Alpha releases of Glide3x for Voodoo Graphics, Voodoo Rush, Voodoo2, Voodoo Banshee, Voodoo3. These were built directly from the SourceForge sourcecode. All DLLs and SOs were tested with standard Glide3x tests, some Mesa demos, Quake family and Unreal Tournament under Win98SE and Linux Slackware 10.0. Voodoo2 Glide3x was tested on Win2k, also. Any feedback would be appreciated. NB: don't mind the version numbers. Those are bogus, anyway.
Also, for your convenience, here are the Glide3 SDK headers.
Glide3x status, as of October-2004:
ASIC \ OS | DOS/DJGPP | DOS/OpenWatcom | Linux/cinit | Linux/DGA | Linux/DRI | Win9x | Win2k |
sst1: Voodoo Graphics | OK | OK | OK | N/A | N/A | OK | untested |
sst1: Voodoo Rush | OK | OK | broken? | broken? | broken? | OK | untested |
cvg: Voodoo2 | OK | OK | OK | N/A | N/A | OK | OK |
h3: Banshee, Avenger | OK | OK | broken | broken? | OK | OK | broken? |
h5: Banshee, Avenger, Napalm | OK | OK | broken | broken? | OK | OK | OK |