This monster may attack your opponent's Life Points directly.

MRD-032 Ooguchi
Monster ~ Common
WATER - Aqua/Effect
Level 1 ~ 300/250
Effect: This monster may attack your opponent's Life Points directly.

MRD-033 Leogun
Monster ~ Common
EARTH - Beast
Level 5 ~ 1750/1550
Huge monster with a lion's mane similar to the King of Beasts.

MRD-034 Blast Juggler
Monster ~ Common
FIRE - Machine/Effect
Level 3 ~ 800/900
Effect: Offer this card as a Tribute during your Standby Phase if face-up to destroy two face-up monsters with an ATK of 1000 or less.

MRD-035 Jinzo #7
Monster ~ Common
DARK - Machine/Effect
Level 2 ~ 500/400
Effect: This monster may attack your opponent's Life Points directly.

MRD-036 Magician of Faith
Monster ~ Rare
LIGHT - Spellcaster/Effect
Level 1 ~ 300/400
Effect: FLIP: Select 1 Magic Card from your Graveyard and return it to your hand.

MRD-037 Ancient Elf
Monster ~ Common
LIGHT - Spellcaster
Level 4 ~ 1450/1200
This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.

MRD-038 Deepsea Shark
Monster ~ Common
WATER - Fish/Fusion
Level 5 ~ 1900/1600
"Bottom Dweller" + "Tongyo"

MRD-039 Bottom Dweller
Monster ~ Common
WATER - Fish
Level 5 ~ 1650/1700
This is one sea creature whose wrath is something monsters fear to face.

MRD-040 Destroyer Golem
Monster ~ Common
EARTH - Rock
Level 4 ~ 1500/1000
A golem with a massive right hand for crushing its victims.

MRD-041 Kaminari Attack
Monster ~ Common
WIND - Thunder/Fusion
Level 5 ~ 1900/1400
"Ocubeam" + "Mega Thunderball"

MRD-042 Rainbow Flower
Monster ~ Common
EARTH - Plant/Effect
Level 2 ~ 400/500
Effect: This monster may attack your opponent's Life Points directly.

MRD-043 Morinphen
Monster ~ Common
DARK - Fiend
Level 5 ~ 1550/1300
A strange fiend with long arms and razor-sharp talons.

MRD-044 Mega Thunderball
Monster ~ Common
WIND - Thunder
Level 2 ~ 750/600
Rolls along the ground releasing bolts of electricity to attack its enemies.

MRD-045 Tongyo
Monster ~ Common
WATER - Fish
Level 4 ~ 1350/800
This monsters captures other fish with its long tongue and sucks the energy out of them.

MRD-046 Empress Judge
Monster ~ Common
EARTH - Warrior/Fusion
Level 6 ~ 2100/1700
"Queen's Double" + "Hibikime"

MRD-047 Pale Beast
Monster ~ Common
EARTH - Beast
Level 4 ~ 1500/1200
With skin tinged a bluish-white, this strange creature is a fearsome sight to behold.

MRD-048 Electric Lizard
Monster ~ Common
EARTH - Thunder/Effect
Level 3 ~ 850/800
Effect: A non Zombie-type monster attacking "Electric Lizard" cannot attack on its following turn.

MRD-049 Hunter Spider
Monster ~ Common
EARTH - Insect
Level 5 ~ 1600/1400
This monster feeds on whatever it catches in its web.

MRD-050 Ancient Lizard Warrior
Monster ~ Common
EARTH - Reptile
Level 4 ~ 1400/1100
Before the dawn of man, this lizard warrior ruled supreme.

MRD-051 Queen's Double
Monster ~ Common
EARTH - Warrior/Effect
Level 1 ~ 350/300
Effect: This monster may attack your opponent's Life Points directly.

MRD-052 Trent
Monster ~ Common
EARTH - Plant
Level 5 ~ 1500/1800
A guardian of the woods, this massive tree is believed to be immortal.

MRD-053 Disk Magician
Monster ~ Common
DARK - Machine
Level 4 ~ 1350/1000
This devister hides in a saucer and only appears when executing an effect.

MRD-054 Hyosube
Monster ~ Common
WATER - Aqua
Level 4 ~ 1500/900
This amphibian is strong on the attack, but leaves much to be desired when defending.

MRD-055 Hibikime
Monster ~ Common
EARTH - Warrior
Level 4 ~ 1450/1000
Confuses enemy monsters with a noise that is harsh to the ears.

MRD-056 Fake Trap
Trap ~ Rare
TRAP - Normal
When your opponent uses a Magic, Trap, or Effect Monster Card to destroy one of your Trap Card(s), this card can be destroyed as a substitute for your Trap Card(s)

MRD-057 Tribute to The Doomed
Magic ~ Super Rare
MAGIC - Normal
Discard 1 card from your hand to the Graveyard to destroy 1 Monster Card on the Field (regardless of position).

MRD-058 Soul Release
Magic ~ Common
MAGIC - Normal
Select up to 5 cards from either you or your opponent's Graveyard and remove them from the current duel.

MRD-059 The Cheerful Coffin
Magic ~ Common
MAGIC - Normal
You can discard up to three Monster Cards from your hand to the Graveyard.

MRD-060 Change of Heart
Magic ~ Ultra Rare
MAGIC - Normal
Select and control 1 opposing monster (regardless of position) on the Field until the end of your turn.

MRD-061 Baby Dragon
Monster ~ Common
WIND - Dragon
Level 3 ~ 1200/700
Much more than just a child, this dragon is gifted with untapped power.

MRD-062 Blackland Fire Dragon
Monster ~ Common
DARK - Dragon
Level 4 ~ 1500/800
A dragon that dwells in the depths of darkness, its vulnerability lies in its poor eyesight.

MRD-063 Swamp Battleguard
Monster ~ Common
EARTH - Warrior/Effect
Level 5 ~ 1800/1500
Effect: Increase the ATK of this monster by 500 points for every face-up "Lava Battleguard" on your side of the Field.

MRD-064 Battle Steer
Monster ~ Common
EARTH - Beast-Warrior
Level 5 ~ 1800/1300
A bull monster often found in the woods, it charges enemy monsters with a pair of deadly horns.

MRD-065 Time Wizard
Monster ~ Ultra Rare
LIGHT - Spellcaster/Effect
Level 2 ~ 500/400
Effect: Toss a coin and call Heads or Tails. If you call it right, your opponent's monsters on the Field are destroyed. If you call it wrong, your own monsters on the Field are destroyed and you lose Life Points equal to half the total ATK of the destroyed monsters. This card can be used only during your own turn, once per turn.

MRD-066 Saggi the Dark Clown
Monster ~ Common
DARK - Spellcaster
Level 3 ~ 600/1500
This clown appears from nowhere and executes very strange moves to avoid enemy attacks.

MRD-067 Dragon Piper
Monster ~ Common
FIRE - Pyro/Effect
Level 3 ~ 200/1800
Effect: FLIP: Destroys "Dragon Capture Jar", and turns all face-up Dragon-type monsters to attack position.

MRD-068 Illusionist Faceless Mage
Monster ~ Common
DARK - Spellcaster
Level 5 ~ 1200/2200
Manipulates enemy attacks with the power of illusion.

MRD-069 Sangan
Monster ~ Rare
DARK - Fiend/Effect
Level 3 ~ 1000/600
Effect: When this card is sent from the Field to the Graveyard, move 1 monster with an ATK of 1500 or less from your Deck to your hand. Your Deck is then shuffled.

MRD-070 Great Moth
Monster ~ Rare
EARTH - Insect/Effect
Level 8 ~ 2600/2500
Effect: This monster can only be Special Summoned by offering "Petit Moth" as a Tribute on the 4th of your turns after "Petit Moth" is equipped with "Cocoon of Evolution".

MRD-071 Kuriboh
Monster ~ Super Rare
DARK - Fiend/Effect
Level 1 ~ 300/200
Effect: Discard this card from your hand to the Graveyard to make the damage inflicted to your Life Points by 1 opponent's monster 0. This effect must be activated during your opponent's Battle Phase.

MRD-072 Jellyfish
Monster ~ Common
WATER - Aqua
Level 4 ~ 1200/1500
An almost invisible, semi-transparent jellyfish that drifts in the sea.

MRD-073 Castle of Dark Illusions
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 920/1930
Effect: FLIP: Increases the ATK and DEF of all Zombie-type monsters by 200 points. As long as this card remains face-up on the Field, the ATK and DEF of Zombie-type monsters continues to increase by 200 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.

MRD-074 King of Yamimakai
Monster ~ Common
DARK - Fiend
Level 5 ~ 2000/1530
Wields the power of darkness to destroy its enemies.

MRD-075 Catapult Turtle
Monster ~ Super Rare
WATER - Aqua/Effect
Level 5 ~ 1000/2000
Effect: Offer 1 monster on your side of the Field as a Tribute in order to inflict Direct Damage equal to half of the Tribute monster's ATK to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

MRD-076 Mystic Horseman
Monster ~ Common
EARTH - Beast
Level 4 ~ 1300/1550
Half man and half horse, this monster is known for its extreme speed.

MRD-077 Rabid Horseman
Monster ~ Common
EARTH - Beast-Warrior/Fusion
Level 6 ~ 2000/1700
"Battle Ox" + "Mystic Horseman"

MRD-078 Crass Clown
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 1350/1400
Effect: When this card is changed from Defense Position to Attack Position, return 1 monster on your opponent's side of the Field to the owner's hand.

MRD-079 Pumpking the King of Ghosts
Monster ~ Common
DARK - Zombie/Effect
Level 6 ~ 1800/2000
Effect: If "Castle of Dark Illusions" is face-up on the Field, increase the ATK and DEF of this card by 100 points. As long as "Castle of Dark Illusions" remains face-up on the Field, the ATK and DEF of this card continues to increase by 100 points during each of your Standby Phases. This effect continues until your 4th turn after the card is activated.

MRD-080 Dream Clown
Monster ~ Common
EARTH - Warrior/Effect
Level 3 ~ 1200/900
Effect: When this card is changed from Attack Position to Defense Position, select and destroy 1 monster on your opponent's side of the Field.

MRD-081 Tainted Wisdom
Monster ~ Common
DARK - Fiend/Effect
Level 3 ~ 1250/800

Effect: When this card is changed from Attack Position to Defense Position, shuffle your own deck.
MRD-082 Ancient Brain
Monster ~ Common
DARK - Fiend
Level 3 ~ 1000/700
A fallen fairy that is powerful in the dark.

MRD-083 Guardian of the Labyrinth
Monster ~ Common
EARTH - Warrior
Level 4 ~ 1000/1200
A monster that guards the entrance to the Netherworld.

MRD-084 Prevent Rat
Monster ~ Common
EARTH - Beast
Level 4 ~ 500/2000
This creature is shielded with a tough hide of hair and is excellent at defending itself.

MRD-085 The Little Swordsman of Aile
Monster ~ Common
WATER - Warrior/Effect
Level 3 ~ 800/1300
Effect: Offer 1 monster on your side of the Field as a Tribute to increase this monster's ATK by 700 points until the end of the turn.

MRD-086 Princess of Tsurugi
Monster ~ Rare
WIND - Warrior/Effect
Level 3 ~ 900/700
Effect: FLIP: Inflicts 500 points of Direct Damage to your opponent's Life Points for each Magic and Trap card your opponent has on the Field.

MRD-087 Protector of the Throne
Monster ~ Common
EARTH - Warrior
Level 4 ~ 800/1500
While the king is away, this queen protects his throne with a mighty defense.

MRD-088 Tremendous Fire
Magic ~ Common
MAGIC - Normal
Inflicts 1000 points of Direct Damage to your opponent's Life Points and 500 points of Direct Damage to your Life Points.

MRD-089 Jirai Gumo
Monster ~ Common
EARTH - Insect/Effect
Level 4 ~ 2200/100
Effect: When you attack with this card, toss a coin and call it. If you call it right, attack normally. If you call it wrong, reduce your Life Points by half before attacking.

MRD-090 Shadow Ghoul
Monster ~ Rare
DARK - Zombie/Effect
Level 5 ~ 1600/1300
Effect: Increase the ATK of this monster by 100 for each monster in your own Graveyard.

MRD-091 Labyrinth Tank
Monster ~ Common
DARK - Machine/Fusion
Level 7 ~ 2400/2400
"Giga-Tech Wolf" + "Cannon Soldier"

MRD-092 Ryu-Kishin Powered
Monster ~ Common
DARK - Fiend
Level 4 ~ 1600/1200
A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.

MRD-093 Bickuribox
Monster ~ Common
DARK - Fiend/Fusion
Level 7 ~ 2300/2000
"Crass Clown" + "Dream Clown"

MRD-094 Giltia the D. Knight
Monster ~ Common
LIGHT - Warrior/Fusion
Level 5 ~ 1850/1500
"Guardian of the Labyrinth" + "Protector of the Throne"

MRD-095 Launcher Spider
Monster ~ Common
FIRE - Machine
Level 7 ~ 2200/2500
A mechanical spider with rocket launchers capable of random fire.

MRD-096 Giga-Tech Wolf
Monster ~ Common
FIRE - Machine
Level 4 ~ 1200/1400
An iron wolf with razor-sharp fangs that can penetrate any armor.

MRD-097 Thunder Dragon
Monster ~ Common
LIGHT - Thunder/Effect
Level 5 ~ 1600/1500
Effect: Discard this card from your hand to the Graveyard to add up to 2 "Thunder Dragon" cards from your Deck to your hand. Your Deck is then shuffled. This card can only be used during a Main Phase.

MRD-098 7 Colored Fish
Monster ~ Common
WATER - Fish
Level 4 ~ 1800/800
A rare rainbow fish that has never been caught by mortal man.

MRD-099 The Immortal of Thunder
Monster ~ Common
LIGHT - Thunder/Effect
Level 4 ~ 1500/1300
Effect: FLIP: You gain 3000 Life Points. After this card is flipped, you lose 5000 Life Points when it is sent from the Field to the Graveyard.

MRD-100 Punished Eagle
Monster ~ Common
WIND - Winged Beast/Fusion
Level 6 ~ 2100/1800
"Blue-Winged Crown" + "Niwatori"

MRD-101 Insect Soldiers of the Sky
Monster ~ Common
WIND - Insect/Effect
Level 3 ~ 1000/800
Effect: The ATK of this card increases by 1000 points whenever it attacks a WIND monster.

MRD-102 Hoshiningen
Monster ~ Rare
LIGHT - Fairy/Effect
Level 2 ~ 500/700
Effect: As long as this card remains face-up on the Field, increase the ATK of all LIGHT monsters by 500 points and decrease the ATK of all DARK monsters by 400 points.

MRD-103 Musician King
Monster ~ Common
LIGHT - Spellcaster/Fusion
Level 5 ~ 1750/1500
"Witch of the Black Forest" + "Lady of Faith"

MRD-104 Yado Karu
Monster ~ Common
WATER - Aqua/Effect
Level 4 ~ 900/1700
Effect: When this card is changed from Defense Position to Attack Position, you can place any number of cards from your hand at the bottom of your Deck in any order you desire.

MRD-105 Cyber Saurus
Monster ~ Common
EARTH - Machine/Fusion
Level 5 ~ 1800/1400
"Blast Juggler" + "Two-Headed King Rex"

MRD-106 Cannon Soldier
Monster ~ Rare
DARK - Machine/Effect
Level 4 ~ 1400/1300
Effect: Offer 1 monster on your side of the Field as a Tribute to inflict 500 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other card's effects are excluded.

MRD-107 Muka Muka
Monster ~ Rare
EARTH - Rock/Effect
Level 2 ~ 600/300
Effect: Increase the ATK and DEF of this card by 300 points for every card in your hand.

MRD-108 The Bistro Butcher
Monster ~ Common
DARK - Fiend/Effect
Level 4 ~ 1800/1000
Effect: When this card inflicts damage to your opponent, your opponent must draw 2 cards from his/her Deck.

MRD-109 Star Boy
Monster ~ Rare
WATER - Aqua/Effect
Level 2 ~ 550/500
Effect: As long as this card remains face-up on the Field, increase the ATK of all WATER monsters by 500 points and decrease the ATK of all FIRE monsters by 400 points.

MRD-110 Milus Radiant
Monster ~ Rare
EARTH - Beast/Effect
Level 1 ~ 300/250
Effect: As long as this card remains face-up on the Field, increase the ATK of all EARTH monsters by 500 points and decrease the ATK of all WIND monsters by 400 points.

MRD-111 Flame Cerebrus
Monster ~ Common
FIRE - Pyro
Level 6 ~ 2100/1800
Known to many as the "Burning Executioner", this monster is capable of buring enemies to cinders.

MRD-112 Niwatori
Monster ~ Common
EARTH - Winged Beast
Level 3 ~ 900/800
Swallows enemies whole and uses their essence as energy.

MRD-113 Dark Elf
Monster ~ Rare
DARK - Spellcaster/Effect
Level 4 ~ 2000/800
Effect: This card requires a cost of 1000 of your own Life Points to attack.

MRD-114 Mushroom Man #2
Monster ~ Common
EARTH - Warrior/Effect
Level 3 ~ 1250/800
Effect: A player controlling this monster loses 300 Life Points during each of his/her Standby Phases when this card is on the Field. Control of this card is shifted your opponent by paying 500 Life Points at your own End Phase.

MRD-115 Lava Battleguard
Monster ~ Common
EARTH - Warrior/Effect
Level 5 ~ 1550/1800
Effect: Raise the ATK of this card by 500 Points for each face-up "Swamp Battleguard" on your side of the Field.

MRD-116 Witch of the Black Forest
Monster ~ Rare
DARK - Spellcaster/Effect
Level 4 ~ 1100/1200
Effect: When this card is sent from the Field to the Graveyard, move 1 monster with a DEF of 1500 or less from your Deck to your hand. Your Deck is then shuffled.

MRD-117 Little Chimera
Monster ~ Rare
FIRE - Beast/Effect
Level 2 ~ 600/550
Effect: As long as this card remains face-up on the Field, increase the ATK of all FIRE monsters by 500 points and decrease the ATK of all WATER monsters by 400 points.

MRD-118 Bladefly
Monster ~ Rare
WIND - Insect/Effect
Level 2 ~ 600/700
Effect: As long as this card remains face-up on the Field, increase the ATK of all WIND monsters by 500 points and decrease the ATK of all EARTH monsters by 400 points.

MRD-119 Lady of Faith
Monster ~ Common
LIGHT - Spellcaster
Level 3 ~ 1100/800
Soothes the souls of others by chanting a mysterious spell.

MRD-120 Twin-Headed Thunder Dragon
Monster ~ Super Rare
LIGHT - Thunder/Fusion
Level 7 ~ 2800/2100
"Thunder Dragon" + "Thunder Dragon"

MRD-121 Witch's Apprentice
Monster ~ Rare
DARK - Spellcaster/Effect
Level 2 ~ 550/500
Effect: As long as this card remains face-up on the Field, increase the ATK of all DARK monsters by 500 points and decrease the ATK of all LIGHT monsters by 400 points.

MRD-122 Blue-Winged Crown
Monster ~ Common
WIND - Winged Beast
Level 4 ~ 1600/1200
With hair shaped like a crown and a body encased in bluish white flames, this bird is a formidable sight.

MRD-123 Skull Knight
Monster ~ Common
DARK - Spellcaster/Fusion
Level 7 ~ 2650/2250
"Tainted Wisdom" + "Ancient Brain"

MRD-124 Gazelle the King of Mythical Beasts
Monster ~ Common
EARTH - Beast
Level 4 ~ 1500/1200
This monster moves so fast that it looks like an illusion to mortal eyes.

MRD-125 Garnecia Elefantis
Monster ~ Super Rare
EARTH - Beast Warrior
Level 7 ~ 2400/2000
A monster so heavy that each step rocks the earth.

MRD-126 Barrel Dragon
Monster ~ Ultra Rare
DARK - Machine/Effect
Level 7 ~ 2600/2200
Effect: Toss a coin 3 times. If 2 out of 3 results are Heads, destroy 1 monster on your opponent's side of the Field. This card can only be used during your turn, once per turn.

MRD-127 Solemn Judgment
Trap ~ Ultra Rare
TRAP - Counter
Pay half of your Life Points when your opponent either activates a Magic or Trap or summons a monster (including Special Summon) to negate the action and destroy all the cards involved.

MRD-128 Magic Jammer
Trap ~ Ultra Rare
TRAP - Counter
Discard 1 card from your hand to the Graveyard to negate the activation of a Magic Card and destroy it.

MRD-129 Seven Tools of the Bandit
Trap ~ Ultra Rare
TRAP - Counter
Pay 1000 of your Life Points to negate the activation of a Trap Card and destroy it.

MRD-130 Horn of Heaven
Trap ~ Ultra Rare
TRAP - Counter
Offer 1 of your own monsters on the field as a Tribute to negate the summon (including Special Summon) of a monster and destroy it.

MRD-131 Shield & Sword
Magic ~ Rare
MAGIC - Normal
For 1 turn, each face-up monster's original ATK becomes their original DEF and vice-versa. Monsters summoned after this card's activation are excluded.

MRD-132 Sword of Deep-Seated
Magic ~ Common
MAGIC - Equip
A Monster Card equipped with this card increases it's ATK and DEF by 500 points. When this card is sent to your Graveyard, place it on top of your deck.

MRD-133 Block Attack
Magic ~ Common
MAGIC - Normal
Select 1 of your opponent's monsters and shift it to Defense Position.

MRD-134 The Unhappy Maiden
Monster ~ Common
LIGHT - Spellcaster/Effect
Level 1 ~ 0/100
Effect: When this card is sent to the Graveyard as a result of battle, the Battle Phase for that turn ends immediately.

MRD-135 Robbin' Goblin
Trap ~ Rare
TRAP - Continuous
Each time 1 of your monsters inflicts damage to your opponent's Life Points, 1 card is randomly selected from your opponent's hand and discarded to the Graveyard.

MRD-136 Germ Infection
Magic ~ Common
MAGIC - Equip
The ATK of a non Machine-type monster equipped with this card is decreased by 300 points at each of it's Standby Phases.

MRD-137 Paralyzing Potion
Magic ~ Common
MAGIC - Equip
A non Machine-type monster equipped with this card cannot attack.

MRD-138 Mirror Force
Trap ~ Ultra Rare
TRAP - Normal
When an opponent's monster attacks, negate the attack and destroy all opponent's monsters in Attack position.

MRD-139 Ring of Magnetism
Magic ~ Common
MAGIC - Equip
A monster equipped with this card decreases its ATK and DEF by 500 points. All your opponent's monsters must attack the monster equipped with this card.

MRD-140 Share the Pain
Magic ~ Common
MAGIC - Normal
Offer 1 monster on your side of the field as a Tribute. Your opponent must select 1 monster on his/her side of the field and offer it as a Tribute.

MRD-141 Stim-Pack
Magic ~ Common
MAGIC - Equip
A monster equipped with this card increases its ATK by 700 points. Its ATK is then decreased by 200 points at each of it's Standby Phases.

MRD-142 Heavy Storm
Magic ~ Super Rare
MAGIC - Normal
Destroys all Magic and Trap Cards on the Field.

MRD-143 Thousand Dragon
Monster ~ Secret Rare
WIND - Dragon/Fusion
Level 7 ~ 2400/2000
"Time Wizard" + "Baby Dragon"
Hosted by www.Geocities.ws

1