LON-000 Gemini Elf
Monster ~ Secret Rare
EARTH - Spellcaster
Level 4 ~ 1900/900
Elf twins that alternate their attacks

LON-001 The Masked Beast
Monster ~ Ultra Rare
DARK - Fiend/Ritual
Level 8 ~ 3200/1800
This monster can only be Ritual Summoned with the Ritual Magic Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

LON-002 Swordsman of Landstar
Monster ~ Common
EARTH - Warrior
Level 3 ~ 500/1200
An amateur with a sword, this fairy warrior relies on its mysterious powers.

LON-003 Humanoid Slime
Monster ~ Common
WATER - Aqua
Level 4 ~ 800/2000
This slime apparently has some human genes in its genetic makeup.

LON-004 Worm Drake
Monster ~ Common
EARTH - Reptile
Level 4 ~ 1400/1500
Once this monster wraps itself around a victim, there is no escape.

LON-005 Humanoid Worm Drake
Monster ~ Common
WATER - Aqua/Fusion
Level 7 ~ 2200/2000
"Worm Drake" + "Humanoid Slime"

LON-006 Revival Jam
Monster ~ Super Rare
WATER - Aqua/Effect
Level 4 ~ 1500/500
Effect: When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when this monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way.

LON-007 Flying Fish
Monster ~ Common
WIND - Fish
Level 4 ~ 800/500
Three wishes are granted to those fortunate enough to see this monster in flight

LON-008 Amphibian Beast
Monster ~ Rare
WATER - Fish
Level 6 ~ 2400/2000
On land or in the sea, the speed of this monster is unmatchable.

LON-009 Shining Abyss
Monster ~ Common
LIGHT - Fairy
Level 4 ~ 1600/1800
This monster employs the powers of both Light and Darkness.

LON-010 Gadget Soldier
Monster ~ Common
FIRE - Machine
Level 6 ~ 1800/2000
A rust-free machine warrior born to battle.

LON-011 Grand Tiki Elder
Monster ~ Common
DARK - Fiend
Level 4 ~ 1500/800
A masked monster that wields the most deadly of curses.

LON-012 Melchid the Four-Face Beast
Monster ~ Common
DARK - Fiend
Level 4 ~ 1500/1200
This monster has four different masks for four different attacks.

LON-013 Nuvia the Wicked
Monster ~ Rare
DARK - Fiend/Effect
Level 4 ~ 2000/800
Effect: If this monster is Summoned by a Normal Summon, it is destroyed. The ATK of this card is decreased by 200 points for each monster on your opponent's side of the field.

LON-014 Chosen One
Magic ~ Common
MAGIC - Normal
Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard.


LON-015 Mask of Weakness
Trap ~ Common
TRAP - Normal
This card can only be activated in the Battle Phase. Select 1 attacking monster and decrease the selected monster's ATK by 700 points during the turn this card is activated.

LON-016 Curse of the Masked Beast
Magic ~ Common
MAGIC - Ritual
This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand.

LON-017 Mask of Dispel
Magic ~ Super Rare
MAGIC - Continuous
Select 1 face-up Magic Card on the field. The controller of the Magic Card must take damage of 500 Life Points during each of his/her Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed.

LON-018 Mask of Restrict
Trap ~ Ultra Rare
TRAP - Continuous
No matter what the situation, neither player can offer any monster as a Tribute.

LON-019 Mask of the Accursed
Magic ~ Super Rare
MAGIC - Equipment
The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases.

LON-020 Mask of Brutality
Magic ~ Rare
MAGIC - Equipment
A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

LON-021 Return of the Doomed
Magic ~ Rare
MAGIC - Normal
Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn.

LON-022 Lightning Blade
Magic ~ Common
MAGIC - Equipment
This card can only be equipped to Warrior-Type monsters. Increases the ATK of the equipped monster by 800 points and decreases the ATK of all WATER monsters on the field by 500 points.

LON-023 Tornado Wall
Trap ~ Common
TRAP - Continuous
This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage to your Life Points becomes 0. When "Umi" is destroyed or removed from the field, this card is also destroyed.

LON-024 Fairy Box
Trap ~ Common
TRAP - Continuous
Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK become 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed.

LON-025 Torrential Tribute
Trap ~ Ultra Rare
TRAP - Normal
You can activate this card when a monster is Summoned (including Flip Summon and Special Summon). Destroy all monsters on the field.

LON-026 Jam Breeding Machine
Magic ~ Rare
MAGIC - Continuous
During each of your Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) to your side of the field. As long as this card remains face-up on the field, you cannot Summon (including Flip Summon and Special Summon) any other monster.

LON-027 Infinite Cards
Magic ~ Rare
MAGIC - Continuous
As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands.

LON-028 Jam Defender
Trap ~ Common
TRAP - Continuous
Each time a monster on your opponent's side of the field attacks a monster on your side of the field and you have "Revival Jam" face-up on the field, you can change the attack target to "Revival Jam."

LON-029 Card of Safe Return
Magic ~ Ultra Rare
MAGIC - Continuous
When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck.

LON-030 Lady Panther
Monster ~ Common
EARTH - Beast-Warrior/Effect
Level 4 ~ 1400/1300
Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck.

LON-031 The Unfriendly Amazon
Monster ~ Common
EARTH - Warrior/Effect
Level 4 ~ 2000/1000
Effect: Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

LON-032 Amazon Archer
Monster ~ Common
EARTH - Warrior/Effect
Level 4 ~ 1400/1000
Effect: Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

LON-033 Crimson Sentry
Monster ~ Common
FIRE - Warrior/Effect
Level 4 ~ 1500/1200
Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck.

LON-034 Fire Princess
Monster ~ Super Rare
FIRE - Pyro/Effect
Level 4 ~ 1300/1500
Effect: Inflict 500 points of Direct Damage to your opponent's Life Points each time you increase your own Life Points.

LON-035 Lady Assailant of Flames
Monster ~ Common
FIRE - Pyro/Effect
Level 4 ~ 1500/1000
Effect: FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points.

LON-036 Fire Sorceror
Monster ~ Common
FIRE - Spellcaster/Effect
Level 4 ~ 1000/1500
Effect: FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points.

LON-037 Spirit of the Breeze
Monster ~ Rare
WIND - Fairy/Effect
Level 3 ~ 0/1800
Effect: As long as this card remains on your side of field in face-up Attack Position, increase your Life Points by 1000 points during each of your Standby Phases.

LON-038 Dancing Fairy
Monster ~ Common
WIND - Fairy/Effect
Level 4 ~ 1700/1000
Effect: As long as this card remains on your side of the field in face-up Defense Position, increase your Life Points by 1000 points during each of your Standby Phases.

LON-039 Fairy Guardian
Monster ~ Common
WIND - Fairy/Effect
Level 3 ~ 1000/1000
Effect: Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck.

LON-040 Empress Mantis
Monster ~ Common
WIND - Insect
Level 6 ~ 2200/1400
Queen of an army of giant mantises whose command moves legions.

LON-041 Cure Mermaid
Monster ~ Common
WATER - Fish/Effect
Level 4 ~ 1500/800
Effect: As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases.

LON-042 Hysteric Fairy
Monster ~ Common
LIGHT - Fairy/Effect
Level 4 ~ 1800/500
Effect: Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded.

LON-043 Bio-Mage
Monster ~ Common
LIGHT - Fairy
Level 3 ~ 1150/1000
A mysterious priest created as a result of the latest advances in biotechnology.

LON-044 The Forgiving Maiden
Monster ~ Common
LIGHT - Fairy/Effect
Level 4 ~ 850/2000
Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand.

LON-045 St. Joan
Monster ~ Common
LIGHT - Fairy/Fusion
Level 7 ~ 2800/2000
"The Forgiving Maiden" + "Marie the Fallen One"

LON-046 Marie the Fallen One
Monster ~ Rare
DARK - Fiend/Effect
Level 5 ~ 1700/1200
Effect: As long as this card exists in your Graveyard, increase your Life Points by 200 points during each of your Standby Phases.

LON-047 Jar of Greed
Trap ~ Super Rare
TRAP - Normal
Draw 1 card from your Deck.

LON-048 Scroll of Bewitchment
Magic ~ Common
MAGIC � Equipment
Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select.

LON-049 United We Stand
Magic ~ Ultra Rare
MAGIC � Equipment

For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points.
LON-050 Mage Power
Magic ~ Ultra Rare
MAGIC - Equipment
For every Magic and Trap Card on your side of the field, increase the ATK and DEF of the equipped monster by 500 points.

LON-051 Offerings to the Doomed
Magic ~ Common
MAGIC - Quick-Play
Destroys 1 face-up monster. Skip your next Draw Phase.

LON-052 The Portrait's Secret
Monster ~ Common
EARTH - Fiend
Level 4 ~ 1200/1500
A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it.

LON-053 The Gross Ghost of Fled Dreams
Monster ~ Common
DARK - Fiend
Level 4 ~ 1300/1800
This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber.

LON-054 Headless Spirit
Monster ~ Common
EARTH - Fiend
Level 4 ~ 1450/1700
A haunted spirit of a falsely accused knight who wanders in search of truth and justice.

LON-055 Earthbound Spirit
Monster ~ Common
EARTH - Fiend
Level 4 ~ 500/2000
A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth.

LON-056 The Earl of Demise
Monster ~ Common
DARK - Fiend
Level 5 ~ 2000/700
This gentlemanly creature is extremely wicked, feared by man and fiend alike.

LON-057 Boneheimer
Monster ~ Common
WATER - Aqua
Level 3 ~ 850/400
This monster wanders the seas, sucking dry any creatures it may encounter.

LON-058 Flame Dancer
Monster ~ Common
FIRE - Pyro
Level 2 ~ 550/450
This monster moves while swinging its burning rope.

LON-059 Spherous Lady
Monster ~ Common
EARTH - Rock
Level 3 ~ 400/1400
Many have been deceived by the beauty of this vampire.

LON-060 Lightning Conger
Monster ~ Common
WATER - Thunder
Level 3 ~ 350/750
This massive eel generates huge charges of electricity and unleashes them as thunderbolts.

LON-061 Jowgen the Spiritualist
Monster ~ Rare
LIGHT - Spellcaster/Effect
Level 3 ~ 200/1300
Effect: Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monsters can be Special Summoned.

LON-062 Kycoo the Ghost Destroyer
Monster ~ Super Rare
DARK - Spellcaster/Effect
Level 4 ~ 1800/700
Effect: Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove up to 2 cards in your opponent's Graveyard from play. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards in either Graveyard from play.

LON-063 Summoner of Illusions
Monster ~ Common
LIGHT - Spellcaster/Effect
Level 3 ~ 800/900
Effect: FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated.

LON-064 Bazoo the Soul-Eater
Monster ~ Super Rare
EARTH - Beast/Effect
Level 4 ~ 1600/900
Effect: You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used only once during your turn.

LON-065 Dark Necrofear
Monster ~ Ultra Rare
DARK - Fiend/Effect
Level 8 ~ 2200/2800
Effect: This card can only be Special Summoned by removing 3 Fiend-Type monsters in your Graveyard from play. When this card is destroyed in battle or by your opponent's card effect, it is treated as an Equip Magic Card at the end of the turn. Equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster.

LON-066 Soul of Purity and Light
Monster ~ Common
LIGHT - Fairy/Effect
Level 6 ~ 2000/1800
Effect: This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase.

LON-067 Spirit of Flames
Monster ~ Common
FIRE - Pyro/Effect
Level 4 ~ 1700/1000
Effect: This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase.

LON-068 Aqua Spirit
Monster ~ Common
WATER - Aqua/Effect
Level 4 ~ 1600/1200
Effect: This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn.

LON-069 The Rock Spirit
Monster ~ Common
EARTH - Rock/Effect
Level 4 ~ 1700/1000
Effect: This monster can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase.

LON-070 Garuda the Wind Spirit
Monster ~ Common
WIND - Winged-Beast/Effect
Level 4 ~ 1600/1200
Effect: This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn.

LON-071 Gilasaurus
Monster ~ Rare
EARTH - Dinosaur/Effect
Level 3 ~ 1400/400
Effect: You may treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent may select a Monster Card from his/her Graveyard and Special Summon the monster to the field.

LON-072 Tornado Bird
Monster ~ Rare
WIND - Winged-Beast/Effect
Level 4 ~ 1100/1000
Effect: FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner.

LON-073 Dreamsprite
Monster ~ Common
LIGHT - Plant/Effect
Level 2 ~ 300/200
Effect: When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage.

LON-074 Zombyra the Dark
Monster ~ Common
DARK - Warrior/Effect
Level 4 ~ 2100/500
Effect: This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points.

LON-075 Supply
Monster ~ Common
EARTH - Warrior/Effect
Level 4 ~ 1300/800
Effect: FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand.

LON-076 Maryokutai
Monster ~ Common
WATER - Aqua/Effect
Level 3 ~ 900/900
Effect: The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it.

LON-077 The Last Warrior From Another Planet
Monster ~ Ultra Rare
EARTH - Warrior/Fusion/Effect
Level 7 ~ 2350/2300
Effect: "Zombyra the Dark" + "Maryokutai". When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, both players cannot Summon (including Flip Summon or Special Summon) any monster.

LON-078 Collected Power
Trap ~ Common
TRAP - Normal
Select 1 face-up monster on the field. Equip this monster with all face-up Equip Magic Cards on the field. If the target of the Equip Magic Card is not correct, destroy the Equip Magic Card.

LON-079 Dark Spirit of the Silent
Trap ~ Super Rare
TRAP - Normal
This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position.

LON-080 Royal Command
Trap ~ Ultra Rare
TRAP - Continuous
Negates the activation and effects of all Flip Effect monsters.

LON-081 Riryoku Field
Trap ~ Super Rare
TRAP - Counter
Negates the activation of a Magic Card that designates 1 monster as a target and destroys the Magic Card.

LON-082 Skull Lair
Trap ~ Common
TRAP - Continuous
Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play.

LON-083 Graverobber's Retribution
Trap ~ Common
TRAP - Continuous
During each of your Standby Phases, inflict 100 points of Direct Damage to your opponent's Life Points for each of your opponent's Monster Cards that have been removed from play.

LON-084 Deal of Phantom
Trap ~ Common
TRAP - Normal
Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster is applied when this card is activated.

LON-085 Destruction Punch
Trap ~ Rare
TRAP - Normal
When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally.

LON-086 Blind Destruction
Trap ~ Common
TRAP - Continuous
During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is 6, destroy all face-up Level 6 or higher monsters on the field.

LON-087 The Emperor's Holiday
Trap ~ Common
TRAP - Continuous
Negate the effects of all Equip Magic Cards.

LON-088 Destiny Board
Trap ~ Ultra Rare
TRAP - Continuous
At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up to the field. If it is from your Deck, then shuffle your Deck. If "Spirit Message" cards I, N, A and L are all on the field in their proper order, you are declared the winner. If any of the cards are destroyed or removed from the field while constructing the message, they are all sent to your Graveyard immediately.

LON-089 Spirit Message "I"
Magic ~ Rare
MAGIC - Continuous
This card can only be placed on the field when "Destiny Board" is active.

LON-090 Spirit Message "N"
Magic ~ Rare
MAGIC - Continuous
This card can only be placed on the field when "Destiny Board" is active.

LON-091 Spirit Message "A"
Magic ~ Rare
MAGIC - Continuous
This card can only be placed on the field when "Destiny Board" is active.

LON-092 Spirit Message "L"
Magic ~ Rare
MAGIC - Continuous
This card can only be placed on the field when "Destiny Board" is active.

LON-093 The Dark Door
Magic ~ Common
MAGIC - Continuous
Both players can only attack with 1 monster during their respective Battle Phases.

LON-094 Spiritualism
Magic ~ Rare
MAGIC - Normal
Return 1 Magic or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card.

LON-095 Cyclon Laser
Magic ~ Common
MAGIC - Equipment
This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.

LON-096 Bait Doll
Magic ~ Common
MAGIC - Normal
Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled.

LON-097 De-Fusion
Magic ~ Super Rare
MAGIC - Quick-Play
Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to the field in face-up Attack or Defense Position.

LON-098 Fusion Gate
Magic ~ Common
MAGIC - Field
As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play.

LON-099 Ekibyo Drakmord
Magic ~ Common
MAGIC - Equipment
A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand.

LON-100 Miracle Dig
Magic ~ Common
MAGIC - Normal
If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard.

LON-101 Dragonic Attack
Magic ~ Common
MAGIC - Equipment
This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points.

LON-102 Spirit Elimination
Magic ~ Common
MAGIC - Normal
When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play.

LON-103 Vengeful Bog Spirit
Magic ~ Common
MAGIC - Continuous
All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon).

LON-104 Magic Cylinder
Trap ~ Secret Rare
TRAP - Normal
Negate the attack of 1 of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points.
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