Character Moves
Piccolo

Attacks
Masenko
(x1.5 power)
Special Beam Cannon
(x1.75 power, charge 1 turn, pierces armor)
Dragon Blast
(x5 power, charge 2 turns)

Abilities
Lightning Trap
(Traps target for 2 turns but user can't attack, 1 use per fight)
Note:
Characters do not have to start with any of the abilities that may be attributed to them or their race.  If they chose to start without those abilites, they may learn them later through 5 days of training, like you would with a Master.
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