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Base On Default Key Configuration
In-general Advanced Techniques Jump Dashing: (Melee Weapon
should be equipped) 1. Hold W (or if you set forward to a different key,
then that)
2. Jump (while holding W)
3. Dash (double tap W)
4. When landed, Jump (holding W)
5. Repeat from step 3. Melee Cancel: A melee cancel is when you
cancel the neutrality by slashing after a
wall run or wall jump. Also, slashing before a dash enables you to look in
all directions instead of the regular fixed angle that is given when you
dash.
This generally enables you to do another moving action after a wall run or
wall jump. As you have done before, you cannot control yourself after you
flip off of a wall jump or wall run. Slashing after you flip off the wall
cancels that neutrality, and you are able to look and move freely, as well
as being able to dash, and even wall jump or wall run again. Also, canceling
works will all melee weapons. Multiple Wall Jumping: (Melee Weapon
should be equipped) 1. Jump toward wall OR wall run UP the wall
2. Right after you flip off, slash with your melee ASAP!
(this cancels the neutrality after the flip)
3. Dash toward wall
4. Wall jump again (space bar)
5. Repeat from step 2. Multiple Wall Running: (Melee Weapon should
be equipped) 1. Execute wall run
2. Jump off (by pressing space during wall run, or if it
automatically makes you jump off.)
3. Slash with melee
4. Dash (towards the wall at a diagonal angle, and make sure
you are not looking up or down, directly center diagonally
at the wall)
5. When you hit the wall, double tap space
6. Repeat from step 2. Advanced Attacking Techniques
Butterfly: (Melee Weapon should be equipped) 1. Do jump dash (jump,
dash)
2. Right after double tapping W, slash
3. Right after slash, block
4. Repeat from step 1. Slashshot: (Melee Weapon should be equipped
1st) 1. Do jump dash (jump, dash)
2. Right after double tapping W, slash and HOLD left click
4. Switch to desired weapon, and still holding left click
5. The gun should auto-shoot
6. By the time you auto-shoot, you should have hit the ground.
Jump once you hit the ground.
7. Switch to sword
8. Repeat from step 1. Half Step: Still On Progress Light
Step: Still On Progress
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