DBZfury Rules



This is the rules section for the RPG. If you have any questions about something I have not specified in the rules then please email me at [email protected]





I. Fighting/Sparring

II. Stats

III. Items/Jobs

IV. Characters/Moves



I. FIGHTING/SPARRING
Instead of having fights take place in a created world or environment, they take place in chat rooms. There is no set battle style or battle system. Instead, you make up a battle as if you are role playing. To spar others is the same way. You must find another DBZfury user and spar them. This will raise your stats depending on how the fight is judged. There are no multiple moves per turn, instead each player will receive one move per turn in which they can execute a special move, a normal punch, a spining kick, a power level charge, and so on. Each player also has 2 avoids, 2 blocks, and if owned, 2 defense moves per battle. These can be used after an opponents turn if you think the damage would be to great. This does not count as an attack turn, but as a defense turn. The spars can be as funny, fun, stupid, serious, etc. as you want them to be. Sparring cannot kill you! So have fun. Battles will take place every once in awhile and you will be called upon to save the earth. If you would like an example of how to spar contact both [email protected] and [email protected] They will be glad to have you sit in on a spar. To get stat raises for your training and sparring, they must be sent to me. Just copy the battle from the chat room and send it to
[email protected] If you dont send it to me you wont get credit for it. I will check how well each person did and award stat raises for good training. The winner in each spar will receive 3000 on each stat and the loser will get a 2000 raise per stat. If there are multiple players more will be added to each stat than normal. If thre are fighting then it is automatically 5000 a peice.( If you catch anyone cheating during sparring please notify me. )



II. Stats
The stats of a character determine everything from life to strength. Without any written stats a character is meaningless. There are 6 stats:

Power Level - The amount of life a character has.
Attack - Attack strength while using physical attacks.
Strength - Attack strength with weapons.
Speed - Well if you cant figure this out you've got a problem.
Ki - The energy in the body and in nature.( For executing specials and shooting beams ).
Defense - The ability to block and endure attacks.

The goal of each player is to raise each stat evenly. That way the character is not uneven. Stats are best raised by training and sparring as often as possible. The entire point of this game is to become the most powerful. Keep trying!



Back
H O M E
Next
1
Hosted by www.Geocities.ws