| MAJIN ABILITIES |
| RACE ADVANTAGES |
| NOTE: Majin is not a true race, therefore you MAY NOT join as a majin. You must be turned Majin by someone that knows the Majin Shroud move which puts the Majin demons into your head. |
| RACE DISADVANTAGE |
| -You take all of the disadvantages of your origional race. For example, lets say you are Sayain that is turned Majin, then you still have the Sayain disadvantages. * You also have to listen to the person that turned you Majin...which can be annoying. |
| PL GROWTH |
| -PL grows fast due to gaining +15% after all real battles. |
| RACE TIPS |
| -Majins get a lot of special little things, such as PL increases, and attacks. But you can only learn these things if you prove yourself worthy to Majin Master, commander of all Majins. You do that by being as evil as you can and killing as manny innocent and good people as you can. |
| TRANSFORMATIONS |
| SEE TRANSFORMATIONS PAGE! |
| -You get +50,000 PL when you are turned Majin. |
| -You take all of the advantages of your origional race. For example, lets say you are Sayain that is turned Majin, then you still have the Sayain advantages. (Pluss some Majin ones.) |
| -Gain +15% of your PL to your PL after you fight. NOTE: If you are an Elite, and you are Majin, you get +15% instead of +10%, NOT BOTH. |
| -Majins also have many custom attacks that they can learn from Majin Master. |