Zelda, the princess of Hyrule who has been saved by Link many
times has come to prove her worth. Zelda's magical attacks are
her stong point and add power to her attacks. Her stongest move
is her Foward A smash attack, and I know from experience, It will
f*** you up at a high percentage. She also has an ability that reflect
projectile which is her Naryu's Love, it works like Fox's reflector,
but it doesn't last long and can hit opponents at a certain distance.
She also has the cheapest jump in the game with her Farore's Wind
manuver that makes her teleport a huge distange and the ribbons that
come around her body hurt the enemy as she teleports. Din's fire her
long range attack that you can control while holding down B, release
B to execute the attack. Another move that can devestate an opponent
is her lightning toe kick, which is Foward and A while in the air. If
you hit at the right time it will send your opponent flying. Pressing
Down and B will initiate Zelda's transformation into Sheik.
The transformation of Zelda which she used to hide her identity
from Link while she helped him. Sheik is much faster than Zelda is,
but her smash attacks have a little less punch. Her Vanish move hurts
more than Zelda's Farore's Wind when hitting an opponent, but her
teleportation is a shorter distance. She also has a defensive move
as well as offensive move which is her Chain attack. You throw it
out with Foward B and move it around with the control stick. One of
her move useful as well as pointless attacks is her Needle Storm.
The longer you hold the B button the more needles you gather than
release to throw at your opponent, it holds them at bay and its fast,
but it doesn't do much damage. A move that I use more often is her
strong Up and A smash attack that hits on the sides as well as above
Sheik's head. Her Up A attack in the air (which I call the "Drill Kick
of Doom") is strong as well and is a good finisher. Pressing Down and
B will transform her back into Zelda.