A quest of epic proportions. A mission that could take years to complete. Is this a new game? No, it is the task that every Dreamcast RPG fan has been undertaking by trying to find that defining DC RPG. Unfortunately, gamers will not find Silver a fitting end to this hunt. It is a port of a title that was trying to emulate the console RPG on the PC. As you can imagine, the ironic full-circle this title has taken isn’t without issues.

Console RPGs have always focused more on storytelling than convoluted combat systems. Silver’s weak storytelling attempt was further accented by a plot that didn’t flow at all and a sever case of, “What am I supposed to do next?” syndrome.

The combat system is anything but convoluted. Co-adventurers are controlled by the computer and suffer from a weak A.I. as they never seem to defend or attack at the correct times. Luckily, you can, and should assume control of them. The combat ends up with the player picking an enemy and resorting to some sever button mashing. Leveling a character up is impossible as the adventurers only raise levels at predetermined times, usually right after a boss-battle. Camera problems and slowdown round out the marks against Silver.

The plusses include crisp character graphics and nicely rendered backgrounds with “hot-spots” (switches, doors, etc.) that can be pointed out by using the L button. Silver is merely formulistic and unimaginative. Recommended for the RPG famished.

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6/10





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Reviewed By
Matt

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Hosted by www.Geocities.ws

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