| Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
| Commander Shas'el (HQ) |
1 |
3 |
4 |
5 |
4 |
3 |
3 |
3 |
9 |
3+ |
98 |
|
Independant Character. XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved Sensors.; Missile Pod; TL Plasma Rifle
|
| Hard-wired multi-tracker |
Allows model to fire two weapons in the same turn. |
[10] |
| Ethereal (HQ) |
1 |
4 |
3 |
3 |
3 |
2 |
3 |
3/4 |
10 |
- |
50 |
|
Independant Character, Inspiring Presence, Price of Failure.; 2 Close Combat Weapons
|
| Crisis Battlesuit Team (Elites) |
2 |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
3+ |
130 |
|
XV8 Crisis Suit, Jetpack, Recoil Absorption, Improved Sensors.; Missile Pod; Plasma Rifle; Multi-Tracker; Each suit equipped with a multi-tracker can fire 2 of its weapon systems in the same turn.
|
| Stealth Team (Elites) |
5 |
2 |
3 |
4 |
3 |
1 |
2 |
2 |
8 |
3+ |
150 |
|
Jetpack, Stealthsuit, Recoil Absorbtion, Improved Sensors, Infiltrate.; Burst Cannon (x5)
|
| Fire Warriors (Troops) |
10 |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
100 |
|
Pulse Rifle (x10)
|
| Fire Warriors (Troops) |
10 |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
100 |
|
Pulse Rifle (x10)
|
| Fire Warriors (Troops) |
10 |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
100 |
|
Pulse Rifle (x10)
|
| Fire Warriors (Troops) |
10 |
2 |
3 |
3 |
3 |
1 |
2 |
1 |
7 |
4+ |
100 |
|
Pulse Rifle (x10)
|
| Broadside Battlesuit Team (Heavy Support) |
1 |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
2+ |
85 |
|
XV88 Broadside Battlesuit, Recoil Absorption, Improved Sensors.; TL Plasma Rifle; TL Railgun; Multi-Tracker; Each suit equipped with a multi-tracker can fire 2 of its weapon systems in the same turn.
|
| Broadside Battlesuit Team (Heavy Support) |
1 |
2 |
3 |
5 |
4 |
2 |
2 |
2 |
8 |
2+ |
85 |
|
XV88 Broadside Battlesuit, Recoil Absorption, Improved Sensors.; TL Plasma Rifle; TL Railgun; Multi-Tracker; Each suit equipped with a multi-tracker can fire 2 of its weapon systems in the same turn.
|
| Option Footnotes: |
|
|
| Burst Cannon |
18"R, S5, AP5, Assault 3. |
|
| Missile Pod |
36"R, S7, AP4, Assault 2. |
|
| Plasma Rifle |
24"R, S6, AP2, Rapid Fire. (no overheat) |
|
| Pulse Rifle |
30"R, S5, AP5, Rapid Fire. |
|
| TL Plasma Rifle |
24"R, S6, AP2, Rapid Fire. Twin Linked. (no overheat) |
|
| TL Railgun |
72"R, S10, AP1, Heavy 1. Twin-Linked. |
|