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| Arquebusier Skills | ||||||
| Second job : Arquebusier skills lvl 60
lvl 60 : First arcbusier skill. Clean powder: * needs BB lvl 10 Increase firepower of the arcbus. +20 damage for first skill lvl. + 20 per skill lvl max lvl 10. + lvl 65: second arcbusier skill. Wheelock replacement: * needs BB lvl 10 Increase the rate of which the arcbus can fire. +1/2(half)% per skill lvl max lvl 10 lvl 65: third arcbusier skill. Etherial shield. Needs CP lvl 4 While reloading the etherial shield prevents 25% damage of any attack Maxes out at lvl 1 lvl 75: fourth skill. Double Barrel. * needs WLR lvl 5 Skill lvl 1 with 40 intel. Fires an additional projectile which is etherial and becomes more powerful with more intel. Deals 100 damage + 25 damage per skill lvl, max lvl 10 Skill lvl 1 with 15 intel: Deals 65 damage + 16 damage per skill lvl. NOTE: if you lvl the skill with 15 intel half way, then the remainder with more intel IT does infact add the missed damage. 35 intel corrisponds to 35 main damage and +9 with skill lvl damage. Example: Player lvls from skill lvl 1 to 5 with 15 intel. his skill now does 129 damage. If player increases intel to 40 the damage will go to 200 just as if he had 40 intel when lvling the skill.. lvl 80: fifth skill. Fox Hole: Needs ES lvl 5 You are imobile for 10 seconds. While in this state you gain +200defence, +15% Hit rate, +5% aspd, and your FP recovers regardless of fighting and recovers faster while you are not fighting. skill lvl 1 FP bonus only. Skill lvl 2 + aspd, skill lvl 3 + hit rate , Skill lvl 4 +defence . Skill lvl 5 max . +5 % to all affects (x defence bonus) Cool down time 20 seconds lvl 95: 6th skill. Pellet shot: * needs DB lvl 5 Fires a shot of multiple pellets inflicting massive damage. requires the use of all FP available. Deals damage equal to 2 times your Used FP. +1 to multiplier per skill lvl. Max lvl 3 Example: Player has 300 Fp out of 500 . player uses Pellet shot and deals 600 damage for skill lvl 1. for max skill player would have dealt 1200 damage in the same situation. If player had 500 of 500 player would deal 2000 damage. All available FP would have been used. lvl 105: last skill.Currently Not Available. |
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