GAMES

In development for what seems like forever platformer/RPG The Legend of Iya is currently receiving yet another overhaul. This time, however, the game is being remade with GameBoy Advance and Nintendo DS ports in mind. Keep your fingers crossed, as it is quite possible the game will finally see the light of day in 2007.

DEMO AVAILABLE ON REQUEST ONLY

 

The only game development of which I ever finished. Maziac might not be my pride and joy, but it will entertain you if old-school exploration-platforming is what you crave.

 

DOWNLOAD GAME (2.9 MB)

 

Developed alongside its Visual Basic and Dreamcast counterparts this version of Inhabitants puzzle game is quite different. It is also destined to remain an unfinished demo forever and ever... Quite addictive if you figure out the combo system, for which there is unfortunately no tutorial.

Ohh, and just by the way - this is my very first PC game ever: )

 

DOWNLOAD DEMO (1.5 MB)

 

Originally developed with Xbox Live Arcade in mind, this puzzle shooting game was developed quite far along until the publisher decided that "almost God damn free" is too expensive... enjoy the PC demo though. I hope one day to finish this as it really is quite fun and addictive.

 

DOWNLOAD DEMO (6.5 MB)

 

Developed as a part of a pitch for a cellphone game, this oldschool arcade game is quite different from the rest of my projects in that the art style is geared toward being purposely primitive. Also, since the game is meant to simulate a cellphone, the resolution is quite odd.

This is a one-level demo.

 

DOWNLOAD DEMO (1.2 MB)

 

I currently work on a whole lot of other projects, but those are, unfortunately too early to show. Stay tuned.

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