My second favourite mobile. It has a
great damage/delay ratio and some nice defence. Unfortunately its angle
range is pretty bad. But its movement compensates for this. Also it has
quite a lot shield which is not good with mages close to it.
What I personally like about this mobile is it’s delay/damage ratio,
the ability to put the opponent in a nasty hole to kill his angle, and
the fact that people think they can delaybeat every mobile by starting
with shot 1. WRONG! Try creating situation to do 300+ damage when you’re
sure you will delaybeat. Do this by hitting a shot 1 a little left of
the center under him so he falls on the right slope of the hole. So you
can use shot 2 on the top of that slope to do 300+ damage.
Shooting to the right usually has an advantage because it creates
nasty holes. (Remember how the left bolt hits first and then the right,
which creates nasty shaped holes.)
Don’t try your luck with duals, too much bunging involved to hit the
second shot. Dual+ starting with shot 1 works a little better,
especially. Not great though. I usually use dual(+)s when THOR’s around.
Choose for defensive powerups like wind turns or something.
Lightning is THE statwhore killer.