Levels, Requirements and Opportunities
Table of experience requirements and and recommended starting
levels for adventures
| EXPerience | Rank | Insignia | Adventuring
Opportunities (recommended starting levels) Your mileage may vary, so
go at your own pace and don't say we didn't warn you! |
| * Enlisted Ranks * | |
| 0 | Private |
| Thieves' House |
| 50 | Private First Class |  | Haunted Castle (be sure to
use spells) |
| 850 | Lance Corporal |  | Cursed Tomb |
| 4,900 | Corporal |  | Joe's House, Skeleton Lord
(use spells) |
| 17,700 | Sergeant |  | 1st level of mine, Start of
Pentagram Quest, Dungeon of Doors, Strange Forest (stay close to town),
Underground I |
| 48,950 | Staff Sergeant |  | 1st part of labyrinth,
Dungeon of Doors, Magic Maze, Templar Outlaws |
| 113,750 | Master Sergeant |  | Random Dungeon (look before
you attack), 1st and some of 2nd part of Labyrinth, 2nd level mine |
| 233,800 | First Sergeant |  | 2nd and 3rd part
of labyrinth, Underground II (with a group) |
| 438,600 | Sergeant Major |  |
| ** Officers ** | |
| 766,650 | Second Lieutenant |  | 4th part of labyrinth,
Possibily 5th |
| 1,266,650 | First Lieutenant |  | 5th part of labyrinth, 3rd
level mine (with a group), other parts of Strange Forest |
| 1,998,700 | Captain |  | 6th part of
labyrinth |
| 3,035,500 | Major |  | 7th part of labyrinth,
remaining part of Strange Forest |
| 4,463,550 | Lieutenant Colonel |  | 13th part of
labyrinth |
| 6,384,350 | Colonel |  | Gargoyle area of Pentagram Quest Gargoyle's Nest Ice
Gargoyles |
| 8,915,600 | Brigadier General |  |
| 12,192,400 | Major General |  |
| 16,368,450 | Lieutenant General |  |
| 21,617,250 | General |  |
| 28,133,300 | Field Marshal |  |
| *** Nobility *** | |
| 36,133,300 | Knight of [censored] |  | Venture where no player has (yet) gone before! When the chips
are down and true heroes are needed, you will want to be here to save
[censored]. |
| 49,014,500 | Baron of [censored] |  |
| 63,000,600 | Earl of [censored] |  |
| 80,977,100 | Warlord of [censored] |  |
Table of Agi/Str/Weapon Skill Requirements for Armor and
Weapons
| Material | Armor | Dagger | Sword | Two-Handed |
| Cloth | 1/1/- |   |
| Leather | 12/12/- |
| Bronze | 16/16/- | 1/1/1 | 8/8/1 | 10/12/1 |
| Steel | 24/24/- | 12/8/15 | 12/16/15 | 20/24/15 |
| Gold | 40/40/- | 16/10/30 | 16/32/30 | 30/40/30 |
| Emerald | 56/56/- | | | |
| Crystal | 72/72/- | 24/14/45 | 24/48/45 | 40/60/45 |
| Titanium | 90/90/- | 30/30/60 | 32/56/60 | 50/75/60 |
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