Melee Weaponry
Theres melee weaponry often is exclusive to a type of zoid so many weapons may not be on here.
EXP:Name - Damage (amount of times struck) - Weight - Specifications - Cost

Grappler Claws - no dmg - 10 weight - only equippable on arms,+1/-1 on grappling someone and keeping them grappled(does not increase with amount of grappler claws) - $500

Alloy Fangs - dmg 15 - 10 weight - only equippable in mouth - $150

Laser Fangs with Additional Exhaust Vents - dmg 35 - 10 weight - only equipabble in mouth, over heats if used more than twice in a row - $1500

Alloy Claws - dmg 15 - 20 weight - only equippable limbs(except tail) - $500

Laser Claws with Additional Exhaust Vents - dmg 30x2 - 20 weight - only equippable on limbs(except tail), over heats if used more than twice in a row - $5000

Machine Grappler Claws - no dmg - 30 weight - only equippable on arms, can capture someone in the next sector, +2/-2 on grappling someone and keeping them grappled(does not increase with amount of grappler claws) - $2000

Laser Blade - dmg 40x(how many blades you have) - 40 weight - no specs - $3000

Tail Spike - dmg 20 - 20 weight - only equippable on tail - $1000

Alloy Horn - dmg 15 - 5 weight - only equippable on head or on tail, 1d10(7-10 hits) to see if enemy is grappled - $1500

Drill Horn - dmg 20 - 20 weight - only equipable on head or tail, 1d10(5-10 hits) to see if enemy is grappled - $3000

Alloy Pincers - dmg 10 - 40 weight - only equippable on arms, +1/-1 on grappling and keeping them held - $3000

Laser Saw - dmg 50 - 30 weight, only equippable on arms, if hits can attack again in same move - $7000
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