Near Ramatis: Intercept and stabilize derelict starship
threatening to explode near this heavily populated system.
ENGINEER x3 + Physics x2 + Navigation x2 + Tractor Beam X=10 if damaged ship here.
Any crew may attempt mission -4- [30+X]
Cannibalize Station Bajor Region�Cajara Orbit: Cannibalize Empok Nor, newly
relocated here, for spare parts to repair Deep Space Nine.
ENGINEER x2 + Physics + Navigation + Computer Skill x2 Solving player's ENGINEER aboard a facility in this region may remove one damage marker each turn. -3-[30 pts]
Establish Cloning Station
Badlands Region�Sindorin: Establish a base on this
planetoid to produce Jem'Hadar and Ketracel-White.
MEDICAL x2 + Biology + ENGINEER + 2 Jem'Hadar + (Vorta OR Ethan Locken OR Founder) -4-[35 pts]
Geminus Negotiations
Geminus Gulf Region�Chiaros: Convince leaders of the
only inhabited planet in this region to form an alliance.
Diplomacy x3 + SECURITY x2 + (Honor x2 OR Treachery x2) + (Tal Shiar OR Section 31) If you solve, opponent may not solve your Investigate Subspace Singularity -4-[30 pts]
Investigate Missing Transport
Badlands Region�Open Space: Determine cause for late
resupply shipment to a nearby Romulan trust territory.
ENGINEER + (SECURITY x3 OR Tal Shiar OR Section 31) + Stellar Cartography + RANGE>7 May seed up to two Equipment cards here -3-[30 pts]
Investigate Subspace Singularity
Geminus Gulf Region�Near Chiaros: Analyze potential
of subspace singularity here for use as an energy source.
Obverse: ENGINEER x3 + Astrophysics x2 + Physics x2 -5-[45 pts] Flip when opposing ship at this location
FLIP SIDE
Obverse: ENGINEER x3 + Astrophysics x2 + Physics x2
[Fed][Rom]-5-[45 pts] Flip when no opposing ship at this location
Reverse: ENGINEER x3 + Astrophysics x2 + Physics x2 -4-[45 pts]
Observe Stellar Phenomena
Rhawn system: Observe and catalog two colliding gas
giants in this once-inhabited system.
SCIENCE + Astrophysics + Stellar Cartography + Navigation All ships with SHIELDS <7 stopping here are damaged -3-[35 pts][DQ]
Reopen Sector
Lantaru Sector: Restore subspace transmission and
warp travel capabilities in this subspace "dead zone."
SCIENCE x2 + ENGINEER x2 + Navigation + Physics Until solved, ships moving to or from this location may move only one location this turn -4-[35 pts]