| LON-000 Gemini Elf Monster ~ Secret Rare EARTH - Spellcaster Level 4 ~ 1900/900 Elf twins that alternate their attacks LON-001 The Masked Beast Monster ~ Ultra Rare DARK - Fiend/Ritual Level 8 ~ 3200/1800 This monster can only be Ritual Summoned with the Ritual Magic Card, "Curse of the Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. LON-002 Swordsman of Landstar Monster ~ Common EARTH - Warrior Level 3 ~ 500/1200 An amateur with a sword, this fairy warrior relies on its mysterious powers. LON-003 Humanoid Slime Monster ~ Common WATER - Aqua Level 4 ~ 800/2000 This slime apparently has some human genes in its genetic makeup. LON-004 Worm Drake Monster ~ Common EARTH - Reptile Level 4 ~ 1400/1500 Once this monster wraps itself around a victim, there is no escape. LON-005 Humanoid Worm Drake Monster ~ Common WATER - Aqua/Fusion Level 7 ~ 2200/2000 "Worm Drake" + "Humanoid Slime" LON-006 Revival Jam Monster ~ Super Rare WATER - Aqua/Effect Level 4 ~ 1500/500 Effect: When this card is sent to the Graveyard as a result of battle, you can Special Summon this card in face-up Defense Position at your next Standby Phase by paying 1000 Life Points. This must be declared when this monster is destroyed. You cannot change its position during the same turn it is Special Summoned in this way. LON-007 Flying Fish Monster ~ Common WIND - Fish Level 4 ~ 800/500 Three wishes are granted to those fortunate enough to see this monster in flight LON-008 Amphibian Beast Monster ~ Rare WATER - Fish Level 6 ~ 2400/2000 On land or in the sea, the speed of this monster is unmatchable. LON-009 Shining Abyss Monster ~ Common LIGHT - Fairy Level 4 ~ 1600/1800 This monster employs the powers of both Light and Darkness. LON-010 Gadget Soldier Monster ~ Common FIRE - Machine Level 6 ~ 1800/2000 A rust-free machine warrior born to battle. LON-011 Grand Tiki Elder Monster ~ Common DARK - Fiend Level 4 ~ 1500/800 A masked monster that wields the most deadly of curses. LON-012 Melchid the Four-Face Beast Monster ~ Common DARK - Fiend Level 4 ~ 1500/1200 This monster has four different masks for four different attacks. LON-013 Nuvia the Wicked Monster ~ Rare DARK - Fiend/Effect Level 4 ~ 2000/800 Effect: If this monster is Summoned by a Normal Summon, it is destroyed. The ATK of this card is decreased by 200 points for each monster on your opponent's side of the field. LON-014 Chosen One Magic ~ Common MAGIC - Normal Select 1 Monster Card and 2 non-Monster Cards from your hand. Your opponent randomly selects 1 of the 3 cards. If it is the Monster Card, it is immediately Special Summoned in face-up Attack or Defense Position and the remaining 2 cards are sent to the Graveyard. If it is not a Monster Card, all 3 cards are sent to the Graveyard. LON-015 Mask of Weakness Trap ~ Common TRAP - Normal This card can only be activated in the Battle Phase. Select 1 attacking monster and decrease the selected monster's ATK by 700 points during the turn this card is activated. LON-016 Curse of the Masked Beast Magic ~ Common MAGIC - Ritual This card is used to Ritual Summon "The Masked Beast". You must also offer monsters whose total Level Stars equal 8 or more as a Tribute from the field or your hand. LON-017 Mask of Dispel Magic ~ Super Rare MAGIC - Continuous Select 1 face-up Magic Card on the field. The controller of the Magic Card must take damage of 500 Life Points during each of his/her Standby Phases. When the selected card is destroyed or removed from the field, this card is also destroyed. LON-018 Mask of Restrict Trap ~ Ultra Rare TRAP - Continuous No matter what the situation, neither player can offer any monster as a Tribute. LON-019 Mask of the Accursed Magic ~ Super Rare MAGIC - Equipment The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of 500 Life Points during each of your Standby Phases. LON-020 Mask of Brutality Magic ~ Rare MAGIC - Equipment A monster equipped with this card increases its ATK by 1000 points and decreases its DEF by 1000 points. Pay 1000 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. LON-021 Return of the Doomed Magic ~ Rare MAGIC - Normal Discard 1 Monster Card from your hand to the Graveyard. Return 1 of your monsters that is sent to your Graveyard during this turn as a result of battle to your hand at the end of this turn. LON-022 Lightning Blade Magic ~ Common MAGIC - Equipment This card can only be equipped to Warrior-Type monsters. Increases the ATK of the equipped monster by 800 points and decreases the ATK of all WATER monsters on the field by 500 points. LON-023 Tornado Wall Trap ~ Common TRAP - Continuous This card can only be activated when "Umi" is active on the field. As long as "Umi" remains face-up on the field, any damage to your Life Points becomes 0. When "Umi" is destroyed or removed from the field, this card is also destroyed. LON-024 Fairy Box Trap ~ Common TRAP - Continuous Each time a monster on your opponent's side of the field attacks, toss a coin and call Heads or Tails. If you call it right, the attacking monster's ATK become 0 only during the Battle Phase. Pay 500 Life Points during each of your Standby Phases. If you cannot, this card is destroyed. LON-025 Torrential Tribute Trap ~ Ultra Rare TRAP - Normal You can activate this card when a monster is Summoned (including Flip Summon and Special Summon). Destroy all monsters on the field. LON-026 Jam Breeding Machine Magic ~ Rare MAGIC - Continuous During each of your Standby Phases, Special Summon 1 "Slime Token" (face-up Attack Position/Aqua-Type/WATER/LEVEL 1/ATK 500/DEF 500) to your side of the field. As long as this card remains face-up on the field, you cannot Summon (including Flip Summon and Special Summon) any other monster. LON-027 Infinite Cards Magic ~ Rare MAGIC - Continuous As long as this card remains face-up on the field, there is no limit to the number of cards in both player's hands. LON-028 Jam Defender Trap ~ Common TRAP - Continuous Each time a monster on your opponent's side of the field attacks a monster on your side of the field and you have "Revival Jam" face-up on the field, you can change the attack target to "Revival Jam." LON-029 Card of Safe Return Magic ~ Ultra Rare MAGIC - Continuous When a monster is Special Summoned to the field from your Graveyard, you can draw 1 card from your Deck. LON-030 Lady Panther Monster ~ Common EARTH - Beast-Warrior/Effect Level 4 ~ 1400/1300 Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the top of your Deck. LON-031 The Unfriendly Amazon Monster ~ Common EARTH - Warrior/Effect Level 4 ~ 2000/1000 Effect: Offer 1 of your monsters on the field as a Tribute (excluding this monster) during each of your Standby Phases. If you cannot, this card is destroyed. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. LON-032 Amazon Archer Monster ~ Common EARTH - Warrior/Effect Level 4 ~ 1400/1000 Effect: Offer 2 monsters on your side of the field as a Tribute to inflict 1200 points of Direct Damage to your opponent's Life Points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. LON-033 Crimson Sentry Monster ~ Common FIRE - Warrior/Effect Level 4 ~ 1500/1200 Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to the bottom of your Deck. LON-034 Fire Princess Monster ~ Super Rare FIRE - Pyro/Effect Level 4 ~ 1300/1500 Effect: Inflict 500 points of Direct Damage to your opponent's Life Points each time you increase your own Life Points. LON-035 Lady Assailant of Flames Monster ~ Common FIRE - Pyro/Effect Level 4 ~ 1500/1000 Effect: FLIP: Remove 3 cards from the top of your Deck from play to inflict 800 points of Direct Damage to your opponent's Life Points. LON-036 Fire Sorceror Monster ~ Common FIRE - Spellcaster/Effect Level 4 ~ 1000/1500 Effect: FLIP: Randomly select 2 cards from your hand and remove them from play to inflict 800 points of Direct Damage to your opponent's Life Points. LON-037 Spirit of the Breeze Monster ~ Rare WIND - Fairy/Effect Level 3 ~ 0/1800 Effect: As long as this card remains on your side of field in face-up Attack Position, increase your Life Points by 1000 points during each of your Standby Phases. LON-038 Dancing Fairy Monster ~ Common WIND - Fairy/Effect Level 4 ~ 1700/1000 Effect: As long as this card remains on your side of the field in face-up Defense Position, increase your Life Points by 1000 points during each of your Standby Phases. LON-039 Fairy Guardian Monster ~ Common WIND - Fairy/Effect Level 3 ~ 1000/1000 Effect: Offer this face-up card as a Tribute to return 1 Magic Card sent to your Graveyard by your opponent during this turn to the bottom of your Deck. LON-040 Empress Mantis Monster ~ Common WIND - Insect Level 6 ~ 2200/1400 Queen of an army of giant mantises whose command moves legions. LON-041 Cure Mermaid Monster ~ Common WATER - Fish/Effect Level 4 ~ 1500/800 Effect: As long as this card remains face-up on your side of the field, increase your Life Points by 800 points during each of your Standby Phases. LON-042 Hysteric Fairy Monster ~ Common LIGHT - Fairy/Effect Level 4 ~ 1800/500 Effect: Offer 2 monsters on your side of the field as a Tribute to increase your Life Points by 1000 points. Monsters used for a Tribute Summon or that are offered as Tributes due to other cards' effects are excluded. LON-043 Bio-Mage Monster ~ Common LIGHT - Fairy Level 3 ~ 1150/1000 A mysterious priest created as a result of the latest advances in biotechnology. LON-044 The Forgiving Maiden Monster ~ Common LIGHT - Fairy/Effect Level 4 ~ 850/2000 Effect: Offer this face-up card as a Tribute to return 1 of your monsters destroyed in battle during this turn to your hand. LON-045 St. Joan Monster ~ Common LIGHT - Fairy/Fusion Level 7 ~ 2800/2000 "The Forgiving Maiden" + "Marie the Fallen One" LON-046 Marie the Fallen One Monster ~ Rare DARK - Fiend/Effect Level 5 ~ 1700/1200 Effect: As long as this card exists in your Graveyard, increase your Life Points by 200 points during each of your Standby Phases. LON-047 Jar of Greed Trap ~ Super Rare TRAP - Normal Draw 1 card from your Deck. LON-048 Scroll of Bewitchment Magic ~ Common MAGIC � Equipment Select 1 Attribute when you activate this card. Change the Attribute of the equipped monster to the one you select. LON-049 United We Stand Magic ~ Ultra Rare MAGIC � Equipment For every face-up monster you control, increase the ATK and DEF of the equipped monster by 800 points. LON-050 Mage Power Magic ~ Ultra Rare MAGIC - Equipment For every Magic and Trap Card on your side of the field, increase the ATK and DEF of the equipped monster by 500 points. LON-051 Offerings to the Doomed Magic ~ Common MAGIC - Quick-Play Destroys 1 face-up monster. Skip your next Draw Phase. LON-052 The Portrait's Secret Monster ~ Common EARTH - Fiend Level 4 ~ 1200/1500 A portrait cursed by the artist, it is said to bring ill fortune to anyone who owns it. LON-053 The Gross Ghost of Fled Dreams Monster ~ Common DARK - Fiend Level 4 ~ 1300/1800 This monster feeds on the dreams of an unwary sleeper, dragging the victim into eternal slumber. LON-054 Headless Spirit Monster ~ Common EARTH - Fiend Level 4 ~ 1450/1700 A haunted spirit of a falsely accused knight who wanders in search of truth and justice. LON-055 Earthbound Spirit Monster ~ Common EARTH - Fiend Level 4 ~ 500/2000 A vengeful creature formed by the spirits of fallen warriors, it drags any who dare approach it into the deepest bowels of the earth. LON-056 The Earl of Demise Monster ~ Common DARK - Fiend Level 5 ~ 2000/700 This gentlemanly creature is extremely wicked, feared by man and fiend alike. LON-057 Boneheimer Monster ~ Common WATER - Aqua Level 3 ~ 850/400 This monster wanders the seas, sucking dry any creatures it may encounter. LON-058 Flame Dancer Monster ~ Common FIRE - Pyro Level 2 ~ 550/450 This monster moves while swinging its burning rope. LON-059 Spherous Lady Monster ~ Common EARTH - Rock Level 3 ~ 400/1400 Many have been deceived by the beauty of this vampire. LON-060 Lightning Conger Monster ~ Common WATER - Thunder Level 3 ~ 350/750 This massive eel generates huge charges of electricity and unleashes them as thunderbolts. LON-061 Jowgen the Spiritualist Monster ~ Rare LIGHT - Spellcaster/Effect Level 3 ~ 200/1300 Effect: Randomly discard 1 card from your hand to the Graveyard to destroy all Special Summoned monsters on the field. In addition, as long as this card remains face-up on the field, no monsters can be Special Summoned. LON-062 Kycoo the Ghost Destroyer Monster ~ Super Rare DARK - Spellcaster/Effect Level 4 ~ 1800/700 Effect: Each time this card inflicts Battle Damage to your opponent's Life Points, you can remove up to 2 cards in your opponent's Graveyard from play. In addition, as long as this card remains face-up on the field, your opponent cannot remove any cards in either Graveyard from play. LON-063 Summoner of Illusions Monster ~ Common LIGHT - Spellcaster/Effect Level 3 ~ 800/900 Effect: FLIP: Offer 1 monster on your side of the field as a Tribute (excluding this monster). Special Summon 1 Fusion Monster Card from your Fusion Deck. The Fusion Monster is destroyed at the end of the turn this card is activated. LON-064 Bazoo the Soul-Eater Monster ~ Super Rare EARTH - Beast/Effect Level 4 ~ 1600/900 Effect: You can remove up to 3 cards in your Graveyard from play to increase the ATK of this monster by 300 points for each card removed from play until the end of your opponent's next turn. This effect can only be used only once during your turn. LON-065 Dark Necrofear Monster ~ Ultra Rare DARK - Fiend/Effect Level 8 ~ 2200/2800 Effect: This card can only be Special Summoned by removing 3 Fiend-Type monsters in your Graveyard from play. When this card is destroyed in battle or by your opponent's card effect, it is treated as an Equip Magic Card at the end of the turn. Equip 1 of your opponent's monsters with this card. As long as it is equipped with this card, you control the equipped monster. LON-066 Soul of Purity and Light Monster ~ Common LIGHT - Fairy/Effect Level 6 ~ 2000/1800 Effect: This card can only be Special Summoned by removing 2 LIGHT monsters in your Graveyard from play. As long as this card remains face-up on the field, decrease the ATK of all monsters on your opponent's side of the field by 300 points during his/her Battle Phase. LON-067 Spirit of Flames Monster ~ Common FIRE - Pyro/Effect Level 4 ~ 1700/1000 Effect: This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your Battle Phase. LON-068 Aqua Spirit Monster ~ Common WATER - Aqua/Effect Level 4 ~ 1600/1200 Effect: This card can only be Special Summoned by removing 1 WATER monster in your Graveyard from play. As long as this monster remains face-up on the field, during each of your opponent's Standby Phases, you can change the battle position of 1 of your opponent's face-up Monster Cards. Once changed, the monster must remain in this position for the rest of the turn. LON-069 The Rock Spirit Monster ~ Common EARTH - Rock/Effect Level 4 ~ 1700/1000 Effect: This monster can only be Special Summoned by removing 1 EARTH monster in your Graveyard from play. Increase the ATK of this monster by 300 points during your opponent's Battle Phase. LON-070 Garuda the Wind Spirit Monster ~ Common WIND - Winged-Beast/Effect Level 4 ~ 1600/1200 Effect: This monster can only be Special Summoned by removing 1 WIND monster in your Graveyard from play. As long as this monster remains face-up on the field, you may change the battle position of 1 of your opponent's face-up Monster Cards at each End Phase of your opponent's turn. LON-071 Gilasaurus Monster ~ Rare EARTH - Dinosaur/Effect Level 3 ~ 1400/400 Effect: You may treat the Normal Summon of this card as a Special Summon. If you select Special Summon, your opponent may select a Monster Card from his/her Graveyard and Special Summon the monster to the field. LON-072 Tornado Bird Monster ~ Rare WIND - Winged-Beast/Effect Level 4 ~ 1100/1000 Effect: FLIP: Return 2 Magic or Trap Cards on the field to the hands of their owner. LON-073 Dreamsprite Monster ~ Common LIGHT - Plant/Effect Level 2 ~ 300/200 Effect: When attacked by your opponent's monster, select another 1 of your Monster Cards and designate it as the attack's target, then calculate damage. LON-074 Zombyra the Dark Monster ~ Common DARK - Warrior/Effect Level 4 ~ 2100/500 Effect: This card cannot attack a player directly. Each time this card destroys a monster in battle, decrease the ATK of this card by 200 points. LON-075 Supply Monster ~ Common EARTH - Warrior/Effect Level 4 ~ 1300/800 Effect: FLIP: Return 2 Fusion-Material monsters that were sent to the Graveyard as a result of a Fusion Summon to your hand. LON-076 Maryokutai Monster ~ Common WATER - Aqua/Effect Level 3 ~ 900/900 Effect: The effect of this card can only be applied during your opponent's turn. When your opponent activates a Magic Card, offer this face-up card as a Tribute to negate the activation of the Magic Card and destroy it. LON-077 The Last Warrior From Another Planet Monster ~ Ultra Rare EARTH - Warrior/Fusion/Effect Level 7 ~ 2350/2300 Effect: "Zombyra the Dark" + "Maryokutai". When this card is Special Summoned, destroy all monsters on your side of the field except this card. As long as this card remains face-up on the field, both players cannot Summon (including Flip Summon or Special Summon) any monster. LON-078 Collected Power Trap ~ Common TRAP - Normal Select 1 face-up monster on the field. Equip this monster with all face-up Equip Magic Cards on the field. If the target of the Equip Magic Card is not correct, destroy the Equip Magic Card. LON-079 Dark Spirit of the Silent Trap ~ Super Rare TRAP - Normal This card can only be activated during your opponent's Battle Step. Negate the attack of 1 monster and select another 1 of your opponent's face-up monsters and have it attack. If the new targeted attacking monster is in face-up Defense Position, change it to Attack Position. LON-080 Royal Command Trap ~ Ultra Rare TRAP - Continuous Negates the activation and effects of all Flip Effect monsters. LON-081 Riryoku Field Trap ~ Super Rare TRAP - Counter Negates the activation of a Magic Card that designates 1 monster as a target and destroys the Magic Card. LON-082 Skull Lair Trap ~ Common TRAP - Continuous Remove any number of cards in your Graveyard from play. Destroy 1 face-up monster on the field whose Level Stars are equal to the number of the cards you removed from play. LON-083 Graverobber's Retribution Trap ~ Common TRAP - Continuous During each of your Standby Phases, inflict 100 points of Direct Damage to your opponent's Life Points for each of your opponent's Monster Cards that have been removed from play. LON-084 Deal of Phantom Trap ~ Common TRAP - Normal Select 1 monster face-up on the field. Increase the selected monster's ATK by 100 points for each monster in your Graveyard during the turn this card is activated. The number of monster is applied when this card is activated. LON-085 Destruction Punch Trap ~ Rare TRAP - Normal When the ATK of an attacking monster on your opponent's side of the field is lower than the DEF of the attacked Defense Position monster on your side of the field, destroy the attacking monster. Damage calculation is applied normally. LON-086 Blind Destruction Trap ~ Common TRAP - Continuous During your Standby Phase, roll 1 six-sided die once. Destroy any monsters whose Level Stars are equal to the number rolled. If the number is 6, destroy all face-up Level 6 or higher monsters on the field. LON-087 The Emperor's Holiday Trap ~ Common TRAP - Continuous Negate the effects of all Equip Magic Cards. LON-088 Destiny Board Trap ~ Ultra Rare TRAP - Continuous At the end of each of your opponent's turns, place 1 "Spirit Message" card from your hand or your Deck face-up to the field. If it is from your Deck, then shuffle your Deck. If "Spirit Message" cards I, N, A and L are all on the field in their proper order, you are declared the winner. If any of the cards are destroyed or removed from the field while constructing the message, they are all sent to your Graveyard immediately. LON-089 Spirit Message "I" Magic ~ Rare MAGIC - Continuous This card can only be placed on the field when "Destiny Board" is active. LON-090 Spirit Message "N" Magic ~ Rare MAGIC - Continuous This card can only be placed on the field when "Destiny Board" is active. LON-091 Spirit Message "A" Magic ~ Rare MAGIC - Continuous This card can only be placed on the field when "Destiny Board" is active. LON-092 Spirit Message "L" Magic ~ Rare MAGIC - Continuous This card can only be placed on the field when "Destiny Board" is active. LON-093 The Dark Door Magic ~ Common MAGIC - Continuous Both players can only attack with 1 monster during their respective Battle Phases. LON-094 Spiritualism Magic ~ Rare MAGIC - Normal Return 1 Magic or Trap Card on your opponent's side of the field to his/her hand. This card's activation and effect cannot be negated by any other card. LON-095 Cyclon Laser Magic ~ Common MAGIC - Equipment This card can only be used to equip "Gradius". Increases the ATK of "Gradius" by 300 points. When "Gradius" attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. LON-096 Bait Doll Magic ~ Common MAGIC - Normal Force the activation of 1 face-down Trap Card. If the timing of the activation of the Trap Card is incorrect, negate the effect and destroy it. If it is not a Trap Card, it is returned to its original position. After this card is activated, it is placed into the Deck (not the Graveyard). The Deck is then shuffled. LON-097 De-Fusion Magic ~ Super Rare MAGIC - Quick-Play Return 1 Fusion Monster Card on the field to the Fusion Deck. In addition, if all the Fusion-Material monsters for the returned Fusion Monster Card are in your Graveyard, you can Special Summon them all to the field in face-up Attack or Defense Position. LON-098 Fusion Gate Magic ~ Common MAGIC - Field As long as this card remains face-up on the field, a Fusion Monster can be Special Summoned without using "Polymerization". The Fusion-Material monsters used in the Fusion are not sent to the Graveyard, but are removed from play. LON-099 Ekibyo Drakmord Magic ~ Common MAGIC - Equipment A monster equipped with this card cannot attack. Destroys the equipped monster at the end of the 2nd turn of the player controlling the monster. At that time, this card is returned to the owner's hand. LON-100 Miracle Dig Magic ~ Common MAGIC - Normal If there are 5 or more of your monsters that have been removed from play in the current Duel, return 3 of them to the Graveyard. LON-101 Dragonic Attack Magic ~ Common MAGIC - Equipment This card can only be used to equip Warrior-Type monsters. The equipped monster is treated as Dragon-Type and increases the ATK and DEF of the equipped monster by 500 points. LON-102 Spirit Elimination Magic ~ Common MAGIC - Normal When monsters in the Graveyard are removed from play, remove monsters on your side of the field from play as substitutes. This card remains active until the end of the turn that it is activated. The substitutes remain removed from play. LON-103 Vengeful Bog Spirit Magic ~ Common MAGIC - Continuous All monsters on the field cannot attack in the same turn that they are summoned (includes Flip Summon and Special Summon). LON-104 Magic Cylinder Trap ~ Secret Rare TRAP - Normal Negate the attack of 1 of your opponent's monsters and inflict Direct Damage equal to the attacking monster's ATK to your opponent's Life Points. |