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Name: Ren Race: Dark Saiyan Power Level: 5,890 Power Up: 300
Characteristics
Skills
Defense: 50 |
Arrogant, Money, His pet Monkey named "Saiyan", Depends how much someone pays him to like them...
Ren aka Mr. Render, For five long years Ren has occupied Neo Earth, living off the lives of others. A hired fist between city clans and the rich and infamous. He learned from his sister how to fight, suprisingly, a super natrual bitch who could break a man in two. When he arrived on Neo Earth he put his skills to use making him rich until recently. Both the gangs he used to work for shot up his home making Ren a deflated man. He survived though... with his muscles torn apart he spent two years after the incident rebuilding himself back to what he was. A suite with scars.
Deflection: sort of like a body-hugging forcefield that reflects or deflects energy. Mosts Dragonball Warriors rely on Deflections to ward of energy attacks; very few just stand there and take the hit. In practice, a Deflection actually keeps the attack from affecting the fighter at all, he won't even take Knockback; the Deflection is what takes the hit. However; Deflections are not effective against physical attacks. A Deflection remains in place until either it is knocked down by a superior energy attack, dropped by the person who raised it, or the person who raised it is hit by a physical attack, like a weapon, or hand to hand blow, breaking concentration. Deflections are not automatic, it requires some kind or physical attacks to activate, like raising your hands or assuming a stable position. If the Deflection is Powered Up higher than the Energy attack it's deflecting, its automatically turns into a reflection. *Example: Karma Sen tackles the Master of Shadows with his best 100 point Fire Fusion Fingerbolt. The Master carelessly throws up a 200 points Deflection. 100 points Reflect back on Karma Sen.
Flight: This Power is what Dragonball: A New Legacy characters use to get around fast. At low energy levels, this power allows for flight at hypersonic speeds. (You may not exceed Mach 4 in atmosphere of a planet, unless you want to burn up your clothes, in space you may travel up to Mach 12. You must buy flight in 10 minutes amounts, at the maximum speed you plan to travel. Mach/Cost for 10 minutes.
Super Reflex Boost 3 (Increased Actions): Normally, characters in Dragonball can only do one thing each phase (3 seconds). But by channeling energy into their nervous systems, true warriors can perform many feats in the same blink of an eye. Super Reflex Boost 3 allows you to increase your number of actions by three for a single phase following the Super Reflex Boost. Energy Cost is 10 per action.
Hyperspeed 2: This technique allows for hypersonic speed during combat, this is the equalivant of moving Mach 4. Going into Hyperspeed requires spending 100 enery points for every phase in which you plan on being in Hyperspeed (Bought at the Beginning of Hyperspeed). When in Hyperspeed, you are literally fighting faster then the average eye can normally see, during Hyperspeed you are effectively invisible and undetectable, unless your opponent is moving equally as fast or can make a 1d20 + Mental + Mind check of 22. It requires a phase to try to spot someone moving around. If someone attacks you, you get a 'spot check' against DV 22 to be able to evade the attack, everytime you are attacked you get the 'spot check'. This does not give you the ability to see them, only spot the attack coming and evade. (This does include flight.)
Super Strength: Much like Super Reflex Boost, energy can be channeled to momentarily increase a character's strength as well. To raise your physical characteristic requires spending 10 PL for every 1 of additional physical characteristic each phase.
Combo Kick: Ren begins a series of combination kicks. (Continues until he misses. -20% of Original Fighting, Each Kick)
One Inch Punch: When Ren is grappled he can choose to use the One Inch Punch inorder to stun his opponent for a brief moment only long enough to get out. (-20 damage, Break free)
Skull Bash: After he has properly removed his shades, Ren likes to have thinking time with his opponent by bashing his head against the others. This deals double the damage to his oppoenent but also a kick back damage to Ren (half damage).
Black Dynasty: A martial art form complimenting an all power based form of skill, with this power though the fighter becomes less inclined to beign able to hit with their fists. It can be activated and deactivated (all physical skills become void) (-15 fighting, +15 power)
Dark Lightning: A black bolt of lightning exits from Rens palm, moving up to 30 move, the bolt acts like a simple ki blast but disipates upon too much travel. Homing, 300d6 PL COST: 300
Bribe: Offers money to people like Joe when doubting a win... or to hookers, since Dark Saiyans are immune to STD's.... right? (No actual effect)
Resistance: Body/Optical/Mental effects are reduced by 1d3 rounds after Rens intense resistance training.