Character Moves
Goku

Attacks
10x Kame-Hame-Ha
(x5 power, charge 2 turns)
    (Must know Chou Kame-Hame-Ha & Renzoko Energy Dan)
Ryu-Ken
(x10 power, -50% PL used for attack, 1 use per fight)
    
(Must know Super Saiyan 3)

Dashing Punch
(+10% to a punch attack, used as a dodge/counterattack)
Power Kick
(+10% to a kick attack)

Abilities
Taiyo-Ken
(Charge 1 turn, 2 free turns, enemy can't defend, 1 use per fight)



Gohan

Attacks
Masenko(x1.5 power)
Triple Masenko(x3.5 power, charge 1 turn, 1 use per fight)
    (Must know Masenko)
Cosmic Backlash
(-10% PL, -50% PL to opponent, 1 use per fight)
    (Must know Super Saiyan 2)

Abilities
Hidden Power
(x2 an attack's power, used same turn, cant attack next turn)
Note:
Characters do not have to start with any of the abilities that may be attributed to them or their race.  If they chose to start without those abilites, they may learn them later through 5 days of training, like you would with a Master.

Moves in quotes (") are power-ups.
Hosted by www.Geocities.ws

1