-Spirit Bomb- 200 Ki    damage-3.00, big ball of energy gathered from living things from the planet. If charged adds .150 points to the damage. Charging takes 1 AR.

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Super Spirit Bomb- 600 Ki    damage-8.00,  Up-grade of a Spirit Bomb, gigantic ball of energy gathered from planet you're on and planets around it. If charged adds .150 points to the damage. Charging takes 1 AR.

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Kamehameha- 40 Ki    damage-.50, energy attack shot from clam shaped hands.  To get a stronger Kamehameha you have to charge it.  Each charge takes 1 AR, everytime you charge it the damage goes up by .30.

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Super Kamehameha- 80 Ki    damage-1.20,  Up-grade of a Kamehamha, It also gets stronger as you charge it. Each charge takes 1 AR, everytime you charge it the damage goes up by .60.

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Super Ghost Kamikaze Attack-50 Ki    damage-.50 per ghost, 2 ghost per AR, shots clones of himself out that explode on contact with target.
   
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Bakurikimaha- 400 Ki   damage-7.00 An ultimate ki attack, this is is an extremely powerful ki blast shot from one hand, the other gripping the shooting hand's wrist for support.

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The Daishi-Avatar Attack-150 Ki    damage- 1.60 It is fire out of both hands above the head.  It looks just like the masenko but is much more powerful.  If the users speed is above 200, then they can control the blast to hit any foe that it is fired at regardless of their moves.

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Chobakuretsumaha- 40 Ki  damage-.55 Done when you power up the blast between the palms of the hands in front of his chest, then releases the blast.

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Daichiretsuzan- 90 Ki   damage-1.10 With a swipe of the hand with two fingers extended, it creates an invisible cutting beam that goes a long way.

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The Surkai Attack- 130 Ki    damage-1.30 This move is very intense and is very fast.  It is a ball the size of a large beachball that is fired like a kamahameha wave.

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Shiyoken- 40 Ki It sprouts out an extra set of arms from the shoulders. Adds extra 2 AR that battle

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Shogekiha- 50 Ki    damge-.60  Is an invisible blast shot from the eyes or hand.
   
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Sokidan-15 Ki   damge-.35 This is a round energy ball shot from the palm of the hand.

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Yoikominminken- 10 Ki It is a hypnosis technique used to put people into a deep sleep, by using a strange voice and hand motions. Puts opponent asleep for 2 turn or till he is hit.

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Getta Ring-  25 Ki    .20 damage & holds opponent for  turn, Big ring thrown onto your opponent but not very powerful, holds oppenent for 1 turn.
  
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Super Getta Ring-  80 Ki    damage-.45 damage per turn & holds oppoent for 2 turns, Gigantic ring thrown onto your opponent that is very powerful

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Heart Burst-  300 Ki   Opponent is instantly killed, A mind technique used to explode your opponent from within. Can only be done if opponent has less then half their HP

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Ruyo-Boyo Flash Attack-  60 Ki    damage-.50 & opponent looses 1 turn, You create a giant flash with your energy that hits your opponent
 
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Tsuihidan-15 Ki  damage -.35It is a Ki blast, and it tracks its enemy.

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Finish Blast-  90 Ki    damage-.110,  gigantic beam that hits all opponents.

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Henka Beam-  220 Ki,  kills you instantly when eaten. You turn your opponent into some kind of candy and eat him and all of his stats are added to yours.

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Rapid Fire-  20 Ki,  damage-.35, 3 Ki shots per AR.  Shots Ki blasts out of strait handed palms very fast.

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Fly-  no Ki,  ability to fly.

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Cube Fade-  no Ki, teleport ability, can go anywhere instantly. Can only teleport to the next closest planet to the one you are on and takes 1 day to teleport from 1 planet to the other. If used to dodge a move during a battle it costs 5Ki and counts as one of your moves.

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Instantaneous Movement- no Ki, teleport ability, can go anywhere instantly. If used to dodge a move during a battle it costs 5Ki and counts as one of your moves.

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Kaio-ken- 20 Ki per Kaio-ken, raises basic stats by 10 points per Kaio-ken.  ex. 40Ki for 2x Kaio-ken

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FF Beam-  55 Ki    .55 damage, Beam shot from the tip of two of your fingers

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Kienzan Discs-  65 Ki    .70 damage per disc, two discs, Razor sharp discs that can't be stopped or dodged


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