Master Vampires are those who have spent two to three centuries learning and siphoning knowledge from other Master Vampires until they come into their full challenge. Although Master vampires have the ability to control and run a city they don�t necessarily need to. However it is typically a nice thing to try and do depending on your intentions. If you do wish to become Master of the City then it is your job to find and kill the true Master of the City after initiating a challenge.

Some Master Vampires may wish to have a Stalking Horse, something that Caile does simply not have because he does not trust that many people. This would be a vampire who pretends to be the Master Vampire therefore diverting any challenges from those who wish to be Master of the City. Stalking Horses are typically used to keep the Master of the City alive.

If you are already a Master Vampire and wish to enter another Master Vampire�s territory then you must gain permission otherwise it will be seen as a direct challenge to the current master and quite simply you will be killed, most likely painfully and with the consent of the Council.

Feeding

Vampires are unable to feed on anything or live off of anything other than blood. Some vampires who are older might be able to take in a drink or two, such as Caile often does, although those around him barely ever realize that his favourite French Red Wine is more blood then Wine.

If a vampire is lucky enough to have a human servant then they are able to taste food through the link between the two of them which can often be an exquisite experience if you haven�t eaten in a few thousand years or so. Also if you were to drink off of other powerful beings you would end up drunk on power which is always a definite plus as it does for a short time improve your stamina.

Furthermore while feeding you do not need to kill your victims just to drink their blood. It is actually looked down upon by human and vampire law as it is simply too messy to explain away to the human government and vampires tend to like to be seen as legal citizens in most places.

Be careful if you have a feeding companion or pomme de sang as it is hard to resist temptation in changing and killing them after three feedings per month. Choose who you wish to feed from carefully as you would not want to have to go through the trouble of finding another person to feed from now would you?

If you are unsure of where to find someone to feed off of Enigma or any of the Freak parties in the area are usually a good place to try and find someone. A Freak is a person who is sexually aroused by vampires drinking their blood. Typically they are already marked so they would be easy to find as they would be the only people, other than most likely the Executioner, seen in public with various bite marks and scar tissue covering their bodies.

If you wish to you could also find yourself with a Pomme de Sang which means apple of blood. This is usually a person given to a vampire by the council or another vampire. Sometimes people or lycans will seek out a vampire in hopes of becoming their Pomme de Sang which is an easy way to get protection from your enemies as vampires are duty bound to protect their Pomme de Sang.

Human Servants

A Human Servant is a person or lycanthrope that a vampire has hand picked to be with them for most likely a great deal of time. A person becomes a human servant with the initiation of four marks.

Mark 1:

A vampire would share his life force or essence with the human who they wish to be their servant. This allows the human to become immune to a vampire�s glance, voice and mind tricks. If the human is powerful enough, such as Anita or even Gabriel it would allow them to become immune to other vampires. It also allows them to be less susceptible to injury, making it harder for them to get hurt.

Mark 2:

The second mark is when two flame like points pass from the vampire�s eyes to the human�s eyes which will cause them to glow. After the second mark the vampire can enter into their Human Servant�s dreams and can also feed off of their Servant from a distance taking life energy instead of blood. The human�s metabolism will seem to increase due to the drawing of energy and the vampire can now taste everything the human can.

Mark 3:

The vampire practically kills the human while drinking their blood. This allows direct mind contact to open and the two beings can now communicate through telepathy.

Mark 4:

The vampire will cut themselves open, most likely along the chest and allow his or her human servant to drink from them while speaking the words, �"Blood of my blood, flesh of my flesh, the two shall be as one. One flesh, one blood, one soul."

The human servant would then possess the same strength as the vampire along with their stamina, they will live as long as the vampire and are nearly impossible to injure and actually cause pain.
Look into my Eyes...

Unlike humans, your Vampiric powers will increase with age. After a certain point, however, your powers will level out and no amount of aging will make you any stronger.


There are a variety of powers that a master vampire can possess. Each master has a different arsenal of gifts such as calling an animal, levitation, or resistance to silver. You may be able to call wolves, rats, ghosts, or even (say it isn't so!) butterflies! Some other possible powers are:

Powers

Aura - Some vampires can hurt others that have an aura of power. As a general rule only other vampires have this aura but there have been exceptions such as Anita and Larry. They use this aura to cause physical damage without actually having to touch that person.


Rot - A rare type of vampire is one that can rot and reform at will. It makes them much harder to kill. The only true surety is fire.


Fear - Some vampires can feed off fear as if it were blood. They are called night hags, or moras.


Corruption - One of the rarest of vampire talents is the ability to spread corruption from their bite. The bite will cause the victim to rot while still alive. The victim can be healed if another vampire takes the corruption into himself and conquers it. There is danger, for if the vampire is not strong enough, he will rot and die.


Sex - Some vampires descended from Belle Morte, Beautiful death have the power of sex. They live on it, breath it. They can gain power through sex and use it as a second lure for mortals. In another time they would be considered an incubus. It is a rare power.


Feel - A master vampire can feel his people like a background noise. In extreme duress, he can feel their pain, their fear. However, this awareness can be blocked by a more powerful vampire, such as a council member.


Hide - Really old vampires can hide almost in plain site. They have chameleons beat all to hell when it comes to blending in with their surroundings. They can wrap themselves in shadows, and then fling them aside like a cloak.


Smell - Vampires don't rely on scent the way shape shifters do, but they have a much better sense of smell than humans.


Cold - Vampires cannot freeze to death and they do not get cold. Most vampires try to play human be wearing coats in the winter but they are not needed.


Water - Vampires cannot drown. Nor is running water a deterrent to vampires.


Day Walkers - Some vampires can walk around during the day as long as they are sufficiently sheltered.


Eyes - All vampires seem to have to ability to enspell or "roll" humans with their eyes.

Vampire Council

All vampires are descended from the Vampire Council. The council decides which of them will send their vampires out to make more. For thousands of years, it was the Queen of Nightmares, Morte de Amore or The Dragon. But they grew tired of the games and retreated inside the council chambers. You rarely see them. Belle Morte, Beautiful Death, sent forth her people to populate the world with vampires. Even her blood cannot make the ugly beautiful, though all is improved by her touch.

The Council consists of seven master vampires and acts not so much as a governing body but as a court or police. It is (thankfully) located in far-off France. The council members are masters at finding that which terrifies you most and using it against you. They will use your desires against you and twist everything you are into a shape of their choosing. They are the nightmare on which all vampires are based. The thing that even other vampires fear.

Queen of Nightmares - Head of the Vampire Council

Traveler - Can borrow vamps bodies

Morte d'Amore - Lover of Death

Belle Morte - Beautiful Death

Mr. Oliver - The Earthmover

Padma - Master of Beasts

The Dragon - Unknown


The presence of the council gives unprotected vampires extra power: early rising and perhaps other gifts. I personally don't think it�s worth it!


Important Safety Tips

Cross - The light hurts your eyes and its touch can leave a nasty scar that will not heal. Remember that the cross must be blessed and backed up by faith. Feel free to munch on any atheist waving a cross at you. Other religious symbols probably work the same but the theory hasn't been sufficiently tested.

On a curious note, be aware that crosses don't always glow around vampires. They seem to wait for ones that mean harm, though there are exceptions both ways.

Holy Wafers - I'm not sure what would happen if you actually touched one - probably a burn. But a holy wafer placed on windows and doors will prevent vampires from entering a building.

Silver - Potentially fatal, depending on your age and where you get hit. The younger you are, the more likely it is to kill you. Wounds caused by silver will heal almost human slow.

Holy Water - Burns like acid. You cannot heal Holy Water burns.

Fire - Vampires are very combustible. Once you get burning, you keep burning 'til someone puts you out.

Burning Metal - Permanent scars can be created if you shove burning metal into a wound. Fire purifies and stops the healing process, unless you reopen the wound.

Daylight - Stay out of it. 'Nuff said.

Physical Characteristics

Reproduction - Vampires cannot make babies without a human partner. Most vamps over 100 are sterile; though using a hot tub to keep the body temperature up seems to help. Newly dead vampire males often have leftover sperm from before death. Doctors recommend you wait six weeks before sex after you've become a vampire. Remember, a baby fathered by a vampire runs the risk of Vlad syndrome, a rare birth defect. This can be tested with an amnio.

Female vamps can get pregnant, usually with the newly dead. But the body spontaneously aborts or reabsorbs the baby. A dead body can't give life.

Tears - Vampire tears are tinged red with blood.

Smell - Vampires in a closed, hot space tend to smell. They don't smell like dead bodies. It's the smell of snakes and yet that isn't it either. It's a neck-ruffling smell. Thick, musky, more reptile than mammal. The smell of vampires.

Glow - Strong emotions, like fear, lust, or anger tend to make lesser vampires lose their humanity. Their skin takes on a translucent, almost glowing quality.

Saliva - Vampires have an anticoagulant in their saliva that keeps the blood flowing.

Bleed - Vampires bleed almost like a person.

Fang Facts

It's a mark of the new dead that they flash their fangs around. The like the shock effect.

Coffin-bait is a whore that does vampires.

To stay in a city, all lesser vampires must ask the permission of the Master of the City.

A vampire who has been invited into a home can be forced to leave if the invitation is revoked. You will hear a sound like a low sonic pop. A great roaring will fill the room. The door will smash open and a wind will rush in like an invisible river. The vampire will be forcibly removed as if by an invisible hand. The door will slam shut behind him. A vampire invitation can be revoked only by the person who issued it.


Vampires offer their throat, or wrist, or the bend of their elbow to each other as a formal greeting. The lesser offer up their flesh to the greater as an acknowledgment of power.


When a vampire's companion places their hand on the pulse of the vampire's wrist, it declares their status. It shows that they are his human servant or lover and that the vampire considers them his equal.

Information from
http://www.timber-wolf.net/blake/char-vamps.html

Unless you wish to challenge the Master of the City it is usually unacceptable to disobey him/her without a perfectly good reason.

It is also unacceptable for one Master Vampire to enter another's territory uninvited or unannounced this is basically the ultimate challenge for death. It would also be better for you if you do not parade around acting like a vampire as the Council certainly dislikes being noticed or having to deal with those who are too arrogant.

Do not under any circumstances kill or threaten to injure another vampire's human servant or their Pomme de Sang. This will cause you to have to deal with most likely a very painful punishment or death.

Vampires must not use their powers against human's to get what they want. This includes biting someone who is unwilling, alll those who are fed off of must be willing.

As for turning a human into a vampire do not under any circumstances turn someone who is under the age of consent as this will get te human government after you.

It is necessary for those in Belle's line and those in the city of El Perdido to act with a degree of decorum. This includes not using your power to frighten humans, controlling yourself and not striking or touching humans or anyone in a harmful manner without the permission of the Master of the City.

You are to be polite, almost friendly and to never reveal yourself as powerful as you actually are. Most likely if you are in Belle's line or have been accepted by Caile you are like a noble so act like it.
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