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Necromancer

A little evil never hurt anyone! Unleash massive undead hordes with the Necromancer.

Single player TIPS:

Getting through the single-player game as a Necromancer takes a little more work than most of the other character classes. It's about distance, it's about patience, and, most of all, it's about running. A lot.
How you start the game is going to have all the impact in the world on your character fares in later levels, so it's important to remember a few major things. First and foremost, you want someone else doing your work all of the time. You may occasionally get in and get your hands dirty, but most of the time your place will be as far removed from the battle as possible. You got into the magic business for a reason. Another key thing is to not put too much dependence on the basic skeletons. Two levels of the basic Raise Skeleton is all you really need, because once you have Raise Skeletal Mage, you're never going to bother with basic Skeletons ever again.
The same is true for Clay Golem. For a while, he'll be your best friend, but eventually, Blood Golem will come along and that'll last you a long time. Sure, there are advantages to both Iron Golem and Fire Golem, but the Blood Golem will help keep your health up and for a long while.
Also, don't overlook the curses; many of them will help you out--though their effects are a little less immediately visible. Some, such as Amplify Damage, Iron Maiden, Life Tap, and Attract, are more generally useful. Curses such as Dim Vision, Terror, Confuse, Weaken, Decrepify and Lower Resist, however, are much more situation-specific and should be lower priorities.
Now comes the important category: Poison and Bone Spells. Two of the little spells, Teeth and Bone Armor, are absolutely essential to have at least one level in, merely to keep your hide intact. Bone Wall and Bone Prison are also helpful, but you don't need really more than one level in each. The big ones in the category are Bone Spear, Poison Explosion, and Corpse Explosion. We can't stress the importance of Corpse Explosion enough; it will quite possibly be your most-used spell in the entire game. This spell makes departed enemies go off like hand grenades, damaging everyone within a certain radius. Now, imagine chaining, where one corpse explosion kills another monster, which then explodes, and so on, until there's a big pile of goo and you smiling triumphantly.

Multi player TIPS:

Your job in a multiplayer game is to play support. Avoid running to the front lines at all costs--no matter how tempting it might seem, the further you get into the game, the tastier you appear to the monsters, and they will eat you alive.
Sure, you can pump up your character to try to wade hip-deep in combat like the Barbarian or the Paladin, but quite frankly, it's not the Necromancer's best job. In general, hang back and do your work from the rear. One handy trick is to summon a golem behind a big group of monsters and then start chaining Corpse Explosion spells.
Be sure to lay down curse spells for the enemies, as it'll give your allies a tremendous edge. Curses such as Amplify Damage and Life Tap work best. It's also helpful to have a few Skeleton Mages back you up. On the golem side, Blood Golems generally work best. If you're in a heavily fire-based area, then use a Fire Golem. Have a great magic item that no one in the party can use? Make an Iron Golem out of it.
Revive may sound like a grand spell at the start, but it has a big flaw: revived creatures disappear after three minutes of play time. Talk about feeling a little shorted! You'd be better served to stick to golems if you plan on playing up the summoner aspect. Another spell that is best left on the drawing table is the new Bone Spirit. If you want a missile weapon, Bone Spear is a thousand times better.
Remember, the back is the best place to be when you're casting spells. Unless you absolutely have to get up front, work your magic from the rear lines. The one corpse a Necromancer can't do anything helpful with is his own.

 


 

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