Black and White features some of the best and most advanced features ever seen by the gaming public. This section of MSOG sets out to explain them.
The first thing you will want to know is the minimum system requirments needed to run the game they are:
Pentium 266 mhz
64 Megs RAM
3D card  8 megabytes
Mouse and Keyboard
The black and white engine uses a scaleable graphics which means that the game will look ok on some lower level machines.
Features

Real Time Ray Tracing
Real-World based game balancing
Completely 3 dimentional world
Open source programmability
Hardware scalable engine
Icon-and Buttonless interface
Multi-threaded interactive story.
Environmentally mapped bump mapping
Gesture recognition
Multichannel surround sound
Free floating game view
Multi-scaling and learning Artificial Intelligence
Gesture recognition - This means in basic terms that a spell is asigned to a gesture that you need to perform with the mouse (don't worry they are very basic). As you 'paint' the gesture on the ground a small red line is draw (non permanently) onto the ground. Once the gesture has been peformed the corresponding spell will be charged and ready for use.
Real World Performance - The one most exciting feature B&W has to offer. This means that everything you do in the game will be physically sound. If you throw a rock it will take its course as if you had thrown it in real life. This rule applies to EVERYTHING in the game. No tree isnt movable no boulder isnt throwable. It's your world go explore it.
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