MARTH

Fire Emblem fighter, Marth the prince of some kingdom is
prepared to show off his swordsmanship with his Falchion. Marth
is not as strong as Roy, but he's faster and easier to link combos
with. His Counter move last longer than any other in the game.
The Dancing Blade attacks allows up to four consecutive hits when
timed correctly. His strongest attack is the Sheild Breaker and
his Foward A smash attacks. His Dolphin Smash, does get much
horizontal motion, but mixed with the first hit of the Dancing
Blade, Marth can make a near successful recovery.

Marth

Special Moves:
Up B: Dolphin Smash -Marth slashes upwards while jumping.

Down B: Counter -Marth prepares his sword and flashes. If an
opponent attacks him while flashing, Marth counters it with 2x damage.

Foward B: Dancing Blade -Allows up to 4 consecutive hits when timed
correctly.~Note~Pressing Down B on the fourth hit Marth executes
multiple stabs to the foes legs. Pressing Up B or Foward B delivers
a powerful finisher.

B: Sheild Breaker -Marth pulls back his sword and charges up energy
then slices down doing major damage.

Favorite Combos:
Up Smash, A (air), Down A (air).

Dancing Blade:
-Foward B, Up B, Down B, Foward B.
-Foward B, Down B, Up B, Down B.
-Foward B, Foward B, Down B, Up B.

Review:
Power: 8/10
Speed: 8/10
Attack Range: 8/10
Recovery: 6/10

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