
Crazy Taxi was one of the most anticipated releases
for the Dreamcast. This arcade hit has been ported to the
Dreamcast perfectly.
The idea is simple. You drive a cab around a huge city,
pick up paseengers, and take them to their destination in
one piece. Plowing through traffic with reckless abandon,
Crazy Taxi is the definition of an arcade racer. This is
no sim.
First off, this game is hard. Even when you do really
well, don't expect to be ranked above 10 on the high
scores list. But while the game is difficult, it's not
frustrating. In fact, making the game hard was a good
thing for the designers to do, as it really extends the
life of the game.
The detail of the city is fantastic, from the signs on
the buildings to the movement of the pedestrians. Where
Crazy Taxi really shines is in the framerate. This game
is faster than a rabbit at a greyhound convention.
Because of the amazing framerate and the smoothness of
motion, gamers can ignore the minor popup on the horizon
and the disturbing lack of skid marks. Apparently your
tires are indestructible, too.
The control is a little wily at first, but you get
used to it after a while. Also, the special "Crazy"
moves are tough to learn since they involve motions that
you don't normally associate with a driving game. Once
you get them down, however, the game becomes much easier.
There is only one word in the English language that can
properly define the gameplay: fun. Crazy Taxi is simply a
blast to play. Picking up fares, racing across town,
ramming into buses . . . it's all good. My only complaint
is that with all arcade games there just isn't enough
gameplay.
Crazy Taxi was designed as an arcade game, the type
that encourages you to pump in pound after pound to
continue. The most time you might spend on a game is an
hour, maybe two if you had enough cash. Once the game
makes it to the home consoles, however, that type of
design just doesn't work anymore.
Home console ports of arcade games need to have depth,
and that's what Crazy Taxi lacks. Though they added an
extra city for the home version, it's just a different
layout using the exact same structures and textures. That
makes a whopping two cities you can drive in. They also
added the Crazy Box, essentially a really tough training
mode. Are there special options if you win? No. Are there
extra characters you can unlock? One, and only if you
beat the Crazy Box. Don't get me wrong, the game is lots
of fun, but it could have been so much more
Same goes for the music. Using bands like Offspring
and Bad Religion is great if you only play the game for
an hour. But countless hours of hearing the same seven
songs over and over will drive anyone nuts. Because they're
popular bands and not just run-of-the-mill background
music, it's hard to ignore the repetitive nature of the
soundtrack.
Though it really didn't have an effect on the grade, I
do feel the need to mention the advertising in Crazy Taxi.
This game has, bar none, the best advertising I've ever
seen in a game. Instead of making the sponsors overt,
they slid them into the gameplay. One passenger might
want to go to KFC, so you drive to a KFC building,
complete with recognizable architecture and a sign to
boot. Another might want to go to Tower Records or the
Fila store.
Crazy Taxi is a case where a great arcade game became
a good home game. Though the game is a ton of fun, the
lack of depth keeps it back from true greatness.
**********
9/10
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