How To Play
Must Read This First b4 JOINING
-=DBZ Ultimate Alliance=-
Lesson 1
The 5 stats
Strength: Strength is how much physical damage you do to an opponent.
Agility: Agility determines who goes first in the battle. Every 1000 agility you get a dodge. (You already start with 1 dodge)
(for example: I have 5000 agility. That means I have 5 dodges.)
Endurance: Your endurance takes off an opponents damage.
(for example: I have 500 endurance an my opponent attacks w/ 700 damage . My opponent can only damage me 200 since my endurance took away 500 damage from his attack .)
Energy: Energy is determined by how much damage you do with an energy attack. You add up all of your energy to the energy attack�s ki.
(for example: my energy is 500. I attack with a ki blast which is 250 ki. The damage would be 500. Since 500(full energy) + 250(ki of attack)=750)
Life: Life is points that are essential to battle. If you lose all your points u lose.
(for example: My life is 500. my endurance is 100. My opponent punches and has a damage of 600. 600(dmg) � 100(endurance)=500. 500(dmg to life)-500(life)=0 you lose.)
Lesson 2
Understanding to Battle Physically
IMPORTANT: any action you do must be in these � ::action::
(for example: ME: ::powers up::/HIM: ::hammers you down the floor::)
IMPORTANT: you must show your stats, energy attacks, and items you want use at the beginning of the battle.
Fading �or- Zanzouken/After Image: fading is basically that you move so fast that you disappear. It is also another action for dodging attacks (instead of using ::dodges da blow:: you could use ::fades before blow is struck and appears behind opponent::) Also wen u say fade on one line and your opponent attacks, the damage wont count since u faded before the attack which.
IMPORTANT: Must learn self with great amount of agility(6000) more info would be held on attack page.
Attacking: You attack by saying ::punch:: or ::kick::. You can put up to 3 attacks but extra damage points wont be counted. You can be as creative as you like. You can also double your attack damage by saying x2 at the end of your attacks. You must write more than 3 attacks in ur turn. The downside is you lose a turn but u can still dodge attacks during the opponents turn.
(for example: my dmg is 50 ::punches you in da gut, hammers you to da floor, fades and appears on the bottom of you, and kicks you in da gut:: 50 dmg)
Lesson 3
Understanding Power ups and Energy Attacks
Powering up makes your physical and energy attacks stronger. In this RPG, if you power up once your attack damage would raise by 200.
(for example: my strength 500 ::powers up:: (next line) ::punches in the face:: dmg 500 + 200=700.)
You can also double your power up by saying ::supercharges:: it gives you 400 instead of 200. But you lose 100 of your life if u do that.
For every energy attack you want to use you must power up a number of times to use it. The number of power ups you use would be listed on the attack page.
(for example: if you want to use a ki blast you must power up once.)
You can power up more if like to make your energy attack stronger.
(for example: ki blast dmg(250) ::I power up:: (next line) ::fires a ki blast at you::(ki blast dmg(250) + power up(200)=450 dmg.)
IMPORTANT: The power ups used for an required in an energy attack DOESN�T COUNT. Only the EXTRA power ups count.
If you want to tranform you do this ::transform into Super Sayian #::. You keep your raised stats throughout the battle.
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