The land of Eden is a beautiful land of lush graphics and scampering children and happy villagers going about there lives, that is of coarse until you come along, you are a god in this land of godless love and as a god you need followers the only followers that are around right now are those little villagers so convert them! Teach them your ways whether it be a way of peace and love or a way of hatred and violence this land is yours to mould into the perfect place for a god to hang out whether it be a hell like place of fire and disease or a pleasant land of plenty where villagers love and respect each other, this is your land so do what you want with it. Watch your people closely for there behaviour will tell you many things for instance if a villager is hurt or ill he will walk with a limp, those closer to deaths door drag themselves across the grass with the kind of pitiful determination that will have the more benevolent deities reaching for a heal miracle or at least helping them get home. For those with harder hearts, such a display may well prompt a trip to the fiery sacrifice crucible.
But no matter how great a game looks, an overly ornate control panel can ruin it B&W however is free of icons most of the time. There is one drawback some of you might see and that is the lack of a group select button forcing you to individually set tasks for villagers, but then you might notice that unoccupied villagers would, of there own accord, join in resource gathering that you have initiated or how builders who had completed a structure would move on to another construction site or make them selves useful repairing damaged buildings. And your little mouths shall grin widely in appreciation when you finally realise that your youthful creature, who is tagging along on the rope �leash of learning� had realised through observation how to create job specific disciples himself and is busy press-ganging malingerers, just one example of many great B&W moments when you realise you have significantly underestimated the intelligence of your creature. The only downfall that I can see in B&W is the camera movement, for instance to look left or right you must move your hand (curser) to the edge of the screen, hold down a button then sweep your mouse in a circular motion. It�s a bit of an odd system but you�ll get used to it and this one minor complaint seems insignificant in comparison with what the lionhead team have achieved in this superbly complex and well thought out game.
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