| Weenie rush Monsters Ameba x2 Amazing archerer x1 Poison mummy x1 Dice jar x1 princess of tsuri x2 griggle x 2 Fire sorcerer x1 Man eater bug x3 dancing fairy x1 Cure mermaid x1 trap master x1 armed ninja x1 Servant of catobollism x1 sangan x1 Magic Gravity bind x1 Swords of reavling light x1 Nightmare stell cage x1 riyuku x1 Horn of the unicorn x1 Card destruction x1 Black pendant x2 Sword of deep seeded x2 dark hole x1 monster reborn x1 change of heart x1 the shallow grave x2 trap Just desserts x2 Mirror forcr x1 Enchanted javalin x1 Shadow of eyes x2 Gorgons eye x1 mirrior wall x1 This deck is loaded with monsters,and traps that inflict direct damage, and magics that stop your opponent from atking ect. Monster- Most of the monsters inflict direct damage, and some increase your life points the others i'll explain Trap master- you need some cards that will protect the weeker monsters. Say youu summon ameba then your opponent uses eataboon. flip trap master up and ameba is saved( My friend use to have an eataboon to get rid of my ameba so all I would have to do is flip up trap master and ameba is saved) Armed ninja- same deel as trap masters your opponent uses a magic card ( fissuure, trap hole ect) to destroy one of your monsters flip armed ninja and your monster is saved. Sangan- sacrifice this card from the field to get a monster 1500 or less ( ameba, Amazing archerer ect.) Magic- Most of these magic cards are power ups. some do not let your opponent atk( swords of reaviling light and nightmare steel cage) Horn of the unicorn, riyuku, black pendant, and sword of deep seeded These magic cards can increase the atk of servant of cattabollism so when you attack your opponent life points directly with it they will lose alot of life points( servant of cattabolism will have 3400 atk not including riyuku) Card destruction- use this when you have a hand that is not that good and you think your opponent has a good hand ( sometimes when your oppontent has a good hand he smiles or tells you he has a good hand) Trap- the traps in this deck are preety simple and don't need explaining but there are 2 cards I want to explain Gorgons eye- your opponent cannot put monters in Def potion so when they summon some good monsters and atk use Mirrior force- it will destroy all monsters in atk which is everyone |
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