The Basics
Statistics

Life- Your health, when this goes to 0 you lose the fight. If your opponent states that he killed you after your
health is brought to 0, then you are dead.

Strength- The damage every physical attack inflicts. i.i. kicks punches, bites, etc... Your attacks are not required to do all of your strength in damage.

Energy- You may charge your energy into an energy attack so it does the amount of energy charged plus the original attack damage. The attack cannot do more damage then the energy that you have.

Speed- Speed is used to determine who goes first in a fight. Whoever's speed is higher, goes first. If your speed is 2x the amount of your opponent you may attack twice in one round, but not any more.

Toughness- Toughness is essential for blocking attack, Blocking is covered later. Otherwise Toughness is just like Life. When you get hit, the attacks take off of your toughness first. if you have 200 toughness and someone attacks you with a 300 damage physical attack then that will deplete your Toughness and take off 100 of your life. 300-200=100. If that person were to use an energy attack on you then thedamage would go right to life, and not effect toughness at all.

Intelligence- Intelligence determines what kind of job you can have. It helps you build things faster also. Intelligence also determines the amount of special techniques you can learn. You can learn one new move after every 3000 Intelligence.

Extra Points- Extra points are the points you have gained. They are placed into your stats so you can become stronger.

Allignment- graded on a scale from -100% to 100%, -100% being pure evil, and 100% being pure hearted. 0 Allignment is what a neutral charcter starts as, they have no tendancy to be on either side, but they believe both have benifits.
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